Scythean

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Legion of Everblight Dragon's Host Ravens of War Dragonspawn Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATRATDEFARMFURYTHR
Health = 30
FA = C
Cost = 16676121849
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-

Model Advantages and Abilities


Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Bond(Xekaar)
  • If Chiron begins the game in Xekaar's battlegroup, it is bonded to him. Chiron is not considered to be bonded while under your opponent's control. While Chiron is bonded to Xekaar and in his control range, it gains boosted ranged attack rolls.
Special Action
A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:


Dig In - A model with Dig In gains cover, Resistance:Blast, and does not block Line of Sight (LOS). The model remains dug in until it moves, is placed, or is engaged.

A model with cover gains a +4 DEF bonus against ranged and arcane attack rolls. Cover provides no benefit against spray attacks. Cover is not cumulative with Concealment, but is cumulative with other effects that modify a model's DEF. Extra-large and Huge-based models never gain DEF bonuses from cover.
No errata for Cover (Create)


Resistance-Blast Resistance-Blast:
When this model suffers a blast damage roll, remove one die from the damage roll.
No errata for Resistance-Blast (Create)
No errata for Special Action (Create)
No errata for Dig In (Create)
Leadership

Leadership grants the following to Basilisks models within {{{d}}} of this model (see below). Leadership can affect this model, if it has the appropriate tag. Leadership can stack with Veteran Leader, since they are different abilities.



Abilities/bonuses gained: you can remove 1 fury point from that model.




Weapons

Destructive Gaze
 RNG   ROF   AOE   POW   LOCATION 
Sp 10 1 - 15 -

Damage Type:Magical
This weapon causes magical damage.

No errata for Damage Type:Magical (Create)


Inflict Pain
When this model hits a warbeast with this weapon, this model can place 1 fury point on or remove 1 fury point from the warbeast.

No errata for Inflict Pain (Create)

Bite
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 -
Claws
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Counterblast Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
When an enemy model advances and ends its movement or is placed within 5 inches of the spellcaster, the spellcaster can make one basic melee or ranged attack targeting theat model, then Counterblast expires. Counterblast lasts for one round.
No errata for Counterblast (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Trivia

Battle Reports

Videos

The warlocks that serve the dragon Everblight can call upon a myriad of dragonspawn, each a perfect engine of draconic destruction. Terrifying in its brutal simplicity, the sickle-armed Scythean is another ancient breed created to single-mindedly destroy any who oppose its master’s will.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

  • Scything Claw (x2) - 2" reach, P+S 17 melee weapons.
  • Bite - 1" reach, P+S 15 melee weapon.

Animus

{{Category: Template:Slaughterhouse }}[[Category: Template:Slaughterhouse ]]


Theme Forces


Thoughts on Scythean

Scythean in a nutshell

Member of the Carnivean-chassis, the Scythean is your best choice when it comes to mowing down infantry units - mainly those enhanced by Tough and/or multiple health boxes. While the Ravagore is your favoured choice for ranged duels, and the Carnivean can stand its ground both at range and up close, the Scythean lives to tear into infantry formations. Between Murderous and Thresher, he's pretty stellar in this aspect - even before buffs, a boosted attack can easily hit the most elusive (DEF 18+) targets, which is the realm of Sorscha1 with a War Dog + Wind Rush, dueling Kayazy Eliminators under Damiano's Sure Foot or Caine2 under Bullet Dodger.

Its 10" threat range plus 2" reach is respectable (though not extraordinary in the faction), and its excellent animus makes sure that even if the target survives, it cannot heal from the blows. Without suitable targets however, this 16 pts beast must work hard to bring its points back. Against heavy targets it has a much harder time, compared to the Carnivean, who has answer for more situations. The Scythean is by no means a must-have choice in your list, but can be a decent assassin, and a reasonably competent beat-stick, if used well. If you want a pure tank, consider the Carnivean for only 1 point more.

Combos & Synergies

Scytheans don't have too many explicit or special combos. Obviously the usual things that make a beast better (STR/MAT buffs, Hellmouth drags, Slipstream) apply to the Scythean as they would any other heavy beast. Consider them high on the priority list when utilizing Forsaken/Shepherds/Leeching, as you usually want full control of your Scythean.

  • Absylonia1 - She likes a few, selected warbeasts in her battlegroup, and her spells make the Scythean a true terror against enemy warriors. Beside Abby, Proteus and the Scythean's animus, you have a decent amount of Grievous Wounds to mess with the enemy's healing tools.
  • Absylonia2 likes a diverse battlegroup, which means there's space for him in her list, and she can fix his all its shortcomings (SPD and MAT). What she especially likes about a Scythean though is his animus. For just 1 fury, she can safely play into factions like Trollbloods or lists/casters like Irusk1 that rely on Tough checks, as she can ensure she gets to trigger Alpha Hunter.
    • This can be extended to Rhyas1 and Saeryn & Rhyas, Talons of Everblight. While they can ignore tough with Decapitate, it's still a critical effect so having a guaranteed source of Grievous Wounds can help them cut down a lot of foes, or wound hard targets with less fear of retaliation. Less useful than on Abby2, but something to think about.
  • Kallus2 - With two initials and thresher they can set a lot of things on fire for his feat, which also lets them zoom across the battlefield. Overrun also fixes their speed problems handily.

Drawbacks & Downsides

  • Typical weaknesses of its chassis - slow(ish) speed and not much defense to talk about for a heavy in its point class
  • Excellent against tough infantries - but strictly average against anything else. When the meta game shifts against said infantries, it shifts against the Scythean as well.
    • In such cases it’s difficult to justify the Scythean when the Carnivean is just 1 point more has a spray and hits better into harder targets (due to potentially 4 initials and then chain attack)
  • As you can have only one friendly animus on yourself in play, you will have to choose between Slaughterhouse and the Naga's Wraithbane - even if sometimes you'd like to have both.

Tips & Tricks

- Almost every warcaster/warlock is a warrior model - thus affected by Murderous. Keep that in mind if your Scythean with crippled Mind can lay its claws on them.

Other

Trivia

Other Legion models

Index Legion

Rules Clarifications

Template:RC Thresher

Template:RC Warbeast Template:RC Eyeless Sight Template:RC Pathfinder Template:RC Soulless Template:RC Murderous

Template:RC Slaughterhouse