Captain Eira Mackay

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Crucible Guard Battle Engine Ordic Warcaster

Model stats and abilities

Model Statistics

Base size = 120SPDMATRATDEFARMARCCTRL
Health = 30
FA = C
Cost = free6771019612
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Bulldoze

When this model is Base-to-Base (B2B) with an enemy model during its Normal Movement, it can push that model up to 2 inches directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when this model makes a trample power attack.

No errata for Bulldoze (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)



Weapons

Alchemical Mortar
 RNG   ROF   AOE   POW   LOCATION 
14 1 2 15/8 -
Attack Type

Each time this weapon is used to make an attack, choose one of the following special rules:
Flare - On a direct hit, models hit by this attack lose Stealth and suffer -2 DEF for one turn.
Psychomorphic Destabilizer - This attack gains Damage Type:Magical. Models hit by this attack lose Incorporeal for one round.

Damage Type-Magical Damage Type-Magical:
This weapon causes magical damage.


No errata for Damage Type-Magical (Create)


Vitriolic Trajectile - This attack gains:
Damage Type-Corrosion Damage Type-Corrosion:
This causes corrosion damage.


No errata for Damage Type-Corrosion (Create)


Critical Corrosion Critical Corrosion:
On a critical hit, the model hit by this attack suffers the Corrosion continuous effect.


No errata for Critical Corrosion (Create)

No errata for Attack Type (Create)
No errata for Flare (Create)
No errata for Psychomorphic Destabilizer (Create)
No errata for Vitriolic Trajectile (Create)
Antiminator
 RNG   ROF   AOE   POW   LOCATION 
SP 10 1 - 14 X2
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Cold
Damage Type-Cold
This weapon causes cold damage.

No errata for Damage Type-Cold (Create)

Flamethrower
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Fire
Damage Type-Fire
This weapon causes fire damage.

No errata for Damage Type-Fire (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)


Ram
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 -

Ram
When an enemy model is hit by this weapon during the model's Combat Action, it becomes knocked down and can be pushed 1 inch directly away from this model. If the model hit is pushed, this model can immediately advance 1 inch directly toward it.

No errata for Ram (Create)


Spells

Fail-Safe Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction warjack gains +2 ARM and does not suffer the effects of crippled systems.
No errata for Fail-Safe (Create)
Jumpstart Cost RNG AOE POW DUR OFF
1 Self Ctrl - - No
Models in the spellcaster's battlegroup that are currently in its control range stand up and are no longer stationary. Models that were knocked down this turn are not affected by Jumpstart.
No errata for Jumpstart (Create)
Mobility Cost RNG AOE POW DUR OFF
3 Self Ctrl - Turn No
Models in the spellcaster's battlegroup currently in its control range gain +2 SPD and Pathfinder for one turn.
Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)
No errata for Mobility (Create)
Return Fire Cost RNG AOE POW DUR OFF
1 6 - - Rnd No
When target friendly Faction model is targetd by an enemy ranged attack, after the attack is resolved the affected model can make one basic melee or ranged attack, then Return Fire expires. Return Fire lasts one round.
No errata for Return Fire (Create)


Warcaster Rules

Feat: Overwhelming Force

Friendly Faction models currently in Mackay's control range gain Run & Gun and their weapons gain Damage Type:Magical. Additionally, when a friendly faction construct model makes a damage roll against an enemy model in Mackay's control range, the damage roll is boosted. Overwhelming Force lasts for one turn.

At the end of its activation, if it destroyed one or more enemy models with ranged attacks that activation, a model with Run & Gun can make a full advance.


No errata for Run & Gun (Create)


Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Battle Engine

Battle engines are always 120mm based, independent models.

  • Never considered Warrior Models (even if the model is a Leader).
  • Might be living, undead, or construct.

Battle engines are Massive:

  • Cannot be pushed, knocked down, or stationary
  • Cannot be moved by a slam or throw
  • Not affected by rule of least disturbance
  • Cannot be affected by Grievous Wounds

Huge based models (120mm)

  • Never have LOS drawn to them blocked by cloud effects.
  • Never gain the DEF bonus from concealment or cover.
  • Never gain the DEF bonus from being a Target in Melee.
  • Can have Combined Range attacks target them even when the huge-based model is in melee.
  • Gains an additional 2 inches to throw distance when making a Throw Power Attack against a smaller model.
  • Gains an additional 2 inches to moving a smaller based models by a Slam Power Attack.
  • Headbutt, and Slam Power Attacks have a 2 inch melee range.

Battle engines are restricted from the following point sized games:

  • Recon (30 points)
  • Skirmish (50 points)

Total War games allow 1 to 3 huge-based Cohort models and battle engines for free.

Changes and Updates

Release

  • Released 2018.06

Mk3 to Mk4

Lore

Seeing a need for those with her warcaster abilities, Eira Mackay joined the Crucible Guard as soon as she was able, eager to assist in the war effort against those she saw as cruel oppressors. Life on the front lines was too dangerous for her father to bear, so he turned his talents into creating a bulwark to shield his daughter from harm: the Railless Interceptor, a unique weapons platform akin to the war wagons and gun carriages of the past, cross-bred with a locomotive and blended with alchemical and technical innovations. Traditional Crucible Guard commanders view the weapon as a novelty, but Captain Mackay works to prove their assumptions wrong, and she seems born for the task.

  • The Tank she rides around in was built by her father.