The Wanderer

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Grymkin Warlock

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 16
FA = C
Cost = free66571514612
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Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Attuned Spirit
Once per activation, this model can cast the animus of a warbeast in its battlegroup without spending fury.

No errata for Attuned Spirit (Create)


Crossroads
At the end of your turn, place three road markers anywhere completely within 6 inches of this model. At the start of your Maintenance Phase, you can place this model in the location of any of its road markers. The road markers are then removed whether or not this model was placed. If a model contacts a road marker, remove the road marker from the table.

No errata for Crossroads (Create)


Hidden Paths
When an enemy model contacts a road marker while advancing, after that model completes its movement one friendly faction model currently in this model's control range can advance up to 2 inches. A model can move only once per turn as a result of Hidden Paths.

No errata for Hidden Paths (Create)



Weapons

Lantern's Light
 RNG   ROF   AOE   POW   LOCATION 
SP 10 1 - - -

Beacon
Friendly Faction models can charge or make slam power attacks against an enemy model hit by this weapon without being forced or spending focus. A friendly Faction model charging an enemy model hit by this weapon gains +2 SPD. Beacon lasts for one turn.

No errata for Beacon (Create)


Flare
On a direct hit, models hit by this attack lose Stealth and suffer -2 DEF for one turn.

No errata for Flare (Create)

Lantern
 RNG   ROF   AOE   POW   LOCATION 
2 - - 11 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)


Flare
On a direct hit, models hit by this attack lose Stealth and suffer -2 DEF for one turn.

No errata for Flare (Create)


Spells

Fog of War Cost RNG AOE POW DUR OFF
3 Self Ctrl - Upkeep No
Models gain concealment while in the spellcaster's control range.
Concealment:
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.
No errata for Concealment (Create)
No errata for Fog of War (Create)
Repudiate Cost RNG AOE POW DUR OFF
2 10 - - - Yes
Enemy upkeep spells and animi on the model/unit directly hit by Repudiate immediately expire. When an upkeep spell expires as a result of Repudiate, the model maintaining the spell suffers d3 damage points.
No errata for Repudiate (Create)
Star-Crossed Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
While in the spellcaster's control range, enemy models gain an additional die on attack rolls. Discard the highest die of each roll. Star-Crossed lasts for one round.
No errata for Star-Crossed (Create)
Veil of Mists Cost RNG AOE POW DUR OFF
2 Ctrl - - Upkeep No
Place a cloud effect template anywhere completely within the spellcaster's control range.
The template does not block friendly Faction models' LOS.
While in the template, friendly Faction models gain Pathfinder.
Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)
While in the template, friendly Faction models can move through obstructions and other models if they have enough movement to move completely past them.
No errata for Veil of Mists (Create)


Warlock Rules

Warlock

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Grymkin Warlock

Instead of feats, Grymkin leaders have seven Command Cards instead of five, and have access to special Command Cards known as Arcana.

Arcana


Accursed
Play this card on a friendly Grymkin warlock when a friendly Grymkin model with a corpse token is damaged by an enemy attack. While in the Grymkin warlock's control range, enemy models lose Incorporeal, Tough, and Undead, and cannot have damage removed from them. Additionally, enemy non-warbeast models lose construct while in the Grymkin warlock's control range. If your leader is the King of Nothing, friendly models also gain Blessed for 1 round. Accursed lasts for one round.
Blessed Blessed:
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.


No errata for Blessed (Create)


No errata for Accursed (Create)


Fortune's Path
Play this card when an enemy model misses a friendly Grymkin model with an attack. For one round, friendly Grymkin models gain +1 to attack and damage rolls. If your leader is The Heretic, increase this bonus to +2.

No errata for Fortune's Path (Create)


Ill Omens
Play this card when an enemy model destroys a friendly Grymkin warrior model. For one round, enemy models suffer -1 to attack and damage rolls. If your leader is The Dreamer, models in her battlegroup also gain Dodge for 1 round.
This model can advance up to two inches immediately after an enemy attack that missed it is resolved.
  Errata-Dodge (2023-7-17)
Question: So if a target model is missed by an AOE and dodges away, does it still take the blast damage roll if it is no longer in the range of the AOE weapon?
Answer: Yes.
Explanation: RNG doesn’t matter after the target has been checked to be within RNG.
Infernal Ruling: Dark Legacy - PP Community forum


  Errata-AOE Miss (2023-7-17)
Question: When an AOE misses, does it trigger "on miss" actions?
Answer: AOEs that miss will trigger “on miss” triggers.
Explanation: 
Infernal Ruling: Dark Legacy - PP Community forum


No errata for Ill Omens (Create)


Labyrinth
Play this card on a friendly Grymkin warlock when an enemy model advances and ends its movement in the warlock's control range. For one round, enemy models beginning their activations in the warlock's control range suffer -2 SPD that activation. If your Leader is the Wanderer, you can also immediately place one model in his battlegroup completely within 1 inch of its current location for each road marker in play.

No errata for Labyrinth (Create)


Ruin
Play this card when an enemy model casts a spell while in a friendly Grymkin warlock's control range. The spell does not take effect, but it is still considered to be cast and its COST remains spent. Additionally, all enemy upkeep spells in the Grymkin warlock's control range expire. If your Leader is the The Child, increase the Child's ARC stat by 1 for one round.

No errata for Ruin (Create)


Sacrifice
Play this card when a friendly Grymkin warlock is damaged by an enemy attack. After the attack is resolved, remove all damage from friendly Grymkin models in the warlock's control range.

No errata for Sacrifice (Create)


Shroud
Play this card on a friendly Grymkin warlock when a friendly Grymkin model is destroyed by a ranged attack. For one turn, friendly Grymnkin models gain Stealth while in the warlock's control range.
Stealth Stealth:
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎


No errata for Stealth (Create)


No errata for Shroud (Create)

Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

Released with the Faction release (2017.06)

Battle Reports

Videos

Lore

"If you care not where you roam, every road will take you home."

Traveling the unknown parts of Caen, the Wanderer once wished only to go where he pleased — until his confinement within the depths of Urcaen drove him mad. Now freed from that hell, he roams the world seeking those marked by sin to deliver upon them his own twisted and tortuous justice.