Desecrator: Difference between revisions

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{{Cryxbox|{{Cryx}} {{Heavy Warjack}} }} [[Category: Model]]
[[:Category:Cryx|Cryx]]  [[:Category:Dark Host|Dark Host]]  [[:Category:Heavy|Heavy]]
{{4P|Dark Host}}
[[:Category:Warjack|Warjack]]
 
[[Category:Cryx]]
[[Category:Dark Host]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


''The Desecrator rises from the ocean's deep, black waters, a terrible sight to behold. The soldiers of the mainland dread encountering its hulking alien form, as their armored formations are no protection from the flesh-eating death its plague bringer renders. Troops have been known to turn their weapons upon themselves rather then suffer its wasting fire. Those who survive the Desecrator's initial volley find the machine already upon them and their blood-curdling shrieks cut short as its vivisector minces their flesh.''


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Desecrator
| image = Desecrator.jpg
| base= 50 mm
| base  = Large
| hp    = 30
| spd  = 5
| spd  = 5
| str  = 12
| mat  = 6
| mat  = 6
| rat   = 5
| rat = 5
| def  = 12
| def  =12
| arm  = 18
| arm  = 18
| hp   = 30
| fa   = 4
| cost  = 12
| cost  = 12
| fa    = U
| abilities =
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Amphibious}}
{{AbilitySingle|Accumulator|Bane}}
{{AbilitySingle|Steady}}
}}
}}
=Weapons=
{{Weapon|weapon=Plague Bringer|type = R |rng = 12 |rof = 1 |aoe = 3 |pow = 14/8| loc = Left | abilities = {{AbilitySingle|Damage Type-Corrosion}} }}
{{Weapon|weapon=Vivisector|type = M |rng = 1 |rof = - |aoe = - |pow = 17| loc = Right| abilities =  {{AbilityCritical|Shred}}{{AbilitySingle|Grievous Wounds}} }}


{{Warjack}}
==Warjack Rules==
{{Category:Warjack|Warjack}}


=== Abilities===
==Errata==
* {{Amphibious}}
No Errata specifically for this model.
* {{Construct}}
* {{Pathfinder}}
* {{Accumulator|Bane}}
* {{Steady}}


===Weapons ===
{|class="wikitable"
{{Ranged|Plague Bringer|12|aoe=4|14|
* {{Corrosion Damage}}
* {{Void Field}} }}
{{Melee|Vivisector|1|5|17|
* {{Critical Shred}}
* {{Grievous Wounds}} }}
|}


===Theme Forces===
==Changes and Updates==
* '''''Cryx
===Mk3 to Mk4===
** {{Black Industries}}. {{PAGENAME}} gains [[Carapace]] in this theme.
** {{Dark Host}}
** {{Scourge of the Broken Coast}}. {{PAGENAME}} gains [[Gang Fighter]] in this theme.
** {{The Ghost Fleet}}


* '''''Other Factions
==Release Trivia==
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Mortenebra]] is leading the army. It gains [[Accumulator]] [Soulless] in this theme.
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by either:
*** putting it under the control of [[Asphyxious4]] in various themes,
*** putting it under the control of [[Mortenebra]] in {{Strange Bedfellows|notbold=}}.
 
 
=Thoughts on the {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
While the Harrower focuses on melee and Leviathan focuses on shooting, the Desecrator is a bit more flexible.
 
The Plague Bringer is a solid weapon that closes down charge lanes for infantry, making its ranged weapon the best choice for dealing with single-wound infantry. The Vivisector is a strong weapon, matching the P+S of the Leviathan's Crushing Claw. Critical: Shred allows for the possibility of multiple attacks without spending focus. While the chance of scoring multiple critical hits in a row are slim, most targets won't stand up to three or more attacks with this weapon, especially when combined with the large arsenal of Cryxian debuffs available. A good way to really boost the effectiveness of this model is to add a [[Warwitch Siren]] for essentially two free focus when the Desecrator is near Banes. Using that alone, it can charge and buy an extra attack with the Vivisector (assuming Critical: Shred doesn't trigger off the first attack).
 
