Follow the process as I take a computer model and turn it into a playable piece of terrain. The first part of a long project, an Iron Kingdoms railyard.
Continue reading...Terrain
Tanker Container from Tinker House Games
I made a video showing how I assembled Tinker Turf Tanker Containers. Have a look!
Continue reading...Salvage Cart
The main cart is an obstruction that blocks Line of Site (LOS) to small based models. The main cart provides cover, as obstructions do. The handles/yoke don’t provide cover, or block LOS, but they are obstacles.
Continue reading...Crystalline Crater
This project was another learning project. It was my second time trying the static grass applicator. Everyone who says step up and buy the AC adapter is correct. I tried both the 9v battery and the adapter, and the adapter easily wins.
Continue reading...Basing models with Woodland Scenics Turf
How to base a ton of models using a mix of Woodland Scenics turf. Quick and dirty, this method will yield interesting basing in a uniform style.
Continue reading...Test Piece – Forgotten Power Junction
Today, I’m building a forgotten power junction belonging to the Convergence of Cyriss. In my head, this power junction was important to the cult of Cyriss prior to the Infernal invasion, or the Claiming, as it’s referred to in the Iron Kingdom RPG. Not every cell knew where every hidden asset was, so it seems to reason that there are a few of these forgotten resources hidden in mountains, valleys, or in deep, dark forests.
Continue reading...Industrial Vats, Part 2
To recap, I cut up a container, turned it into three acid vats with glowing lights to make them look awesome. Now, it’s time to add bits to make it look like a functioning chemical storage facility.
Continue reading...Industrial Vats
I don’t know why, but the big tank took the longest to set up. It did have the advantage of not needing a second pour. I think the paint that I added slowed down the setup. Check out those swirls.
Continue reading...Ponds
Read on, as I make noob errors. Laugh, as my water effects overflow the pond banks. Recoil in shock from the War Wagon wheel used as a tire swing. Water you waiting for?
Continue reading...Forest Redo
This is an attempt to replace some worn bases for my dense forests. For those who don’t know, forests in Warmachine/Hordes are passable, but slow your models’ movement. The trees aren’t interactive; they merely mark the base as a forest. You could have one, two, or a dozen trees in the forest base, and you just move them out of the way for models.
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