Category:Shallow Water

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Rules

Shallow water is rough terrain. It has no other effects. However, some rules interact with Shallow Water, like Amphibious.

For reference, Rough Terrain

Rough terrain a terrain type that impedes movement. It can be traversed, but at a slower rate than Open Terrain.

Rule

  • If a model begins in or would enter rough terrain one or more times at any point while advancing, reduce the distance the model moves by 2 inches to a minimum of 1 inch. This movement penalty is only applied to advancing, not to unintentional movement, such as a result of being pushed or slammed.

Errata and Clarifications for Rough Terrain

Edit Category:Errata-Rough Terrain

Examples of Rough Terrain

  • Thick brush
  • Rocky areas
  • Murkey bogs
  • Forests
  • Shallow water
  • Deep snow

Some terrain types are identified as Rough Terrain in their description. Those terrain types are identified in the subcategories list below.

For reference, Amphibious

This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.

A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)



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