Tyrant

From Warma-wiki
Jump to navigation Jump to search

Orgoth Sea Raider Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATRATDEFARM
Health = 32
FA = 4
Cost = 11 to 205751119
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Hyper-Aggressive
When a model with Hyper-Aggressive suffers damage from an enemy attack, after the attack is resolved it can immediately make a full advance directly toward the attacking model.

No errata for Hyper-Aggressive (Create)


Hardpoints

This model includes modular parts. These parts are usually magnetized, and may be selected during list building. It must contain a part in each slot. In other words, if it has a head, left arm, right arm, and back slot, it must include a head, left arm, right arm, and back piece in each of those slots. It may not include two items in a single slot.

Each part may grant special abilities, weapons, or in the case of warbeasts, animi. Some parts allow the model to cast certain spells that aren't animi. Carefully read the part descriptions.

Hardpoints that Modify Stats

When a customizable warjack/warbeast has a hardpoint option that changes a stat, e.g. +1 MAT or +1 ARM (not a Buckler), that should become its new stat. PP Community Link

Heads

Arcane VortexPC: 5
Granted Weapons
Gore
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 Head
Miscellaneous

Arcane Vortex
This model can immediately negate any spell that targets it or a model within 3 inches of it by spending 1 focus or fury point. The negated spell does not take effect, but its COST remains spent.

No errata for Arcane Vortex (Create)


HunterPC: 3
Granted Weapons
Gore
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 Head
Miscellaneous

Hunter
This model ignores concealment and cover when making ranged attacks.

No errata for Hunter (Create)


OvertakePC: 3
Granted Weapons
Gore
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 Head
Miscellaneous

Overtake
When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.

No errata for Overtake (Create)


Relentless ChargePC: 2
Granted Weapons
Gore
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 Head
Miscellaneous

Relentless Charge
While advancing as part of a charge, a model with Relentless Charge gains Pathfinder.
Pathfinder Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)


No errata for Relentless Charge (Create)


Right Arm

BelcherPC: 7
Granted Weapons
Belcher
 RNG   ROF   AOE   POW   LOCATION 
12 1 3 14/10 Right Arm
Critical Fire
Critical Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Critical Fire (Create)


HarpoonPC: 6
Granted Weapons
Harpoon
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 14 Right Arm

Skewer
When this weapon damages an enemy model with an equal or smaller base, immediately after the attack is resolved the damaged model can be pushed directly toward this model until it contacts a model, an obstacle, or an obstruction.

No errata for Skewer (Create)

Harpoon
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 Right Arm


Scything FlailPC: 8
Granted Weapons
Scything Flail
 RNG   ROF   AOE   POW   LOCATION 
2 - - 18 Right Arm
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Thresher - This model makes one melee attack with this weapon against each model in its LOS that is in this weapon's melee range, regardless of whether that model is a friendly model or an enemy model. Thresher attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Thresher (2023-11-26)
Question: Does an effect that triggers "when one or more friendly Faction models are destroyed" only trigger one time with Thresher?
Answer: It will only trigger 1 time due to thresher.
Explanation: (DASchretz - judge, not infernal) The special attack is always a single attack even if the rules contained within call for multiple attacks simply because the rules are only there to tell players how to execute the named attack; whether that be making multiple attack and damage rolls (thresher, ground pounder, etc) or simply applying something like Armor Piercing to the attack in exchange for losing your other initials. You execute all the special instructions in the attack’s description and then the 1 attack of that name is completed. That’s when you finally move into the trigger effects step of the timing chart.
Infernal Ruling: elswickchuck - PP Community forum



ShredderPC: 8
Granted Weapons
Shredder
 RNG   ROF   AOE   POW   LOCATION 
14 1 - 16 Right Arm
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Blessed
Blessed
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.

No errata for Blessed (Create)


Powerful Attack
When attacking with this weapon, this model can spend 1 focus point to boost all attack and damage rolls for the attack.

No errata for Powerful Attack (Create)


Left Arm

Cannon ShieldPC: 6
Granted Weapons
Cannon
 RNG   ROF   AOE   POW   LOCATION 
10 - - 12 Left Arm
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 Left Arm
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)


ClawPC: 3
Granted Weapons
Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - 1 10 Left Arm
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Quad Bolt ThrowerPC: 7
Granted Weapons
Quad Bolt Thrower
 RNG   ROF   AOE   POW   LOCATION 
12 d3+1 - 12 Left Arm

Volume Fire
Gain +1 to attack and damage rolls with this weapon against medium-based models and +2 to attack and damage rolls against larger based models.

No errata for Volume Fire (Create)


RipperPC: 5
Granted Weapons
Ripper
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 Left Arm
Critical Shred
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Shred
After the attack is resolved, this model can make one additional attack with this weapon against the model hit.
No errata for Shred (Create)


Warjack Rules

Category:Warjack

Hardpoints

This model includes modular parts. These parts are usually magnetized, and may be selected during list building. It must contain a part in each slot. In other words, if it has a head, left arm, right arm, and back slot, it must include a head, left arm, right arm, and back piece in each of those slots. It may not include two items in a single slot.

Each part may grant special abilities, weapons, or in the case of warbeasts, animi. Some parts allow the model to cast certain spells that aren't animi. Carefully read the part descriptions.

Hardpoints that Modify Stats

When a customizable warjack/warbeast has a hardpoint option that changes a stat, e.g. +1 MAT or +1 ARM (not a Buckler), that should become its new stat. PP Community Link

Errata

No Errata specifically for this model.


Changes and Updates

  • 05/01/2024: Overtake head dropped from cost 4 to 3.

Lore

Trivia

Battle Reports

Videos