Tharn Wolf Riders: Difference between revisions

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|cpm=2.66 (3 grunts)
|cpm=2.66 (3 grunts)
|abilities=
|abilities=
{{AbilitySingle|Unstoppable}}{{AbilitySingle|Pathfinder}}{{AbilitySingle|Dual Attack}}{AbilitySingle|Cavalry}}{AbilitySingle|Annlyance}}
{{AbilitySingle|Unstoppable}}{{AbilitySingle|Pathfinder}}{{AbilitySingle|Dual Attack}}{{AbilitySingle|Cavalry}}{{AbilitySingle|Annoyance}}
{{AbilitySingle|Reposition|3}}{{AbilitySingle|Unpredictable Movement}}{{AbilitySingle|Unyielding}}
{{AbilitySingle|Reposition|3}}{{AbilitySingle|Unpredictable Movement}}{{AbilitySingle|Unyielding}}
}}
}}

Revision as of 15:07, 3 February 2024

Circle Orboros Devourer's Host Legacy Unit

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 5
FA = 2
Cost = 89761514
Cost per model = 2.66 (3 grunts)
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Cavalry
Cavalry
This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

No errata for Cavalry (Create)


Annoyance
Living enemy models within 1 inch of this model suffer -1 to attack rolls.

No errata for Annoyance (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)


Unpredictable Movement
When placing unit models during their unit's Normal Movement, after determining the advancing model's movement, place the remaining troopers in the unit within 4 inches of that model, not 2 inches.

No errata for Unpredictable Movement (Create)


Unyielding
This model gains +2 ARM against melee damage rolls.

No errata for Unyielding (Create)



Weapons

Thrown Javelin
 RNG   ROF   AOE   POW   LOCATION 
7 1 - 9 -

Weapon Master

When resolving an attack with this weapon, add an additional die to damage rolls.
No errata (Create)

Bladed Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -

Weapon Master

When resolving an attack with this weapon, add an additional die to damage rolls.
No errata (Create)


Errata

No Errata specifically for this model.

Changes and Updates

Lore

An eerie chorus of wolves precedes the attack of wolf riders. Bloodtrackers astride huge duskwolves, these warriors strike faster than most enemies can react. The wolves pull down their prey with powerful jaws, and their riders hurl javelin after javelin. Soon nothing remains on the field but meat for crows and the sound of howls fading into the distance.

Trivia

Released in Hordes: Evolution (2007)

Battle Reports

Videos