Death Wolves

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Circle Orboros Secret Dominion Wolf Sworn Unit

  • Skoll, Tala, and Caleb

Unit stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARM
Health = 5
FA = C
Cost = 7671414
Cost per model = 2.33
-

Model Advantages and Abilities

Advance Deployment
Advance Deployment
In most scenarios, this model can be deployed after normal deployment, up to three inches beyond the established deployment zone.

No errata for Advance Deployment (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Cannibal Magic
When a damage roll against this model exceeds its ARM, it can spend a corpse token to suffer 1 damage point instead of the total rolled.

No errata for Cannibal Magic (Create)

Body Snatcher

This model can gain Corpse Tokens. Models cannot gain corpse tokens from friendly models destroyed by friendly attacks, such as from trample power attacks or spray attacks that hit friendly models.


Heart Eater - When this model destroys a living or undead enemy model with a melee attack, this model gains the destroyed model's corpse token. This model can have up to three corpse tokens at a time.
Blood Rage - During its combat action, this model can spend corpse tokens to make additional attacks. It can make one additional attack for each token spent.
Meat for the Beast - During its Combat Action, this model can spend corpse tokens to boost one attack or damage roll for each token spent.
No errata for Body Snatcher (Create)
No errata for Heart Eater (Create)
No errata for Blood Rage (Create)
No errata for Meat for the Beast (Create)



Overtake
When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.

No errata for Overtake (Create)


Prowl
While this model has concealment, it gains Stealth.

  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Skoll Weapons

Headsman's Axe
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -

Tala Weapons

Cleft Sword
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 X2

Powerful Charge
This model gains +2 to charge attack rolls with this weapon.

No errata for Powerful Charge (Create)

Caleb Weapons

Iron Claws
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 X2
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Combo Strike - This model gains +4 to the damage roll for this attack.
No errata for Special Attack (Create)
No errata for Combo Strike (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Trivia

Release

  • Released in Hordes: Exigence (2014)
  • Although Wolfsworn, the Death Wolves are actually outcast and exiled from Wolfsworn society at large.

MK3 to MK IV

  • Point cost drop from 9 to 7
  • Caleb lost Damage Type-Magical on Iron Claws
  • Caleb gained 0.5 RNG on claws (from .5 to 1)
  • Body Snatcher/Heart Eater and Blood Rage and Meat for the Beast are largely the same, just broken out better for flexibility in the app.
  • Combo Strike is just a flat +4 DMG, not related to strength or POW of weapon.
  • Cannibal Magic no longer grants 1 corpse token at the beginning of the game.

Community

Battle Reports

Videos

Lore

Savage people living in the wilderness have long served the blackclads as foot soldiers, trading fealty to powerful druids in exchange for protection from the wilds. While many have distinguished themselves as mighty warriors, chieftains, and even spiritual leaders, perhaps none boast the renown or the infamy that attend the three dread warriors known as the Death Wolves. Sköll, Tala, and Caleb adhere to an ancient and barbaric form of Devourer worship. They are death cultists who venerate the Lord of the Feast, drawing power from their enemies by ripping out and devouring their still-beating hearts.