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Template:Minionbox This model is playable only in an Unlimited format.


Don’t ever tell Helga that she’s not fast ’cause then she’s gonna get real busy killin’ and maimin’ to prove to you that she is.

Basic Info

Template:Infobox-Model

Template:Riot Quest

Minion - In a 2+ caster game, she can work for Template:Skorne minion, Template:Legion minion, Template:Circle minion, or Template:Trollblood minion.

This model is a Warlock.

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Template:Farrow Warlock

Feat: Highway to Hell

Helga immediately casts Engine of Destruction without spending fury. Additionally, when a friendly Faction model in Helga's Template:Control range hits one or more enemy models with an attack during its activation, at the end of its activation the attacking model can make a full advance. The affected model cannot be targeted by free strikes during this movement. Highway to Hell lasts for one turn.

Abilities

Weapons

Spiked Bat
File:Sword icon.jpg  RNG   POW   P+S 
1 5 14
  • delete
Bike Chain
File:Sword icon.jpg  RNG   POW   P+S 
2 3 11
Mount
File:Mount icon.jpg  RNG   POW 
0.5 12

Spells

{{Category: Template:Battering RamTemplate:Battle HostTemplate:Engine of DestructionTemplate:PrimedTemplate:Rapport }}[[Category: Template:Battering RamTemplate:Battle HostTemplate:Engine of DestructionTemplate:PrimedTemplate:Rapport ]]


Theme Forces


Thoughts on Helga2

Helga2 in a nutshell

Helga is a fast hit-and-run warlock who turns both her warbeasts and Meat Threshers into cavalry. She is thus the best reason known to play the Meat Thresher, and with Battle Host she speeds up her battle group to hit first.

Rapport, Engine of Destruction / Primed and being cavalry can make some scarily accurately Warbeasts. Primed and Primal stack nicely for a +3 swing on attack and damage rolls, just don’t expect to get the beast back afterwards.

If you like hit and run Warlocks you can’t really go wrong with Helga2, her spell list and toolkit of abilities isn’t as powerful as Arkadius despite having a similar battle plan, but having access to a theme he isn’t allowed in with a plethora of support options and having some minor support options outside of her battlegroup gives her a very healthy way to differentiate herself.

Feat Thoughts

At first glance, her Feat may appear weak, because she is a battlegroup caster who already gives her entire battlegroup Reposition, but it's still useful. You effectively getting a bigger Reposition Move and - which is very important - you are free strike immune during that movement. Models such as J.A.I.M.s & the Void Archon really like the bonus move. Also notice that it only says ‘hits an enemy with an attack’ so models like the Wolf with No Name or Eilish1 can shoot or use a magic attack then move back to safety, even attacks that don’t deal damage like Dhunian Knots puppet strings benefit. The Feat also should be used to go in and destroy something with herself basically for free, because she casts Engine of Destruction for free and with that gets a Super Sprint of 9 Inch after hitting something, which helps her going to safety again. Her own Impact on the Board should never be underestimated and often you will find her killing a heavy by herself.

Spell Thoughts

  • Engine of Destruction is a threat - SPD 9, MAT 11, POW 18 is a significant threat. Smart opponents won't let their casters in 13" of her, so you seldom actually get the assassination. But she can do work, and it works for control.
  • Battle Host is her core spell. +2" for the battle group in addition to Reposition 3 and Cavalry works really well for hit and run. It also makes her more survivable with the +2 ARM Bonus, so always keep a Beast near her.
  • Primed is a really nice spell overall, finding the right target for it is the challenge. Casting it turn 1 is ill advised as the negative points come into play a lot earlier than the benefits. Is primarily meant to be cast on a work piece model late in the game when you want to go for an assassination. Alternatively you can cast it on a cheap Jam-Unit and just run it into Melee with you Opponent, letting him face the Dillema of either killing your Infantry and getting Auto-Hit by POW14 3 Inch AOEs, or doesnt kill this Models at all.
  • Battering Ram is a zap with a secondary effect, and kills incorporeal models. With 3 upkeeps you probably won’t be able to cast this safely.
  • Rapport stacks with Engine of Destruction and allows a War Hog or similar to become Mat11 and play away from the main body of the army. On the approach this can also be a good spell to put on a Gun Boar as it will enjoy the +1 Rat on its activation shot, counterblast and if you really commit to it a ancillary attack from Targ

Drawbacks & Downsides

  • She's a hit-and-run warlock that can be mistaken for a fast assault one. If you want fast assault play Dr. Arkadius instead.
  • Her feat doesn't do that much for models that already have Reposition.
  • 3 upkeeps makes it difficult to cycle Primed or Rapport without leaving her prone to assassination.
  • The only defence she offers her army is concealment in quite a small area.

Tricks & Tips

  • Don't forget the boosted attack rolls on the charge for being cavalry.
  • If your battlegroup warbeast is SPD 5 or lower don’t run turn 1. Instead use a trample as you will move slightly faster ( Run = 5 + 5 vs Trample = 5 + 3 + 3 reposition)

List Building Advice

Strategy

hit fast, hit accurately, reposition or sprint to safety to avoid as much of the counterpunch as you can. Attrition based adversaries will be your bane of your army you need to be confident you can wear down your opponent in 1 or 2 alpha strikes.

