King of Nothing

From Warma-wiki
Jump to navigation Jump to search

Grymkin Warlock

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATDEFARMARCCTRL
Health = 14
FA = C
Cost = Free581414816
-
-

Model Advantages and Abilities


Kingdom of Silence
Once per turn, when a Cohort model in this model's battlegroup is destroyed by an enemy attack, immediately after the attack is resolved, this model can cast a spell without spending fury.

No errata for Kingdom of Silence (Create)


Master of Ruin
Other models, friendly or enemy, suffer -2 ARM while within 5 inches of this model.

Clarification Although there isn't an official Infernal errata, it's generally accepted that the "friendly or enemy" part of Master of Ruin means that both friendly AND enemy models suffer -2 ARM, and the controlling player doesn't make a choice between the two.



Weapons

This model has no weapons.

Spells

Ashes to Ashes Cost RNG AOE POW DUR OFF
3 8 - 10 - Yes
If target model is directly hit, the d3 nearest enemy models within 4 inches of it suffer a POW 10 fire damage roll. These additional damage rolls are not considered to have been caused by an attack. Resolve damage resulting from Ashes to Ashes simultaneously with the damage resulting from the attack that directly hit.
No errata for Ashes to Ashes (Create)
Burning Ash Cost RNG AOE POW DUR OFF
3 Ctrl - - Rnd No
Place a cloud effect template anywhere completely within the spellcaster's control range. The template is a hazard that remains in play for one round. While in the template, living enemy models without Immunity:Fire suffer -2 to attack rolls.
No errata for Burning Ash (Create)
Death to Dust Cost RNG AOE POW DUR OFF
2 8 - 12 - Yes
A model boxed by this attack is removed from play.
No errata for Death to Dust (Create)
Ghost Walk Cost RNG AOE POW DUR OFF
2 6 - - Turn No
Target friendly Faction model/unit gains Ghostly for one turn.
This model can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.
  Errata-Ghostly (2024-1-23)
Question: Does ghost walk prevent the model from suffering the -2" when crossing the barrier?
Answer: It would in fact let you pass without penalty.
Explanation: 
Infernal Ruling: pps_Loren - Privateer Press Staff/Dev - PP Community forum
No errata for Ghost Walk (Create)
Sands of Fate Cost RNG AOE POW DUR OFF
2 Self Ctrl - Rnd No
Remove a friendly living Faction trooper model in the spellcaster's control range from play and replace it with the spellcaster. The spellcaster cannot advance this activation after being placed by Sands of Fate.
No errata for Sands of Fate (Create)
Scything Touch Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model gains Dark Shroud.
DarkShroud:
While within 2 inches of a model with Dark Shroud, enemy models suffer -2 ARM.
No errata for DarkShroud (Create)
No errata for Scything Touch (Create)


Warlock Rules

Warlock

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Grymkin Warlock

Instead of feats, Grymkin leaders have seven Command Cards instead of five, and have access to special Command Cards known as Arcana.

Arcana


Accursed
Play this card on a friendly Grymkin warlock when a friendly Grymkin model with a corpse token is damaged by an enemy attack. While in the Grymkin warlock's control range, enemy models lose Incorporeal, Tough, and Undead, and cannot have damage removed from them. Additionally, enemy non-warbeast models lose construct while in the Grymkin warlock's control range. If your leader is the King of Nothing, friendly models also gain Blessed for 1 round. Accursed lasts for one round.
Blessed Blessed:
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.


No errata for Blessed (Create)


No errata for Accursed (Create)


Fortune's Path
Play this card when an enemy model misses a friendly Grymkin model with an attack. For one round, friendly Grymkin models gain +1 to attack and damage rolls. If your leader is The Heretic, increase this bonus to +2.

No errata for Fortune's Path (Create)


Ill Omens
Play this card when an enemy model destroys a friendly Grymkin warrior model. For one round, enemy models suffer -1 to attack and damage rolls. If your leader is The Dreamer, models in her battlegroup also gain Dodge for 1 round.
This model can advance up to two inches immediately after an enemy attack that missed it is resolved.
  Errata-Dodge (2023-7-17)
Question: So if a target model is missed by an AOE and dodges away, does it still take the blast damage roll if it is no longer in the range of the AOE weapon?
Answer: Yes.
Explanation: RNG doesn’t matter after the target has been checked to be within RNG.
Infernal Ruling: Dark Legacy - PP Community forum


  Errata-AOE Miss (2023-7-17)
Question: When an AOE misses, does it trigger "on miss" actions?
Answer: AOEs that miss will trigger “on miss” triggers.
Explanation: 
Infernal Ruling: Dark Legacy - PP Community forum


No errata for Ill Omens (Create)


Labyrinth
Play this card on a friendly Grymkin warlock when an enemy model advances and ends its movement in the warlock's control range. For one round, enemy models beginning their activations in the warlock's control range suffer -2 SPD that activation. If your Leader is the Wanderer, you can also immediately place one model in his battlegroup completely within 1 inch of its current location for each road marker in play.

No errata for Labyrinth (Create)


Ruin
Play this card when an enemy model casts a spell while in a friendly Grymkin warlock's control range. The spell does not take effect, but it is still considered to be cast and its COST remains spent. Additionally, all enemy upkeep spells in the Grymkin warlock's control range expire. If your Leader is the The Child, increase the Child's ARC stat by 1 for one round.

No errata for Ruin (Create)


Sacrifice
Play this card when a friendly Grymkin warlock is damaged by an enemy attack. After the attack is resolved, remove all damage from friendly Grymkin models in the warlock's control range.

No errata for Sacrifice (Create)


Shroud
Play this card on a friendly Grymkin warlock when a friendly Grymkin model is destroyed by a ranged attack. For one turn, friendly Grymnkin models gain Stealth while in the warlock's control range.
Stealth Stealth:
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎


No errata for Stealth (Create)


No errata for Shroud (Create)

Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

Originally released 2017.03

Battle Reports

Videos

Lore