Pyg Lookouts
Pygs make for particularly effective lookouts. The pygs’ natural hardiness and adaptability to the elements lets them stay in the field for an indefinite period. They have keen eyes and can spot approaching forces from a great distance. When battle begins, their size allows them to sneak about at the fringes of conflict and lie in wait unseen.
Basic Info
Abilities
- Template:Advance Deployment
- Template:Immunity Cold
- Template:Pathfinder
- Template:Tough
- Template:Ambush2
- Template:Mark Target2
- Template:Prowl
Weapons
- Military Rifle - 10" range, POW 11 gun
- Hand Weapon - 0.5" reach, P+S 8 melee weapon
Theme Forces
- Other Factions
- Minion players can also use this unit in the Vengeance of Dhunia theme.
Thoughts on Pyg Lookouts
Pyg Lookouts in a nutshell
The Pyg Lookouts are forward scouts to warn raiding parties of what is ahead. They're taken for their mobility, ranged attacks, and the Mark Target buff.
They have both ambush and advance deploy, making their deployment options much more interesting, it also means they can get into back arcs very easily, bumping them up to RAT 7.
Combos & Synergies
They are very similar in function to Cygnar rangers and thus are good with any shooty model - and especially the shooty units. (Cygnar's Rangers of course are much better shots).
- Any model with a gun really digs the to hit buff.
- Cheap and expendable- use their ambush to set up marked targets.
- Jarl Skuld and Borka2 give the lookouts stealth via Prowl by granting them concealment.
- General 'Thunderstone' Brug - can dig the unit in, speed it up, improves their ability to hit and to damage - admittedly he can’t do it all in one turn & he prefers the 10 Pyg options over this small unit. Also they are very likely to be outside of his CMD range, especially if they ambush,
- Vengeance of Dhunia - like Kriel Company has plenty of ranged models, but it doesn’t have Mark Target as a theme benefit so you get more work from the Lookouts.
- Helga2 and Meat Threshers can grant stealth from exhaust fumes, the Stone Scribe Chronicler can do the same with Tale of Mist and a knocked down Pyg still grants Marked Target while being unable to be shot.
Drawbacks & Downsides
- The lookouts in practice don't do much shooting themselves; RAT 5 is poor and military rifles aren't that great.
- In the Kriel Company theme all the solos (including Troll Whelps) can mark target, so theiy aren't as obligatory anymore. On the other hand this make you more flexible because you have more sources of mark target (and Lookouts still get work done, outside of it).
Tricks & Tips
- Individual lookouts will buff each other, but not themselves, which slightly helps their terrible RAT.
- There's not really any benefit to running more than 4, as you only need 1 to get the bonus.
Other
Trivia
- Released in the Northkin expansion (2017.07)
- Template:LES
Other Trollblood models
Rules Clarifications
Template:RC Advance Deployment Template:RC Immunity Cold Template:RC Pathfinder Template:RC Tough Template:RC Ambush Template:RC Mark Target Template:RC Prowl