Kromac, Champion of the Wurm: Difference between revisions

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''Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.”
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Warlock|Warlock]][[Category:Warlock]] [[Category:Leader]]
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Warlock|Warlock]][[Category:Warlock]] [[Category:Leader]]


Line 8: Line 10:
       <td style = "border: 1px solid grey; vertical-align: top;">
       <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
{{Model-stats
| name  = Hellyth
| name  = Kromac 2
| base  = 30 mm
| base  = 50 mm
| hp    = 15
| hp    = 19
| spd  = 7
| spd  = 6
| aat  = 6
| aat  = 6
| mat  = 6
| mat  = 8
| rat  = 7
| def  = 14
| def  = 14
| arm  = 17
| arm  = 18
| arc  = 7
| arc  = 7
| ctrl  = 12
| ctrl  = 12
Line 22: Line 23:
</td>
</td>
       <td style = "border: 1px solid grey; vertical-align: top;"> <table >  
       <td style = "border: 1px solid grey; vertical-align: top;"> <table >  
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
           {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                     
           {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                     
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
           {{Field Marshal | ability = Hyper-Aggressive}}             
           {{Field Marshal | ability = Hyper-Aggressive}}             
           {{Model Ability | ability = Arcane Machinery}}
           {{Body Snatcher | ability = Heart Eater
          {{Model Ability | ability = Arcane Calibrations}}
           {{Body Snatcher | ability = Blood Rage}}
           {{Model Ability | ability = Ionization}}
           {{Body Snatcher | ability = Death Feast}}
           {{Model Ability | ability = Vexing Alignment}}
           {{Body Snatcher | ability = Meat for the Beast}}
          {{Star Attack | ability = Death Rattle}}
 
           {{Star Attack| ability = Marionette}}
}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}


       </table> </td>
       </table> </td>
Line 50: Line 41:
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
  </tr>
         {WEAPONNAME1}}
         {{Rathrok}}
        {WEAPONNAME2}}
 
</table>
</table>


=Feat=
=Feat=
FEATNAME
Bloodlust
{{#ifexist: Template:Errata-FEATNAME|  
*While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
{{Template:Errata-FEATNAME}}
*While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
*Bloodlust lasts one turn.
{{#ifexist: Template:Errata-Bloodlust|  
{{Template:Errata-Bloodlust}}
|  }}
|  }}


=Spells=
=Spells=
{{SPELLNAME}}
{{Awakened Spirit}}
{{SPELLNAME}}
{{Carnage}}
 
{{Sunder Spirit}}
==Spell Rack (Slots 2)==
{{Vengeful}}


==Spell Rack==
Legacy warlocks have no access to spell racks.


=Errata=
=Errata=
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
See individual errata.


=Changes and Updates=
=Changes and Updates=
==Mk3 to Mk4==
*Added Scout tag.
*Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
*Drop to CTRL by 2 (14 to 12).
*Heart Eater ability modified so that it splits out the Blood Rage and Meat for the Beast (extra attacks or boosting), and now encompasses Death Feast as a sub-item.
*Lost spell Primal Shock
*Gained spell Sunder Spirit


=Lore=
=Lore=
Line 82: Line 83:


----------------legacy----------------
----------------legacy----------------
''Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.”
 


=Basic Info=
=Basic Info=

Revision as of 16:34, 26 January 2024

Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.”

Circle Orboros Devourer's Host Warlock


Model stats and abilities

[[Category:{{{ability}}}]] (Template:Hyper-Aggressive-alt)

Weapons

Model Statistics

Base size = 50 mmSPDAATMATDEFARMARCCTRL
Health = 19
FA = {{{fa}}}
Cost = Free6681418712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.”

Circle Orboros Devourer's Host Warlock


Model stats and abilities

Model Statistics

Base size = 50 mmSPDAATMATDEFARMARCCTRL
Health = 19
FA = {{{fa}}}
Cost = Free6681418712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage                    
Body Snatcher
Field Marshal [ Hyper-Aggressive ]


Warcaster abilities:


Weapons

Template:Rathrok
WeaponTypeStatsSpecials

Feat

Bloodlust

  • While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
  • While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
  • Bloodlust lasts one turn.


