Circle Orboros
The Circle are a group of Druids whose power is linked to the Devourer Wurm—a primordial god of annihilation and primal aggression that threatens to return to the world and destroy everything. It is the role of the Circle to prevent this from happening, mostly by keeping civilization in check. The Circle is not a benevolent faction and will kill indiscriminately to further its ends, since ultimately they seek to prevent the end of the world. Circle's theme is nature magic. The Circle warlocks run the gamut from stone shapers, to weather wizards, bestial brutes, healers and beast handlers. They have access to fire, ice and lightning attacks and are most commonly thought of as a speedy hit and run faction.
Circle Armies
In Mk4 Prime, two Circle Orboros armies are playable.
Devourer's Host
The Tharn comprise most of The Devourer's Host.
Army Models
Leaders
Cohort Models
- Argus Moonhound
- Feral Warpwolf
- Ghetorix
- Gnarlhorn Satyr
- Gorax Rager
- Loki
- Pureblood Warpwolf
- Razorwing Griffon
- Rip Horn Satyr
- Rotterhorn Griffon
- Scarsfell Griffon
- Shadowhorn Satyr
- Storm Raptor
- Warpwolf Stalker
- Wild Argus
- Winter Argus
Battle Engines
No pages meet these criteria.
Structures
Solos
- Bloodweaver Night Witch
- Cassius the Oathkeeper
- Gallows Grove
- Kogan the Exile
- Lord of the Feast
- Tharn Blood Shaman
- Tharn Ravager Shaman
- Tharn Ravager White Mane
- Tharn Wolf Rider Champion
Units
- Brighid & Caul
- Tharn Blood Pack
- Tharn Bloodtrackers
- Tharn Bloodweavers
- Tharn Ravagers
- Tharn Wolf Riders
Command Attachments
Weapon Attachments
No pages meet these criteria.
Mercenary Models
Cohort Models
Battle Engines
No pages meet these criteria.
Structures
No pages meet these criteria.
Solos
Units
No pages meet these criteria.
Secret Dominion
Secret Dominion is a Blackclad and Wold version of the Circle army, with a little of the old Wolves of Orboros mixed in. Using one of each model, if one were to build such an army, it would cost 258 points.
Army Models
Leaders
Cohort Models
- Gnarlhorn Satyr
- Gorax Rager
- Megalith
- Pureblood Warpwolf
- Rip Horn Satyr
- Shadowhorn Satyr
- Wold Guardian
- Woldwarden
- Woldwatcher
- Woldwight
- Woldwrath
- Woldwyrd
Battle Engines
Structures
Solos
- Blackclad Stoneshaper
- Blackclad Wayfarer
- Chuck Dogwood
- Druid Wilder
- Krueger the Stormseer
- Reeve Hunter
- Sentry Stone & Mannikins
- Stone Keeper
- War Wolf
- Wolf Lord Morraig
- Wolf with No Name
Units
- Death Wolves
- Druid Mist Riders
- Druids of Orboros
- Reeves of Orboros
- Shifting Stones
- Stoneward & Woldstalkers
- Warpborn Skinwalkers
- Wolves of Orboros
Command Attachments
- Druid of Orboros Overseer
- Reeve of Orboros Chieftain & Standard
- Warpborn Skinwalker Alpha
- Wolves of Orboros Chieftain & Standard
Weapon Attachments
No pages meet these criteria.
Mercenary Models
Cohort Models
Battle Engines
No pages meet these criteria.
Structures
No pages meet these criteria.
Solos
Units
No pages meet these criteria.
Other
Designer's Notes 2016
Just before the launch of the mk3 ruleset, the game developers did a series of Insider articles about what they saw as each Faction's "Core Identity". Although it's a little dated now, it is still an interesting insight to how they view Circle 2016.05 Circle Preview.