Disgruntled Wargamer – Disgruntled Wargamer – Almost empty nest couple playing tabletop games.

Test Piece – Forgotten Power Junction

Today, I’m building a forgotten power junction belonging to the Convergence of Cyriss. In my head, this power junction was important to the cult of Cyriss prior to the Infernal invasion, or the Claiming, as it’s referred to in the Iron Kingdom RPG. Not every cell knew where every hidden asset was, so it seems to reason that there are a few of these forgotten resources hidden in mountains, valleys, or in deep, dark forests.

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Industrial Vats

I don’t know why, but the big tank took the longest to set up. It did have the advantage of not needing a second pour. I think the paint that I added slowed down the setup. Check out those swirls.

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Ponds

Read on, as I make noob errors. Laugh, as my water effects overflow the pond banks. Recoil in shock from the War Wagon wheel used as a tire swing. Water you waiting for?

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Forest Redo

This is an attempt to replace some worn bases for my dense forests. For those who don’t know, forests in Warmachine/Hordes are passable, but slow your models’ movement. The trees aren’t interactive; they merely mark the base as a forest. You could have one, two, or a dozen trees in the forest base, and you just move them out of the way for models.

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Hills Turned to Craters

I have a significant number of hills in my terrain collection, because they were easy to construct, fun to make, and I tried as best as I could to make the slope gradual enough to keep models from falling over. Now, with hills being removed from the game, I have a number of unusable terrain pieces.

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