Theme Thoughts

Template:Header Besides Primed, Helga does nothing for Farrow infantry as she does not help with their biggest weakness; struggling at being delivered. A tiny exhaust fumes bubble doesn’t change that.

Template:Header This theme gives her access to all the solos she could want. Overtake is excellent on her beasts.

  • Void Archons are excellent pieces, providing damage fixes, strong shooting and scenario presence. They are also extremely mobile under her feat as they have in build movement tricks already.
  • Gatorman Soul Slave - Arcane Assist is a very good investment for a warlock with 3 upkeep spells. But the Gatorman can only use Spell Slave on Battering Ram, which is ok.
  • Cylena Raefyll & Nyss Hunters provided you can spread them out they are theoretically good targets for Primed as they do not care about the lost armour, but thy are pricy and need delivery much more than damage buffs.
  • Swamp Gobber Bellows Crew - When you no longer need them to provide a cloud wall stick primed on them and run them in to engage.
  • Ledfoot & Tredz - Ride Along really helps her whole hit and run play style.

Template:Header

  • Farrow Valkyries - Cost efficient Shield Guards are always great. Especially when you can use her feat to reposition them where you need their defensive abilities after they have done work. They can also take on Primed rather well in the late game.
  • The Wastelander a nice combat solo and also a pseudo shield guard with his Take a Bullet ability. If you place him right next to her he he can protect her while standing in Exhaust Fumes being Def19.
  • Dhunian Archons - They heal your troops and negate damage rolls on top of providing fury management.
  • Meat Thresher 4 attack dice on the charge vs infantry, impact attacks and reposition 3 are all great buffs to a very fun model. She indeed runs them better than any other caster, but that still doesn't mean much given how much of a point sink they are.

Template:Header Getting a free animus a turn and access to a wider range of Warbeasts is really great for Helga access to troll infantry gives you more primed targets.

  • Krielstone - struggles to keep up with Helga2 but an armour boost is still great. Helga can probably spare 1 or 2 fury turn 1 as casting Primed first turn isn’t a great idea.
  • Dhunian Knot - a Req option that allows for some key re-rolls which makes crits pretty easy to trigger with cavalry on the charge.
  • Dire Troll Brawler - She gives him everything he wants - Pathfinder, a Hit-Fix for his Charge Attack and a really scary (for a Troll Heavy) Threat-Range of 14 (Battle-Host + Rush), potentially even 16 if you add Boomhowler 3 to that Mix. Giving it Rapport is also hilarious.
  • Troll Basher - It hits astoundingly hard for a light and thus takes very well to buffs. With the boosted Cavalry charge it's crit stagger is also much more likely to go off.
  • Sea King - I threatens 16" under Battle Host and Rush and Rapport and Wild Ride puts it at MAT 11, RAT 6 with boosted charge attack rolls.
  • Pyg Burrowers - Excellent Primed Targets, because they pop up in enemy lines and threaten either POW 14 free strikes or POW 14 blast damage if they are killed.
  • Pyre Troll - A handy-dandy damage fixer that loves Repo.
  • Troll Axer - Rush for when you want to fling beasts at breakneck speed.

Battlegroup

  • Battle Boar and Razor Boars boosted charge attack rolls (From being Cavalry) help out a mat5 beast with only melee attacks the most.
  • The War Hog becomes a absolute wrecking ball under Rapport, Engine of Destruction and boosted charge attack rolls - if you miss at Mat 11 with 3 dice you need new dice.
  • Gun Boar not essential but Rapport is useful on this model turn 1 and 2 before you charge in. The Rat bonus also works on the counterblast shot.

Starting a 25 point Brawl list

In 2021.04 Phillip Melvin, one of the LOS authors, put together this list for the Brawlmachine format. He even wrote about it's playstyle and expanding it beyond 25 points, which you can read here.

Theme - Vengeance of Dhunia

Helga on Wheels: [+28 WBP]
Gudrun the Wasted: [Free] Template:Grey
Dez & Gubbin, Dynamite Duo: [5 pts]
Farrow Sapper: [3 pts]
Farrow Valkyries: [8 pts]

Total RRP: USD $224 (based on PP's online store prices 2021.06)

Template:Brawl

Other

Trivia

  • Released 2020.02

Other Minion models

Template:Index Minions

Rules Clarifications

Template:RC Warlock Template:RC Cavalry Template:RC Pathfinder Template:RC Tough Template:RC Exhaust Fumes Template:RC Farrow Warlock Template:RC Reposition Template:RC Wild Ride

Template:RC Magical damage Template:RC Brain Damage

Template:RC Chain Weapon Template:RC Pull

Template:RC Knockdown Template:RC Grinding Wheel

Template:RC Battering Ram Template:RC Battle Host Template:RC Engine of Destruction Template:RC Primed Template:RC Rapport