Category: Making Things
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3d printing a train
Follow the process as I take a computer model and turn it into a playable piece of terrain. The first part of a long project, an Iron Kingdoms railyard.
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Infernals in April – Griever Swarm
I hit them with black primer, then grey, through the airbrush. I tried some of the new vallejo express colors, and realized that the models would need a little drybrushing of white.
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Tanker Container from Tinker House Games
I made a video showing how I assembled Tinker Turf Tanker Containers. Have a look!
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Pyg Tanks (Remastered)
With the purchase of a new tank body, I would use the extra treads to transform the two pyg tanks into a Bonaparte from Dominion Tank Police.
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Salvage Cart
The main cart is an obstruction that blocks Line of Site (LOS) to small based models. The main cart provides cover, as obstructions do. The handles/yoke don’t provide cover, or block LOS, but they are obstacles.
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Crystalline Crater
This project was another learning project. It was my second time trying the static grass applicator. Everyone who says step up and buy the AC adapter is correct. I tried both the 9v battery and the adapter, and the adapter easily wins.
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Painting the Hearthgut Hooch Hauler
I thought I had posted this walkthrough of my Hooch Hauler being painted, but I guess I forgot!
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Vulcan conversion (adding treads)
The challenge of doing a tank tread for this colossal excites me, and the end result should be cool. Having unique versions of Warmachine models tends to generate interest in the game, because a conversion done well just looks awesome on the table.
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Kitbashing Boomhowler 3
Would you attempt a kitbash? Would you allow it as a tournament organizer or judge?
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Basing models with Woodland Scenics Turf
How to base a ton of models using a mix of Woodland Scenics turf. Quick and dirty, this method will yield interesting basing in a uniform style.
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Trencher Blockhouse
The trenchers in this bunker know a thing or two, because they’ve seen a thing or two. No, they’re not farmers, they’re combat vets. They’re hardened by battle and certain that wearing bright blue and sparkly brass will get them killed out there.
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War Wagon Conversion
Converting the war wagon into a more special war wagon.
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Test Piece – Forgotten Power Junction
Today, I’m building a forgotten power junction belonging to the Convergence of Cyriss. In my head, this power junction was important to the cult of Cyriss prior to the Infernal invasion, or the Claiming, as it’s referred to in the Iron Kingdom RPG. Not every cell knew where every hidden asset was, so it seems…
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Industrial Vats, Part 2
To recap, I cut up a container, turned it into three acid vats with glowing lights to make them look awesome. Now, it’s time to add bits to make it look like a functioning chemical storage facility.
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Industrial Vats
I don’t know why, but the big tank took the longest to set up. It did have the advantage of not needing a second pour. I think the paint that I added slowed down the setup. Check out those swirls.
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Ponds
Read on, as I make noob errors. Laugh, as my water effects overflow the pond banks. Recoil in shock from the War Wagon wheel used as a tire swing. Water you waiting for?
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Forest Redo
This is an attempt to replace some worn bases for my dense forests. For those who don’t know, forests in Warmachine/Hordes are passable, but slow your models’ movement. The trees aren’t interactive; they merely mark the base as a forest. You could have one, two, or a dozen trees in the forest base, and you…
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Hills Turned into Quicksand
Quicksand: In Steamroller, it’s a hazardous, rough terrain element, which removes pathfinder and deals a point of damage if you’re knocked over. But how should it be modelled?
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Hills Turned to Craters
I have a significant number of hills in my terrain collection, because they were easy to construct, fun to make, and I tried as best as I could to make the slope gradual enough to keep models from falling over. Now, with hills being removed from the game, I have a number of unusable terrain…
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Stone Building Tests
Finally, I printed out some wanted posters and made some recruiting posters to see how it would look. I borrowed game art for the posters. The wanted posters are mostly the ones from Oblivion, and the recruiting posters use some really awesome Privateer Press artwork.