Woldwrath

From Warma-wiki
Jump to navigation Jump to search

Circle Orboros Secret Dominion Gargantuan Warbeast


Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARMFURYTHR
Health = 58
FA = 2
Cost = 275657204-
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Bulldoze

When this model is Base-to-Base (B2B) with an enemy model during its Normal Movement, it can push that model up to 2 inches directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when this model makes a trample power attack.

No errata for Bulldoze (Create)


Hyper-Regeneration
Remove d3 damage points from this model at the start of each of its activations.

No errata for Hyper-Regeneration (Create)


Sacred Ward
This model cannot be targeted by enemy spells.

No errata for Sacred Ward (Create)



Weapons

Lightning Strike
 RNG   ROF   AOE   POW   LOCATION 
14 1 4 15/8 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Damage Type:Magical
This weapon causes magical damage.

No errata for Damage Type:Magical (Create)


Damage Type:Electricity
This weapon causes electrical damage.

No errata for Damage Type:Electricity (Create)

Critical
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects:
Thunderclap - Models without Resistance:Electricity become knocked down.
No errata for Critical (Create)
No errata for Thunderclap (Create)
Stone Fist
 RNG   ROF   AOE   POW   LOCATION 
2 - - 19 x2

Earth Shaker
When this model hits an enemy model with this attack, the model hit and models within 2 inches of it become knocked down.

No errata for Earth Shaker (Create)


Gargantuan Warbeast Rules

To do: Fill in some basics on Gargantuans.

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Druid's Wrath Cost RNG AOE POW DUR OFF
2 Self - - Turn No
Friendly Faction models gain an additional die on arcane attack rolls targeting models within 10 inches of the spellcaster.
No errata for Druid's Wrath (Create)


Changes and Updates

Mk3 to Mk4

Lore

Woldwraths stand as towering monuments to the woldcrafter art, meant to tap into and unbind the ultimate fury of Orboros. Brought to life amid strenuous, blood-fueled rituals conducted atop powerful conjunctions of ley lines, woldwraths channel the vast energies that flow within the earth. Their tempestuous assaults are prefaced by voltaic flickers that play along darkening clouds above and the pulsing runes inscribed across their stone forms.

Trivia

Released in Hordes: Gargantuans (2013)

Community Input

Battle Reports

Videos

Galleries