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| {{Main Page announcement}}
| | The Crucible Guard are the military arm of The Order of The Golden Crucible, which is a high-tech R&D organisation that was based in Llael before the Khadoran invasion. The makeup of this army is a snapshot of time between the Llaelese invasion and the Battle of Henge Hold. |
| [[File: CG art1.jpg|right|450px]]
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| The Crucible Guard are the military arm of The Order of The Golden Crucible, which is a high-tech R&D organisation that was based in Llael before the Khadoran invasion. Since the invasion the organization has taken refuge in Ord. The Crucible sports high tech weaponry with a heavy emphasis on ranged attacks and alchemical effects. | |
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| For more backstory refer to [[Lore - Golden Crucible]].
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| {{Infobox
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| |heading=Mini-Faction<br>
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| |As with all Factions released after 2013, {{PAGENAME}} has a much smaller range of models than the pre-2013 Factions. The upside is that it's easier to complete your collection, the downside is that list-building has less variety.
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| As an in-game counterbalance to this low variety, the synergies within the Faction are strong and/or models have uniquely powerful abilities. Some Mini-Factions even have rules that affect the core rules of the game.
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| }}
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| ={{PAGENAME}} for Beginners= | | ={{PAGENAME}} for Beginners= |
| [[File:CG art.jpg|thumb]]
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| ===Faction Aesthetic === | | ===Faction Aesthetic === |
| Aesthetically, Crucible Guard are a bit of 19th century firefighters meets World War 1 meets steampunk with an alchemical twist. They feature experimental technology, alchemy-based weapons, weaponized human test subjects, and a very unique collection of warjacks. | | Aesthetically, Crucible Guard are a bit of 19th century firefighters meets World War 1 meets steampunk with an alchemical twist. They feature experimental technology, alchemy-based weapons, weaponized human test subjects, and a very unique collection of warjacks.In terms of appearance, the models have a lot of heavy trenchcoats, gas masks, and pipes/pumps/vials feeding their alchemically-based weapons. They also have iconic train-tanks and infantry wearing rocket packs. |
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| In terms of appearance, the models have a lot of heavy trenchcoats, gas masks, and pipes/pumps/vials feeding their alchemically-based weapons. They also have iconic train-tanks and [https://en.wikipedia.org/wiki/The_Rocketeer_(film) Rocketeer style] rocketmen.
| | ===Release=== |
| | CG did not release with a battlebox starter set. Instead, an "All In One" Army Box released in 2018. |
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| ===Playstyle=== | | ===Models=== |
| Crucible Guard playstyle is-
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| * '''Stackable debuffs''' applied via ranged attacks, '''stackable buffs''' applied via spells and abilities. Stacking multiple buffs/debuffs is relatively uncommon in other factions but common in Crucible Guard, and is the key to getting the most out your army.
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| * Lots of spray attacks, AOEs, and buffed attacks and damage.
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| * '''Lots of elemental attacks''' (mainly fire and corrosion), and lots of resistance to elemental damage (fire and corrosion), plus a bit of [[carapace]] and other anti-ranged tech thrown in.
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| * '''Versatile models''', many having multiple [[Attack Type]]s, abilities, and modes that can adapt to the opposing army and the situation.
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| * '''Multiplicative damage and effects from sprays, AOEs, and/or multiple attacks'''. CG usually prefers quantity (in the form of a large number of attacks or the ability to hit multiple models with each attack) over quality, then overcompensates on quality with buffs/debuffs. CG can take advantage of a single buff/debuff multiple times by hitting several enemies at once with a spray or AOE, and multiple attacks with multiple stacked buffs/debuffs can make otherwise underwhelming models perform like far more expensive ones.
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| * CG is primarily a '''"ranged faction"''', relying on their guns, rockets, and alchemical sprayers/flame throwers to do most of the work. However, stacked buffs/debuffs can create some truly terrifying melee threats (e.g., [[Mosby]] attached to [[Steelhead Halberdiers]] with [[Transmutation]], [[Trancer]]s with virtually any buff).