Spells

Template:Awakened Spirit Template:Carnage Template:Sunder Spirit


Spell Rack

Legacy warlocks have no access to spell racks.

Errata

See individual errata.

Changes and Updates

Mk3 to Mk4

  • Added Scout tag.
  • Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
  • Drop to CTRL by 2 (14 to 12).
  • Heart Eater ability modified so that it splits out the Blood Rage and Meat for the Beast (extra attacks or boosting), and now encompasses Death Feast as a sub-item.
  • Lost spell Primal Shock
  • Gained spell Sunder Spirit

Lore

Trivia

Battle Reports

Videos


legacy----------------


Basic Info

Template:Infobox-Model

  • This model is a Warlock.
Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Feat: Bloodlust

  1. Kromac immediately casts Carnage (refer his Spell list) without spending fury.
  2. Additionally, while in Kromac's Template:CTRL range, living models in his battlegroup gain +2 STR and ARM.
Bloodlust lasts one round.

Abilities

Field Marshal [ [[:Category:{{{ability}}}|{{{ability}}}]] ]


Rathrok
File:Sword icon.jpg  RNG   POW   P+S 
2 7 17

Spells

{{Category: Template:Awakened SpiritTemplate:CarnageTemplate:Primal Shock }}[[Category: Template:Awakened SpiritTemplate:CarnageTemplate:Primal Shock ]]


Theme Forces

Thoughts on Kromac2

Kromac2 in a nutshell

Kromac2 is Circle's biggest facesmashing warlock. He himself can make a nasty beatdown with Rathrok, he throws his warbeasts into the teeth of the enemy with hyper-aggressive, and makes them accurate with Carnage.

The rest of his spell list is fairly mediocre but this just serves to emphasize he should be making his presence known by other means.

Feat & Spell thoughts

Drawbacks & Downsides

  • It's obvious what he does most of the time
  • Kromac is a big target and he will often be in the thick of things, he can die easier then you might think.
  • Limited board control
  • Unlike the previous owner of the axe, Kromac can't throw it like a boomerang.

Tricks & Tips

  • Be careful when you're about to trigger Hyper-Agressive - make sure your opponent isn't just using it to draw your beast into the range of more attacks, or force them to face directly the wrong way.
    • A good time to trigger it is towards the end of the opponent's turn, when they don't have many more attacks to make.

List Building Advice

Strategy

It can be tempting to rush Kromac into the thick of things early but it's often better to hold him back as a late game piece when the enemy has less models that can kill him. That being said, if he can pick up a few corpse tokens for later he will usually be better off. Don't be afraid to use his feat just for the +2 arm to his battlegroup. If Kromac or his warbeasts get killed because your waiting for the perfect alpha they just lost you the game.

Kromac's biggest abilities help his battlegroup.

Theme thoughts

Kromac works pretty well in most themes.

Template:Header Reduced animus costs and Awakened Spirit don’t really work but given your range of options and Warbeast focus this is a great theme for him.

  • Shivers with Awakened Spirit and Mimicry you can get two animi at a bargain, so long as you use Awakened Spirit on a Warbeast with a RNG SELF animus.
  • Brennos the old goat brings with him a great deal of trickery that isn’t in Kromac’s kit. His animus is a good target for awakened spirit and retaliatory strike can work well with his crit pitch horns or reach weapon.

Template:Header His obvious synergies with his battlegroup would normally say the Wild Hunt, but he's also fairly decent with The Bones of Orboros (although wolds don't gain the strength or arm buff from his feat).

Template:Header

He also offers a little to The Devourer's Host via Carnage, while it can give him a heart token, meaning he's often seen there.

