Immortals

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Skorne Exalted Unit

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARM
Health = 1
FA = 6
Cost = 6571117
Cost per model = 0.83 (5 grunts)
-

Model Advantages and Abilities

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Soul Vessel
This model generates a soul token as if it were a living model.

No errata for Soul Vessel (Create)


Vengeance
During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3 inches and make one basic melee attack.

No errata for Vengeance (Create)


Weapons

Great Sword
 RNG   ROF   AOE   POW   LOCATION 
2 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Initial Release

  • Unit released in Hordes: Evolution (2007)
    • CA released in Hordes: Devastation (2015)
    • The Immortals share the same name as the ancient Persian Imperial Guard may be inspired by the Terracota Army in China (Trivia taken from LOS website, but no source provided).

Lore

Those skorne warriors preserved from oblivion as sacral stones by ancestral guardians sometimes receive bodies carved from stone and hardened clay, take up weapons heavier than any mortal could swing, and go forth to fight again as Immortals. They may die a hundred deaths only to have a new body crafted each time and rise again to stand alongside the living and wage war eternal.

Having shown a keen aptitude for communing with those preserved from the Void, extoller advocates are sometimes chosen to play a more direct role in the empire’s conflicts, employed to coordinate exalted on the battlefield. In addition to bolstering the combat effectiveness of immortals in their charge, extoller advocates will not hesitate to put themselves in harm’s way in order to fulfill the sacred duty of recovering and preserving sacral stones from fallen immortals and guardians.