Lord Arbiter Hexeris

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Skorne Exalted Scout Warlock

Model stats and abilities

Model Statistics

Base size = 30mmSPDAATMATDEFARMARCCTRL
Health = 17
FA = C
Cost = Free6771516714
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Model Advantages and Abilities

Field Marshal
Field Marshal grants the following ability/abilities to the {{{main1}}} cohort models in this model's battlegroup.
Channeler - While this model is in Lord Arbiter Hexeris's control range, Lord Arbiter Hexeris can channel spells through it. ‎
No errata for Field Marshal (Create)
  Errata-Channeler (2023-9-15)
Question: Does the Arc Node being in range of an ability that modifies dice matter when the spellcaster is outside range?
Answer: Only the caster matters.
Explanation: A model arcing a spell through the Arc Node would have to be in the control area to be affected. They will not be affected by Captain Athena diBaro's feat if they were outside the feat but the Arc Node was.
Infernal Ruling: Dark Legacy - PP Community forum




Vampiric Harvest
When a living enemy model is destroyed in this model's control range, a model in this model's battlegroup that is in its control range can remove 1 damage point.

No errata for Vampiric Harvest (Create)



Weapons

Gulgata
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Thresher - This model makes one melee attack with this weapon against each model in its LOS that is in this weapon's melee range, regardless of whether that model is a friendly model or an enemy model. Thresher attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Thresher (2023-11-26)
Question: Does an effect that triggers "when one or more friendly Faction models are destroyed" only trigger one time with Thresher?
Answer: It will only trigger 1 time due to thresher.
Explanation: (DASchretz - judge, not infernal) The special attack is always a single attack even if the rules contained within call for multiple attacks simply because the rules are only there to tell players how to execute the named attack; whether that be making multiple attack and damage rolls (thresher, ground pounder, etc) or simply applying something like Armor Piercing to the attack in exchange for losing your other initials. You execute all the special instructions in the attack’s description and then the 1 attack of that name is completed. That’s when you finally move into the trigger effects step of the timing chart.
Infernal Ruling: elswickchuck - PP Community forum



Spells

Banishing Ward Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Enemy upkeep spells and animi on target friendly model/unit expire. Affected models cannot be targeted by enemy spells or animi.
No errata for Banishing Ward (Create)
Black Spot Cost RNG AOE POW DUR OFF
3 8 - - Upkeep Yes
Target enemy warrior model/unit suffers -2 DEF.
  • When a friendly Faction model destroys one or more affected models with a basic melee or ranged atack during its Combat Action, immediately after the attack is resolved, it can make one additional melee or ranged attack.
  • Attacks gained from Black Spot cannot generate additional attacks from Black Spot.
No errata for Black Spot (Create)
Cloak of Ash Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains Ashen Veil
Ashen Veil:
  • A model with Ashen Veil has concealment.
  • Living enemy models without Resistance:Fire suffer -2 to attack rolls while within 2 inches of a model with Ashen Veil.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Ashen Veil (Create)
No errata for Cloak of Ash (Create)
Eruption Cost RNG AOE POW DUR OFF
3 8 2 14/8 Rnd Yes
This attack causes fire damage. Place a cloud effect template centered on the model targeted. The template is a hazard that remains in play for one round. A model without Resistance:Fire entering or ending its activation in the AOE suffers the Fire continuous effect.
No errata for Eruption (Create)
Stranglehold Cost RNG AOE POW DUR OFF
3 10 - 13 Special Yes
A model damaged by Stranglehold forfeits either its Normal Movement or its Combat Action during its next activation, as its controller chooses.
No errata for Stranglehold (Create)


Warlock Rules

Warlock

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Feat: Arcane Reaver

Immediately remove any number of soul tokens, fury points, essence points, and focus points from non-Leader models in Hexeris's control range. For each token or point removed, place 1 fury point on Hexeris. Hexeris cannot exceed his current ARC in fury points as a result of Arcane Reaver.

Changes and Updates

Lore

Through cunning, raw power, political acumen, and tactical genius, Lord Arbiter Hexeris has furthered his own schemes while simultaneously strengthening the Skorne Empire. The lord arbiter’s occult knowledge goes well beyond the lore of the skorne, and no enemy arcanist is safe from his vampiric thirst for mystical secrets. To oppose him in battle is to be sapped of arcane power as he steals and transforms the energies of his foes.

Trivia

Released in Hordes: Domination (2011)

Battle Reports

Videos