Discordia
Template:Retbox This model is playable only in an Unlimited format.
Discordia, the favored myrmidon of Adeptis Rahn, is arguably the pinnacle of Iosan warjack technology. Capable of projecting a wall of force energy around friendly forces or focusing that energy into a concentrated wave to shatter all opposition in its path, Discordia is a singular symbol of House Shyeel’s—if not the Retribution’s—might.
Basic Info
Abilities
- Template:Construct
- Template:Blast Resistance
- Template:Bond
- Template:Field Dependent
- Template:Force Fields
- Template:Imprint (Template:Kinetic Field)
Weapons
Sonic Pulse Cannon | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Gun icon.jpg | RNG | ROF | AOE | POW | ||||||||||
SP 10 | 1 | Template:- | 14 | |||||||||||
Blade Fist (x2) | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
1 | 6 | 16 | ||||||||||||
Theme Forces
- When taken by Rahn
- Template:Defenders of Ios
- Template:Forges of War. Discordia gains Shield Guard in this theme.
- Template:Legions of Dawn. In this theme Discordia can ignore friendly Dawnguard models when determining LOS, and it can advance through friendly Dawnguard models if it has enough movement to move completely past them.
- Template:Shadows of the Retribution
- When taken by anyone else
- Template:Forges of War. Discordia gains Shield Guard in this theme.
Thoughts on Discordia
Discordia in a nutshell
Discordia (or simply just Disco') is Rahn's character warjack, and gains the best of both worlds. Elite Cryx style DEF+MAT+SPD, Cygnar RAT and base ARM / Khador-ish ARM with its Imprint, and a very strong spray that would make any Menite jack green with envy - all that for a reasonable price tag. Its melee attacks can bring down enemy heavies, and the Chain Attack can make for an interesting combo, with an aim-able slam attack. Due to its Imprint it is often the cornerstone of defensible formations, and usually helps to deliver a portion of the army.
With the chassis receiving a boost in 2021 in the form of 2 defensive buffs, Discordia’s role hasn’t changed - in fact it’s even harder to remove but with further improvements upon significantly cheaper models in faction it may not always be the jack you reach for - especially if you do not need it’s fantastic army support armour buff.
Combos & Synergies
- Rahn, obviously.
- Every model enjoys the benefit of improved ARM - especially the ones who are already well armoured. Stand near an AFG to make it effectively ARM 24 against ranged attacks.
- Dawnguard Sentinels with their UA, affected by Discordia's Imprint, and the above mentioned ARM buffs may form a nigh-uncrackable wall of ARM (Sniper/similar abilities notwithstanding).
- Other warjacks in forges of war - shield guard is useful to keep Disco alive - realistically the Griffin is the only shield guard in faction who will survive shots designed to take out a heavy warjack so that is s good starting pick.
Forges of War Combos
Any caster or 'Jack Marshal can take Discordia in Forges of War, which opens a few more combos:
- You may want to look for casters with ARM buff to further exploit Discordia's Imprint. Vyros1's Inviolable Resolve spell, or Helynna, another Jack caster, with ARM buff spell and feat are ideal choices. Helynna in particular can Tune Up Discordia for a fully boosted spray and it's a battlegroup agnostic buff to boot.
- Elara1 - The package is a bit on the prices side, but letting Discordia back up after a job well done via Speed of Death is huge and Ghost Walk is key is most lists, so you are incentivised to bring Elara anyway.
- House Shyeel Artificer - Force Barrier + Kinetic Field is a pretty good stat buff for almost anything.
- Arcanist Mechanik - P+S 16 is pretty sad for an 18 point jack. P+S 18 via Concentrated Power is reasonable, especially since both of her weapons have the same POW and she has a Chain Attack.
- Falcir the Merciless - Thanks to Full Throttle you don't mind spending one focus for the Imprint, at which point Falcir gets a buff to her defensive stats that stacks with Force Barrier. Overall a good, albeit pricey package. Three initials with Full throttle is still amazing though and the spray adds yet another control element to her list.
Drawbacks & Downsides
- High priority target
- Can be focus hungry between its Imprint and to ensure that both initials will hit for the chain attack
- Knowledge of its bond tells experienced opponents to destroy Disco in one round, and bad dice notwithstanding, they will do so
- In forges this model takes most of the infantry from have low armour - to slightly above average
Tricks & Tips
- You can use the Imprint and run in the same activation - just remember to use it before running, as your activation immediately ends, once you finished your advance.
- You can use the Imprint to defend your troops vs your own incoming AOEs, say from Stormfall Archers, or the Hyperion's Starburst.
- Beware AOEs that inflict effects on models hit (such as Continuous Fire from a Vanquisher). In this case, clustering your troops up to avoid blast damage is probably not the wisest move.
- Smart enemies will try to push/slam you out. While Push can be negated by almost any figure out there, slam is a bit more difficult to resist. Rahn, being immune to both Knockdown and collateral damage can stand behind the jack to keep it in position. If he stands directly in the slam's line, Discordia will remain in place if the slam distance is less than 3,5".
- Ryssovass Defenders with their character solo can also replicate the same, and can spread out on a greater area.
Other
Trivia
- Released in Warmachine: Wrath (2011)
- While its origins are Greek, Discordia is the Roman mythology equivalent of the Greek goddess Eris, the Bringer of Strife (explaining why many Ret players refer to Discordia as a 'she', a big stompy warjack though Discordia is!).
Other Retribution models
Rules Clarifications
Template:RC Magical Damage Template:RC Deafen Template:RC Open Fist Template:RC Chain Attack Template:RC Smite
Template:RC Construct Template:RC Bond Template:RC Blast Resistance Template:RC Imprint Template:RC Kinetic Field Template:RC Field Dependent Template:RC Force Fields