Reflex Servitors: Difference between revisions

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{{COCbox|{{Convergence}} {{Servitor}} {{Solo}} }} [[Category: Model]]
[[:Category:Convergence of Cyriss|Convergence of Cyriss]] [[:Category:Solo|Solo]]
{{4P|Convergence of Cyriss}}
[[Category:Convergence of Cyriss]]
[[Category:Solo]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Servitor]]
== Model stats and abilities ==
{{Model-stats
| name= Assimilator
| base= 50 mm
| hp    = 28
| spd  = 5
| mat  = x
| rat = x
| def  = 11
| arm  = 18
| fa    = 4
| cost  = 13
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
 
== Weapons ==
{{Weapon|weapon=Dissevering Microswarm|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Ground Pounder}} }}
{{Weapon|weapon=Rendering Claw|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon Master}}{{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Assimilation}} }}
 
 
== Warjack Rules ==
{{Category:Solo}}
 
==Errata==
No Errata specifically for this model.
 
== Changes and Updates ==
 
===Mk3 to Mk4===
 
==Release Trivia==
* Released in [[Forces of Warmachine: Convergence of Cyriss]] (2013)
 
==Battle Reports==
 
==Videos==
 
==Lore==


''The reflex servitor represents precise function given deadly form. In many respects, its efficiency and lethality perfectly embody the Convergence’s basic combat doctrine. Though it is programmed to eliminate enemies through its own detonation, it does not sacrifice itself randomly. Indeed, the reflex servitor resembles a predator stalking prey, waiting for the proper moment to strike.''
''The reflex servitor represents precise function given deadly form. In many respects, its efficiency and lethality perfectly embody the Convergence’s basic combat doctrine. Though it is programmed to eliminate enemies through its own detonation, it does not sacrifice itself randomly. Indeed, the reflex servitor resembles a predator stalking prey, waiting for the proper moment to strike.''

Revision as of 03:41, 17 February 2024

Convergence of Cyriss Solo

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 28
FA = 4
Cost = 135xx1118
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Dissevering Microswarm
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Ground Pounder - Place a 3 inch template anywhere completely within this weapons RNG and in this model's LOS. This model makes one ranged attack roll against each model in the template, ignoring concealment and Stealth. This model does not gain a bonus for aiming when resolving a Ground Pounder attack. Models do not gain the target in melee DEF bonus when resolving Ground Pounder attack rolls. Models hit suffer a ranged attack damage roll with a POW eaual to the POW of this weapon. Ground Pounder attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Ground Pounder (2024-1-13)
Question: Can a an engaged model without Gunfighter use its Ground Pounder special attack to make the attack against things outside of melee?
Answer: For ground pounder, if you are engaged you will not be able to make a ground pounder attack.
Explanation: For ground pounder, if you are engaged you will not be able to make a ground pounder attack. Currently it is still being discussed on some other points but that is where the discussion currently is
Infernal Ruling: elswickchuck Infernal - PP Community forum


Rendering Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Assimilation
When this model destroys an enemy construct model with this weapon, immediately after the attack is resolved remove d3 damage points from this model.

No errata for Assimilation (Create)


Warjack Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

The reflex servitor represents precise function given deadly form. In many respects, its efficiency and lethality perfectly embody the Convergence’s basic combat doctrine. Though it is programmed to eliminate enemies through its own detonation, it does not sacrifice itself randomly. Indeed, the reflex servitor resembles a predator stalking prey, waiting for the proper moment to strike.

Basic Info

Template:Infobox-Model

Abilities

Weapons

  • Probability Mine – 0.5" reach, P+S 3. Only P+S three?! That's probably not going to hurt ... right?

Theme Forces

  • Other Factions
    • Mercenary players can also use this model via the Strange Bedfellows theme.


Thoughts on Reflex Servitors

Reflex Servitors in a nutshell

One of two Advance Deployers in Convergence, Reflex servitors are highly annoying proximity mines. It excels when threatening high DEF skirmishers, thus restricting their movement and attracting enemy fire.

Combos & Synergies

  • Prime Axiom : Actually, axiom can spawn these little buggers where they hurt the most. Considering Reflex servitors are expensive to field, it is somewhat reasonable to just 'create' a solo while boasting a colossal.
  • Inverter : Whether you're placing them with Axis or Lucant, an Inverter shrouded with Reflex servitors are hard to crack. Even better in Destruction Initiative, as they're shield guards with dig in.

Warcasters

  • Iron Mother Directrix : Her main support action, aperture beam, can increase servitor's detonation damage. A well-placed servitor can wipe out half a squad in this way, particularly useful when facing Infantry hordes.
  • Axis, The Harmonic Enforcer : Countercharge for everyone! They're great screening your main vectors, forcing them to calculate countercharge lanes.

Drawbacks & Downsides

  • Expensive to field ... per attack. They cost just the same as Attunement Servitors, but you're only getting 3 attacks the entire game.
  • Their main role is to harass the enemy, but this task goes hard when your enemy bring beefy units. You can't make a scratch.
  • Likewise, don't expect it survive throughout the game. If this happens, something is wrong. Whether it is you or your opponent.

Tricks & Tips

  • In Destruction Initiative, these little fellas are free, dig-in able, AD able shield guards. Best friends with Conservator.
  • Their AD, and great MOV means that these guys are perfect friendly-fire target. Flare, craters are essential to our game-making. If you cannot hit enemy's nimble solo, how about blast damage?
  • In the scenario-focused SR2017 they are great to contest zones, even if they are not able to control it. Imagine a dig-in Reflex Servitor on a hill or way behind a forest at the edge of your opponent's own zone. It will need an annoying amount of ressources to get rid of a 0-point model denying scoring for him.
  • Don't forget that after they attacked an enemy model, they are gone. So no jammming up the opponent after that.

Other

Trivia

Other Convergence models

Template:Index Convergence

Rules Clarifications

Template:RC Detonation

Template:RC Construct Template:RC Advance Deployment Template:RC Pathfinder Template:RC Countercharge Template:RC Dig In Template:RC Steady