Cyclops Savage
Template:Skornebox Template:4P
Enslaved by the skorne as implements of war, cyclops savages are prized for their viciousness and battle prowess. They come from a brutish, carnivorous species that live to hunt and kill and possess uncanny skill in combat due to their innate ability to see into the future. Their complex and sensitive single eye demonstrates unusual perceptiveness, allowing them to see exactly how to penetrate a foe’s defenses.
Basic Info
Abilities
Weapons
Falchion | ||||||||||||||
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File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
2 | 5 | 13 | ||||||||||||
Animus
{{Category: Template:Prescience }}[[Category: Template:Prescience ]]
Theme Forces
Thoughts on the Cyclops Savage
The Cyclops Savage in a nutshell
A cheap no frills light melee beat stick. Does everything you'd expect a light melee beat stick to do and little else. Great for beginners, especially because you don't need to remember to boost. It is a little "stale" tactically, compared to the other Cyclops that bring awesome tools to the table. On the other hand, it's cost effective, cheaper than the other cyclops, hits a tad harder, and has some built-in fury efficiency. It is generally better to pay the extra point for the shield on the Brute, but the Savage's animus tends to be more useful for spell slinging 'locks.
Combos & Synergies
- Any warlock that might throw a lot of offensive spells in a turn. Notably Lord Tyrant Hexeris, Lord Arbiter Hexeris, and Void Seer Mordikaar.
- Any warlock with battle group buffs; the Cyclops Savage is the plain white rice of warbeasts and a little flavor goes a long way.
- Makeda3 enjoys Future Sight on her feat turn for improved efficiency; Incite and Death-bringers polish any warbeast.
- The savage is pretty much worth the 7 points you pay for it. If you can buff the value of a few of them, you increase their capacity by a large margin. Morghoul1 (Abuse) and Xerxis2 (with Field Marshall speed buff) come to mind, as well as Naaresh1 (Pain Response) and Zaadesh2 (feat) who can crank up their efficiency quite wonderfully.
- Warbeasts that will output a large number of attacks also benefit from Prescience. The Hydra is a good example.
- Mortitheurge Willbreaker can provide Puppet Master to help increase the chance of your crit.
Drawbacks & Downsides
- Melee light beat sticks struggle - they lose to charging infantry and don't break heavies.
- Savages are hard to manage fury wise.
- For a single point more you can get the Cyclops Brute, Cyclops Shaman, and Basilisk Drake who have more tricks up their sleeves.
- And for three more points you get the Archidon, who outclasses the Cyclops in pretty much any category.
Tricks & Tips
- Read the rules clarifications for Future Sight/Prescience - once you rolled unboosted for damage locations on your attack against beasts/jacks, you cannot opt to boost damage.
Other
Trivia
- This model is in the Mk3 battlebox
- Released way back in Primal Mk1 (2006)