Template:Header

  • The Well of Orboros can load Kromac up with corpse tokens and add in to play a Tharn support model regardless of theme.
  • Druid Wilder a free upkeep is always handy

Template:Header

Battlegroup

File:Ghetorix.jpg
Ghetorix is his pet warbeast that he can take in any theme.
  • Ghetorix is his pet warbeast that he can take in any theme. It is very effective with the combination of murderous, overtake, and carnage for shredding infantry - and hits hard enough to shred beasts
  • Warpwolf Stalker - Kromac gives it extra movement if people shoot it, Carnage helps it's mediocre mat and Kromac loves to be able to sprint away after he kills something.
  • Pureblood Warpwolf - if he's going to buff damage you can safely bring the ranged one.
  • Wold Guardian - although the feat doesn't affect the Guardians (other than Carnage) they are already high ARM and hit hard, but the synergy here is the combination of Hyper-Aggressive and Shield Guard on a model that's normally slow.
  • Woldwarden - again missing the feat, the Warden gets a lot out of Carnage thanks to the chain attack.
  • Satyrs- All three share similar weaknesses that Kromac shores up in some way: low hitting power, short range, low MAT. Also, both the Gnarlhorn Satyr and Riphorn Satyr's animi can be useful on Kromac.
  • A Woldwrath will let you cast Primal Shocks with the highest POW available and with the animus you get an extra die on the attack roll as well. Carnage also helps with its poor MAT 6.

Starting a 25 point Brawl Machine List

Placeholder

Template:Brawl

Other

Trivia

  • His weapon was taken from the Trollblood warlock Madrak. Specifically, between Madrak2 and Madrak3.
  • Released in Hordes: Devastation (2015)
  • Kromac is trained as both a Tharn shaman and in the magic of the Blackclads. He is the first Tharn known to have the Wilding.

Other Circle models

Template:Index Circle

Video Battle Reports

Rules Clarifications

Template:RCbox2

Template:RC Magical Weapon Template:RC Grievous Wounds

Template:RC Warlock Template:RC Pathfinder Template:RC Death Feast Template:RC Field Marshal Template:RC Hyper-Aggressive Template:RC Heart Eater

Template:RC Awakened Spirit Template:RC Carnage Template:RC Primal Shock Template:RC Vengeful

Field Marshal [ Hyper-Aggressive ]


Body Snatcher

Warcaster abilities:


Weapons

Template:Rathrok
WeaponTypeStatsSpecials

Feat

Bloodlust

  • While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
  • While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
  • Bloodlust lasts one turn.


Spells

Template:Awakened Spirit Template:Carnage Template:Sunder Spirit


Spell Rack

Legacy warlocks have no access to spell racks.

Errata

See individual errata.

Changes and Updates

Mk3 to Mk4

  • Added Scout tag.
  • Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
  • Drop to CTRL by 2 (14 to 12).
  • Heart Eater ability modified so that it splits out the Blood Rage and Meat for the Beast (extra attacks or boosting), and now encompasses Death Feast as a sub-item.
  • Lost spell Primal Shock
  • Gained spell Sunder Spirit

Lore

Trivia

Battle Reports

Videos


legacy----------------


Basic Info

Template:Infobox-Model

  • This model is a Warlock.
Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Feat: Bloodlust

  1. Kromac immediately casts Carnage (refer his Spell list) without spending fury.
  2. Additionally, while in Kromac's Template:CTRL range, living models in his battlegroup gain +2 STR and ARM.
Bloodlust lasts one round.

Abilities


[[Category:{{{ability}}}]] (Template:Hyper-Aggressive-alt)

Weapons

Rathrok
File:Sword icon.jpg  RNG   POW   P+S 
2 7 17

Spells

{{Category: Template:Awakened SpiritTemplate:CarnageTemplate:Primal Shock }}[[Category: Template:Awakened SpiritTemplate:CarnageTemplate:Primal Shock ]]


Theme Forces

Thoughts on Kromac2

Kromac2 in a nutshell

Kromac2 is Circle's biggest facesmashing warlock. He himself can make a nasty beatdown with Rathrok, he throws his warbeasts into the teeth of the enemy with hyper-aggressive, and makes them accurate with Carnage.

The rest of his spell list is fairly mediocre but this just serves to emphasize he should be making his presence known by other means.

