Template:Grymkin Warlock

From Warma-wiki
Jump to navigation Jump to search

Instead of feats, Grymkin leaders have seven Command Cards instead of five, and have access to special Command Cards known as Arcana.

Arcana


Accursed
Play this card on a friendly Grymkin warlock when a friendly Grymkin model with a corpse token is damaged by an enemy attack. While in the Grymkin warlock's control range, enemy models lose Incorporeal, Tough, and Undead, and cannot have damage removed from them. Additionally, enemy non-warbeast models lose construct while in the Grymkin warlock's control range. If your leader is the King of Nothing, friendly models also gain Blessed for 1 round. Accursed lasts for one round.
Blessed Blessed:
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.


No errata for Blessed (Create)


No errata for Accursed (Create)


Fortune's Path
Play this card when an enemy model misses a friendly Grymkin model with an attack. For one round, friendly Grymkin models gain +1 to attack and damage rolls. If your leader is The Heretic, increase this bonus to +2.

No errata for Fortune's Path (Create)


Ill Omens
Play this card when an enemy model destroys a friendly Grymkin warrior model. For one round, enemy models suffer -1 to attack and damage rolls. If your leader is The Dreamer, models in her battlegroup also gain Dodge for 1 round.
This model can advance up to two inches immediately after an enemy attack that missed it is resolved.
  Errata-Dodge (2023-7-17)
Question: So if a target model is missed by an AOE and dodges away, does it still take the blast damage roll if it is no longer in the range of the AOE weapon?
Answer: Yes.
Explanation: RNG doesn’t matter after the target has been checked to be within RNG.
Infernal Ruling: Dark Legacy - PP Community forum


  Errata-AOE Miss (2023-7-17)
Question: When an AOE misses, does it trigger "on miss" actions?
Answer: AOEs that miss will trigger “on miss” triggers.
Explanation: 
Infernal Ruling: Dark Legacy - PP Community forum


No errata for Ill Omens (Create)


Labyrinth
Play this card on a friendly Grymkin warlock when an enemy model advances and ends its movement in the warlock's control range. For one round, enemy models beginning their activations in the warlock's control range suffer -2 SPD that activation. If your Leader is the Wanderer, you can also immediately place one model in his battlegroup completely within 1 inch of its current location for each road marker in play.

No errata for Labyrinth (Create)


Ruin
Play this card when an enemy model casts a spell while in a friendly Grymkin warlock's control range. The spell does not take effect, but it is still considered to be cast and its COST remains spent. Additionally, all enemy upkeep spells in the Grymkin warlock's control range expire. If your Leader is the The Child, increase the Child's ARC stat by 1 for one round.

No errata for Ruin (Create)


Sacrifice
Play this card when a friendly Grymkin warlock is damaged by an enemy attack. After the attack is resolved, remove all damage from friendly Grymkin models in the warlock's control range.

No errata for Sacrifice (Create)


Shroud
Play this card on a friendly Grymkin warlock when a friendly Grymkin model is destroyed by a ranged attack. For one turn, friendly Grymnkin models gain Stealth while in the warlock's control range.
Stealth Stealth:
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎


No errata for Stealth (Create)


No errata for Shroud (Create)