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| For more playstyle info refer to the [[Magnum Opus]] theme force article. That theme allows you to take any model in the Faction, so anything written about that theme is generally applicable.
| | ==== Warcasters ==== |
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| ===Unique Rule: None*=== | |
| Unlike the other Limited Release Factions, Crucible Guard don't have any unique ''core'' rules. They do have a phenomenal amount of Attack Types, Battle Plans, and special orders - at a much higher concentration than any other faction - that let them adapt on the fly to whatever army your opponent brings.
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| Alchemically Treated is present on five out of seven warjacks in faction giving them obscene protection against fire and corrosion. At current this rule is not found in any other faction.
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| [[Gas]] effects are also present in the faction aplenty, which is an atypical way of applying a certain effect since it's neither spell, nor [https://warmachineuniversity.com/mw/index.php/101_-_Damage_Type elemental-related buff/debuff] - but there are several other models scattered around in other factions which stops this rule of being completely unique.
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| ===Starter Sets===
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| CG does not currently have a battlebox starter set (see below for playing CG in battlebox events). There is an "All In One" Army box that went on sale when the Faction was released in 2018 that can be difficult to find but not impossible. If you can find them, they are a good starting point for the faction. When it was first released it was not uncommon to get two of the army boxes to start but many of the models (Combat Alchemists, Assault Troopers, Rocketmen, Vindicator) were not considered to be competitive with options that were released later and so have been rarely taken, and almost never in multiples. However, all of these models got revised rules in early 2021 and are now much better options than they were.
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| '''For Journeymen leagues and battlebox games''', Crucible Guard's battlebox models are Syvestro, a Suppressor, and a Vindicator.
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| ===Worthwhile first purchases===
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| [[File:Crucible-Heavy Warjack-Vindicator 3493.jpg|thumb|[[Vindicator]] ]]
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| Although harder to get a hold of as a single boxset, the contents of the "All-in-One" army box still represents a solid start. It includes:
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| * Warcaster: [[Aurum Adeptus Syvestro]]
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| * Warjacks: [[Vindicator]] and [[Suppressor]]
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| * Unit: [[Combat Alchemists]]
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| * Unit: [[Crucible Guard Rocketmen]] (including the CA and 3 WA)
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| * Unit: [[Dragon’s Breath Rocket]] (weapon crew)
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| * Unit: [[Crucible Guard Assault Troopers]]
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| * Solo: [[Trancer]]
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| * Solo: [[Gorman di Wulfe]]
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| Expanding from there, other good first purchases are:
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| * [[Aurum Ominus Alyce Marc]]. As CG's warcaster attachment, she has a place in most lists.
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| * [[Doctor Alejandro Mosby]]. One of CG's power pieces that lets the Guard maximize their mercenary choices. Mosby is one of the biggest reasons [[Magnum Opus]] is generally regarded as a more powerful theme than [[Prima Materia]]. You will need to have a unit to attach him to, and the best units to take with Mosby are usually [[Steelhead Halberdiers]] or [[Order of Illumination Resolutes]], though there are many viable options.
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| * Three more [[Trancer]]s. They are extremely strong solos, and one of the things that set the Crucible Guard apart from other factions
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| * A pair of [[Vanguard]]s & a [[Liberator]]. These are your go-to lights, with every caster having a list which will use some combination of these three.
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| * Two additional heavy kits, [[Toro]], [[Suppressor]], [[Vindicator]], ideally magnetized. You'll usually want two Toros to pair with your Vindicator & Suppressor from the army box, but there are enough instances that you'll want two or more of your gun 'jacks that it is worth the effort to magnetize. (I will create a page for magnetizing this kit -Jaxck 02.2021)
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| * [[Syvestro]] is the "default" Crucible Guard caster and by far the best caster to start. [[Marshal General Baldwin Gearhart & Mr. Clogg]] and [[Aurum Lucanum Athanor Locke]] are usually the next best two casters to pick up, with Gearhart catering to heavy infantry play in [[Magnum Opus]] and Locke catering to heavy warjack play in [[Prima Materia]]. It's advised to hold off on [[Captain Eira Mackay]] & [[Major Aline Benett]] until you've decided to commit to the faction, as both rely on a large monetary investment in either the [[Railless Interceptor]] or additional [[Rocketmen]]. [[Aurum Legate Lukas di Morray]] is a good "first caster" that does not require any special models besides [[Aurum Ominus Alyce Marc]] and maybe a [[Liberator]].