Feat & Spell thoughts

Drawbacks & Downsides

  • It's obvious what he does most of the time
  • Kromac is a big target and he will often be in the thick of things, he can die easier then you might think.
  • Limited board control
  • Unlike the previous owner of the axe, Kromac can't throw it like a boomerang.

Tricks & Tips

  • Be careful when you're about to trigger Hyper-Agressive - make sure your opponent isn't just using it to draw your beast into the range of more attacks, or force them to face directly the wrong way.
    • A good time to trigger it is towards the end of the opponent's turn, when they don't have many more attacks to make.

List Building Advice

Strategy

It can be tempting to rush Kromac into the thick of things early but it's often better to hold him back as a late game piece when the enemy has less models that can kill him. That being said, if he can pick up a few corpse tokens for later he will usually be better off. Don't be afraid to use his feat just for the +2 arm to his battlegroup. If Kromac or his warbeasts get killed because your waiting for the perfect alpha they just lost you the game.

Kromac's biggest abilities help his battlegroup.

Theme thoughts

Kromac works pretty well in most themes.

Template:Header Reduced animus costs and Awakened Spirit don’t really work but given your range of options and Warbeast focus this is a great theme for him.

  • Shivers with Awakened Spirit and Mimicry you can get two animi at a bargain, so long as you use Awakened Spirit on a Warbeast with a RNG SELF animus.
  • Brennos the old goat brings with him a great deal of trickery that isn’t in Kromac’s kit. His animus is a good target for awakened spirit and retaliatory strike can work well with his crit pitch horns or reach weapon.

Template:Header His obvious synergies with his battlegroup would normally say the Wild Hunt, but he's also fairly decent with The Bones of Orboros (although wolds don't gain the strength or arm buff from his feat).

Template:Header

He also offers a little to The Devourer's Host via Carnage, while it can give him a heart token, meaning he's often seen there.

Template:Header

  • The Well of Orboros can load Kromac up with corpse tokens and add in to play a Tharn support model regardless of theme.
  • Druid Wilder a free upkeep is always handy

Template:Header

Battlegroup

File:Ghetorix.jpg
Ghetorix is his pet warbeast that he can take in any theme.
  • Ghetorix is his pet warbeast that he can take in any theme. It is very effective with the combination of murderous, overtake, and carnage for shredding infantry - and hits hard enough to shred beasts
  • Warpwolf Stalker - Kromac gives it extra movement if people shoot it, Carnage helps it's mediocre mat and Kromac loves to be able to sprint away after he kills something.
  • Pureblood Warpwolf - if he's going to buff damage you can safely bring the ranged one.
  • Wold Guardian - although the feat doesn't affect the Guardians (other than Carnage) they are already high ARM and hit hard, but the synergy here is the combination of Hyper-Aggressive and Shield Guard on a model that's normally slow.
  • Woldwarden - again missing the feat, the Warden gets a lot out of Carnage thanks to the chain attack.
  • Satyrs- All three share similar weaknesses that Kromac shores up in some way: low hitting power, short range, low MAT. Also, both the Gnarlhorn Satyr and Riphorn Satyr's animi can be useful on Kromac.
  • A Woldwrath will let you cast Primal Shocks with the highest POW available and with the animus you get an extra die on the attack roll as well. Carnage also helps with its poor MAT 6.

Starting a 25 point Brawl Machine List

Placeholder

Template:Brawl

Other

Trivia

  • His weapon was taken from the Trollblood warlock Madrak. Specifically, between Madrak2 and Madrak3.
  • Released in Hordes: Devastation (2015)
  • Kromac is trained as both a Tharn shaman and in the magic of the Blackclads. He is the first Tharn known to have the Wilding.

Other Circle models

Template:Index Circle

Video Battle Reports

Rules Clarifications

Template:RCbox2

Template:RC Magical Weapon Template:RC Grievous Wounds

Template:RC Warlock Template:RC Pathfinder Template:RC Death Feast Template:RC Field Marshal Template:RC Hyper-Aggressive Template:RC Heart Eater

Template:RC Awakened Spirit Template:RC Carnage Template:RC Primal Shock Template:RC Vengeful