Category:Modular: Difference between revisions
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=== Hardpoints === | |||
This model includes modular parts. These parts are usually magnetized, and may be selected during list building. It must contain a part in each slot. In other words, if it has a head, left arm, right arm, and back slot, it must include a head, left arm, right arm, and back piece in each of those slots. It may not include two items in a single slot. | This model includes modular parts. These parts are usually magnetized, and may be selected during list building. It must contain a part in each slot. In other words, if it has a head, left arm, right arm, and back slot, it must include a head, left arm, right arm, and back piece in each of those slots. It may not include two items in a single slot. | ||
Each part may grant special abilities, weapons, or in the case of warbeasts, animi. Some parts allow the model to cast certain spells that aren't animi. Carefully read the part descriptions. | Each part may grant special abilities, weapons, or in the case of warbeasts, animi. Some parts allow the model to cast certain spells that aren't animi. Carefully read the part descriptions. | ||
==== Hardpoints that Modify Stats ==== | |||
When a customizable warjack/warbeast has a hardpoint option that changes a stat, e.g. +1 MAT or +1 ARM (not a Buckler), that should become its new stat. [https://community.privateerpress.com/t/warjack-warbeast-hardpoints-and-stat-modifiers/3548/8 PP Community Link] | |||
<includeonly>[[Category:Modular]]</includeonly> | <includeonly>[[Category:Modular]]</includeonly> |
Latest revision as of 03:45, 22 April 2024
Hardpoints
This model includes modular parts. These parts are usually magnetized, and may be selected during list building. It must contain a part in each slot. In other words, if it has a head, left arm, right arm, and back slot, it must include a head, left arm, right arm, and back piece in each of those slots. It may not include two items in a single slot.
Each part may grant special abilities, weapons, or in the case of warbeasts, animi. Some parts allow the model to cast certain spells that aren't animi. Carefully read the part descriptions.
Hardpoints that Modify Stats
When a customizable warjack/warbeast has a hardpoint option that changes a stat, e.g. +1 MAT or +1 ARM (not a Buckler), that should become its new stat. PP Community Link
Pages in category "Modular"
The following 14 pages are in this category, out of 14 total.