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| * [[Hutchuk]] is a Partisan who works for Crucible Guard, and pairs nicely with the faction's more aggressive pieces.
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| * [[Crucible Guard Infantry]] are excellent with [[Marshal General Baldwin Gearhart & Mr. Clogg]] though you are unlikely to use them with other casters very often.
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| * Once you have decided to commit to the faction and can afford them, the [[Vulcan]] colossal warjack and two [[Railless Interceptor]] battle engines are all staples of the faction. Some people use [[Captain Eira Mackay]] as their second [[Railless Interceptor]], either magnetizing Mackay or just using her model as-is.
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| * Popular Mercenary solo options for [[Magnum Opus]] are [[Anastasia Di Bray]], [[Death Archon]], [[Harlowe Holdemhigh]], and [[Hermit of Henge Hold]]. Starting in April/May 2021, [[Death Archon]]s will also be allowed in [[Prima Materia]].
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| =External Articles=
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| * [https://privateerpress.com/community/privateer-insider/crucible-guard-tactics-and-lists 2018.08 CG List Pairings by Will Pagani]
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| ** One of the game developers, Will Pagani, wrote an article on Crucible Guard list pairings. Since he works for the company it's a little salesperson-y, but still worth a read.
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| {{LOSbox|[https://www.loswarmachine.com/brawlmachine/2020/9/26/brawlmachine-list-building-crucible-guard Brawlmachine List Building - Crucible Guard]
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| |In 2020.09 Phillip Melvin, one of the LOS authors, wrote an excellent article for how to start Crucible Guard. It is based on the newbie-friendly [[Brawlmachine]] format (25 point limit). <br>The article contains a different list for each Crucible Guard theme, and advice on how to expand those lists beyond 25 points.}}
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| =Theme Forces=
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| [[File:Vulcan.jpg|thumb|[[Vulcan]] ]]
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| ===[[Theme - Magnum Opus|Magnum Opus]]===
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| This is Crucible Guard's "default" theme because it allows every Crucible Guard model. The only reason not to use it is if you either want the other theme, or you want to go themeless and have more than one mercenary unit/solo. The theme benefits support Guard solos and weapon crews (of which only the [[Dragon's Breath Rocket]] currently exists), and can be considered an infantry theme when compared with Prima Materia.
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| The models allowed in [[Magnum Opus]] are ... all of them.
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| <Gallery>
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| File:Rocketman.jpg
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| File:Morely.jpg
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| File:CG Assault Troopers.jpg
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| File:41014 GormandiWulfeRogueAlchemist WEB.jpg
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| File:Railless Interceptor.jpg
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| </Gallery>
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| ===[[Theme - Prima Materia|Prima Materia]]===
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| This is Crucible Guard's "high tech" division. It doesn't allow any mercenaries (because they might steal CG's tech secrets). There is a lot of overlap with Magnum Opus in terms of what troops are available, but the theme benefits lend it to focusing on battle engines and/or warjacks.
