Bull Snapper: Difference between revisions

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{{Minionbox|{{Minion}} {{Gatorman}} {{Light Warbeast}} }} [[Category: Model]] [[Category:Gatorman Warbeast]]
[[:Category:Mercenary|Mercenary]] [[:Category:Blindwater Congregation|Blindwater Congregation]] [[:Category:Gatorman|Gatorman]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
{{4P|Blindwater Congregation}}


[[Category:Mercenary]]
[[Category:Prime]]
[[Category:Blindwater Congregation]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Gatorman]]
==Model stats and abilities==
{{Model-stats
| name  = Wrastler
| base  = 50mm
| hp    = 29
| spd  = 5
| mat  = 7
| def  = 12
| arm  = 19
| fury  = 4
| thr  = 8
| fa    = 4
| cost  = 13
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle |Gladiator}}
{{AbilitySingle |Amphibious}}
{{AbilitySingle |Man-Eater}}
{{AbilitySingle |Rise}}
{{AbilitySingle |Snacking}}
}}
=Weapons=
{{Weapon | weapon=Tusks| type = M | rng =2 | rof = - | aoe = - | pow = 16| loc = -| abilities=}}
{{Weapon | weapon=Claw| type = M | rng =1 | rof = - | aoe = - | pow = 17| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Beat Back}}{{AbilitySingle|Chain Attack:Grab & Smash}}}}
==Warbeast Rules==
{{Category:Warbeast|Warbeast}}
===Animus===
{{Spellbox|Indomitable}}
==Errata==
No Errata specifically for this model.
==Changes and Updates==
===Mk3 to Mk4===
==Lore==
===Trivia===
==Battle Reports==
==Videos==
-----------LEGACY--------
''Powerful gators with an insatiable hunger for human flesh, bull snappers are terrifying monsters that lurk beneath the still surface of swamplands held by the Blindwater Congregation. Surging up from the water, a bull snapper seizes its victim in jaws that close with the force of a colossal bear trap, ensuring its target cannot escape a bloody and painful demise.''
''Powerful gators with an insatiable hunger for human flesh, bull snappers are terrifying monsters that lurk beneath the still surface of swamplands held by the Blindwater Congregation. Surging up from the water, a bull snapper seizes its victim in jaws that close with the force of a colossal bear trap, ensuring its target cannot escape a bloody and painful demise.''



Revision as of 18:48, 9 February 2024

Mercenary Blindwater Congregation Gatorman Heavy Warbeast


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 29
FA = 4
Cost = 1357121948
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Man-Eater
This model can charge living warrior models without being forced.

No errata for Man-Eater (Create)


Rise
Models in this model's unit that are knocked down at the beginning of your Maintenance Phase stand up.

No errata for Rise (Create)


Snacking
When this model boxes a living model with a melee attack, it can choose to remove the boxed model from play. When it does, this model can remove d3 damage points.

No errata for Snacking (Create)


Weapons

Tusks
 RNG   ROF   AOE   POW   LOCATION 
2 - - 16 -
Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Chain Attack:Grab & Smash
Category:Chain Attack:Grab & Smash

No errata for Chain Attack:Grab & Smash (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Indomitable Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
The spellcaster gains Unyielding.
Unyielding:
This model gains +2 ARM against melee damage rolls.
No errata for Unyielding (Create)
No errata for Indomitable (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Trivia

Battle Reports

Videos


LEGACY--------

Powerful gators with an insatiable hunger for human flesh, bull snappers are terrifying monsters that lurk beneath the still surface of swamplands held by the Blindwater Congregation. Surging up from the water, a bull snapper seizes its victim in jaws that close with the force of a colossal bear trap, ensuring its target cannot escape a bloody and painful demise.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
0.5 5 12

Animus

{{Category: Template:Spiny Growth }}[[Category: Template:Spiny Growth ]]


Theme Forces


Thoughts on Bull Snapper

Bull Snapper in a nutshell

The Bull Snapper is a cheap warbeast that acts as a solo hunting cruise missile. Its animus will make your caster less squishy.

Fury efficiency is the name of the game with the bull Snapper, free charges on specific targets, sustained attack and torpid all add up to a very easy to run beast, even for a non battlegroup caster. Torpid is a great rule if you run out of targets to attack, it makes sure you have a transfer target in your opponents turn and lets you push other beasts further.

Combos & Synergies

  • Jaga-Jaga, the Death Charmer can give the Snapper a 13" charge against living targets and field marshal gives it an attack on death- you can also use it defensively, parking it by her to stack Battle Host and the Snapper's Spiny Growth animus to get her up to ARM 20.
  • It's a good choice as your "free model" in The Blindwater Congregation theme force because it is the most expensive choice. Also its a warbeast whereas the other two options are solos.
  • Any front line warlock (especially a Barnabas): +2 ARM for one Fury is an excellent trade for staying alive.

Drawbacks & Downsides

  • Awful defensive stats, but that's to be expected at that price bracket.
  • vs an undead or construct based force they lose a lot of efficiency.

Tricks & Tips

  • It's a great solo-hunter: it's fast, charges for free, it has the sustained attack, and then Torpid for fury efficiency.

Other

Trivia

Released in Forces of Hordes: Minions (2011)

Who can take this warbeast?

Template:Index Gatorman Warlocks

Other Minion models

Template:Index Minions

Rules Clarifications

Template:RC Warbeast Template:RC Amphibious Template:RC Bloodthirst Template:RC Man-Eater Template:RC Torpid Template:RC Spiny Growth Template:RC Sustained Attack