War Hog: Difference between revisions
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Revision as of 14:06, 13 January 2024
Template:Minionbox Template:4P
Each war hog is over a ton of muscled, bristling rage strong enough to rend steel and tear the living flesh from the bones of enemy warbeasts. Enhanced by alchemical and mechanikal augmentations, these products of dark experimentation are goaded by the farrow into a state of frenzied bloodlust. With twin war cleavers and massive tusks, war hogs mercilessly slaughter their enemies, answering the screams of their victims with primitive grunts of delight.
Basic Info
Abilities
Weapons
War Cleaver (x2) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
1 | 5 | 17 | ||||||||||||
Gore | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
1 | 4 | 16 | ||||||||||||
Animus
{{Category: Template:Irresistible Force }}[[Category: Template:Irresistible Force ]]
Theme Forces
- Minions
- Template:Thornfall. This model gains Salvage in this theme.
- Template:Vengeance of Dhunia
- Template:Will Work for Food
- Other Factions
- Skorne players can use this warbeast in the Template:Disciples of Agony theme.
- Trollblood players can also use this warbeast in the Vengeance of Dhunia theme.
- Various Factions can hire a Minion Farrow Lesser Warlock (such as Rorsh), and put this warbeast in that warlock's battlegroup.
Thoughts on War Hog
War Hog in a nutshell
The War Hog is a stone cold melee killer of heavies. Hitting hard and crunching through things. Between Aggression Dial and the Battle Boar's Primal Animus and the various buffs from several Farrow Warlocks, it can reach effective power levels far beyond 20+2D6, and it has a whopping three initial attacks to wail down on things. Its competitive 14Pt cost make it likely to trade across and up, while requiring a significant of damage to be taken down lest it frenzy for even more destruction on the next turn.
Combos & Synergies
- Battle Boar For when you really don't want that Colossal to survive
- Dr. Arkadius Probably overkill with Arkadius. Which means they get the job done.
- Helga the Conquerer Field Marshal: Gang Fighter makes them wreck stuff.
- Lord Carver, BMMD, Esq. III Batten Down the Hatches takes them above Khadoran armor, and his feat will turn them into wrecking balls.
- Sturm & Drang Under Sturm they get in unscathed thanks to the ARM buff and Shield Guard. Drang makes them more terrifying than normal
Drawbacks & Downsides
- It's a very obvious target to enemies. They will probably not ignore them!
- Getting bogged up by infantry puts them in a pickle.
Tricks & Tips
- Not much to say - it's a straight forward beatstick.
Other
Trivia
Released in Forces of Hordes: Minions (2010)
Who can control this warbeast?
Template:Index Farrow Warlocks