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| {{PM models}}
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| Here's some examples of the model aesthetic for this theme:
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| <Gallery>
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| File:Dragon Breath Rocket.jpg
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| File:Prospero.jpg
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| File:Failed Experiments.jpg
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| File:Death Archon.jpg
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| File:Railless Interceptor.jpg
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| </Gallery>
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| =Models=
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| [[File:CG Assault Troopers.jpg|thumb|[[Crucible Guard Assault Troopers]] ]]
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| === Warcasters ===
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| * [[Aurum Legate Lukas di Morray]] | | * [[Aurum Legate Lukas di Morray]] |
| * [[Aurum Adeptus Syvestro]] | | * [[Aurum Adeptus Syvestro]] |
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| * [[Captain Eira Mackay]] | | * [[Captain Eira Mackay]] |
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| === Warjacks === | | ==== Warjacks ==== |
| [[File:Rocketman.jpg|thumb|[[Crucible Guard Rocketmen]] ]]
| | * [[Liberator]] |
| * {{FH4| Light }}
| | * [[Retaliator]] |
| ** [[Liberator]]
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| ** [[Retaliator]]
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| ** [[Vanguard]] - ([[Maker's Mark]])
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| * {{FH4| Heavy }}
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| ** [[Suppresor]]
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| ** [[Toro]] - ([[Maker's Mark]])
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| ** [[Vindicator]]
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| * {{FH4| Colossal }} | | * [[Suppresor]] |
| ** [[Vulcan]] | | * [[Toro]] |
| | * [[Vanguard]] |
| | * [[Vindicator]] |
| | * [[Vulcan]] |
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| === Battle Engines=== | | ==== Battle Engines ==== |
| [[File:Railless Interceptor.jpg|thumb|[[Railless Interceptor]] ]]
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| * [[Railless Interceptor]] | | * [[Railless Interceptor]] |
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| === Units === | | ==== Units ==== |
| * [[Combat Alchemists]] | | * [[Combat Alchemists]] |
| * [[Containment Operatives]] | | * [[Containment Operatives]] |
| * [[Crucible Guard Assault Troopers]] | | * [[Crucible Guard Assault Troopers]] |
| * [[Crucible Guard Infantry]] | | * [[Crucible Guard Infantry]] |
| ** CA - Officer & Standard
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| * [[Crucible Guard Rocketmen]] | | * [[Crucible Guard Rocketmen]] |
| ** CA - Captain | | * |
| ** WA - Gunners
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| * [[Crucible Guard Storm Troopers]] | | * [[Crucible Guard Storm Troopers]] |
| * [[Dragon's Breath Rocket]] | | * [[Dragon's Breath Rocket]] |
| * [[Failed Experiments]] | | * [[Failed Experiments]] |
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| === Special Unit Attachments === | | ==== Solos ==== |
| * ''[[Doctor Alejandro Mosby]]'' - ([[Ranking Officer]])
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| === Solos === | |
| [[File:Alyce Marc.jpg|thumb|[[Aurum Legate Alyce Marc]] ]]
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| * [[Ascendant Mentalist]] | | * [[Ascendant Mentalist]] |
| * [[Aurum Legate Alyce Marc]] - ([[Attached|Warcaster Attachment]]) | | * [[Aurum Legate Alyce Marc]] |
| * [[Crucible Guard Mechanik]] | | * [[Crucible Guard Mechanik]] |
| * Gorman1: ''[[Gorman di Wulfe, Rogue Alchemist]]'' - ([[Partisan]]) | | * [[Doctor Alejandro Mosby]] |
| * Gorman2: ''[[Gorman the Mad]]'' - ([[Partisan]]) | | * [[Gorman di Wulfe, Rogue Alchemist]] |
| * [[Hutchuk, Ogrun Bounty Hunter]] - ([[Partisan]]) | | * [[Gorman the Mad]] |
| * [[Prospero]] - ([[Battlegroup Controller|"Junior Warcaster"]]) | | * [[Hutchuk, Ogrun Bounty Hunter]] |
| | * [[Prospero]] |
| * [[Rocketman Ace]] | | * [[Rocketman Ace]] |
| * [[Rocketman Stinger]] | | * [[Rocketman Stinger]] |
| * [[Trancer]] | | * [[Trancer]] |
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| =Mercenaries that work for CG=
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| Refer to [[Who works for Whom]] and/or [[:Category: Crucible Guard Mercenary]]
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| =Short stories=
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| See [[Lore - Source Material]]
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| [[Category:Faction Overview]] | | [[Category:Faction Overview]] |
| [[Category:{{PAGENAME}}]] | | [[Category:{{PAGENAME}}]] |