To sum up the Desecrator, it is very capable of handling both infantry and warjacks/warbeasts. It only suffers from having average MAT and RAT, but those can easily be boosted by most Cryxian warcasters. If you are unsure of what will be in your opponent's army or you need a tournament list, then a Desecrator is a very suitable helljack.
 
===Combos & Synergies===
* [[Bane]]s
** They help the Desecrator by giving it a free focus. Special mention to the Bane warcaster, [[Agathia]].
***[[Goreshade1]] can also summon [[Bane]] models via his feat.
** The Desecrator help Banes by dealing with high DEF infantry, which Banes can struggle with. Whether its flat-out killing them, or closing down areas of the board so the Banes can't be charged.
** [[Bane Warriors]] can improve the Desecrator in melee with Dark Shroud for a +2 damage swing.
* [[Agathia]] lets you bring Bane Knights into any theme, so in Scourge you can benefit from Gang Fighter and Accumulator both. Parasite, Ghost Walk, Hellwrough and Death Shroud are also all abilities the Desecrator loves.
* [[Karchev2 & Deathjack2]] - He likes them quite a lot. Full Throttle for boosted attack rolls mean the Critical Shreds are more likely to go off, the feat provides some much needed threat extension and combos well with their native Pathfinder and Locked horns makes them ARM 20 in melee, which is quite durable for a Cryx jack.
* [[Warwitch Siren]] can Empower it. Between her, Banes, and Power Up you get a full focus load without draining your caster at all.
* [[Withershadow Combine]] can Puppet Master it, to help you get the critical Shred.
* [[Sturgis2]] likes one (or two) to lay down Scathers in front of the enemy army, before he pulls them into the Scather with his feat.
* [[Venethrax]] has incredible synergy with the Desecrator. Terminal Velocity increases the poor range of the 'jack as well as vastly increasing the probability of critical Shred vs living targets.
* [[Skarre1]] has Dark Guidance, granting an additional die on melee attack rolls increasing the probability of critical shred within her control range.
 
===Drawbacks & Downsides===
* Shred is unreliable.
* As with all crabjack chassis, it's a bit slow.
* It can't damage heavy targets that well at range and can't handle swarms of infantry in melee. So it needs to be used on the right targets at the right time.
 
===Tricks & Tips===
* Don't feel obligated to run them with Banes 100% of the time. They are perfectly serviceable jack in Scourge of the Broken Coast or Black Industries, too.
* Void Field only applies to the hazard, not to the ranged attack. If the AOE hits/scatters onto Undead models, they ''will'' get hurt by it.
* Activate it near the start of your turn, before running your troops forwards into combat. That lets you see where the Scathers land and if they deviate badly you simply run around them. As opposed to running your army forward then shooting and having a bad scatter land on their heads.
* Set up "targeting beacons" by shooting your own models in the back, thereby placing hazards exactly where you want them to block your enemy's movement.
** Use cheap, easily hit models (like [[Mechanithralls]]), Incorporeal or Corrosion-Immune models (like [[Blackbanes]]).
* Shoot at units engaged with [[Satyxis Raiders]] under the effects of [[Force Barrier]] - the Raiders will be immune to the blast but the enemies they're engaging aren't!
 
=Other=
===Trivia===
* Originally released in [[Wrath|Warmachine: Wrath]] (2011).
* Originally released in [[Wrath|Warmachine: Wrath]] (2011).
* The Desecrator was released when the Crabjack kit was upgraded from metal to plastic.
* The Desecrator was released when the "crab-jack" kit was upgraded from metal to plastic.


===Other Cryx models===
==Battle Reports==
{{Index Cryx}}


===Rules Clarifications===
==Videos==
{{RC Critical Shred}}
{{RC Grievous Wounds}}
{{RC Void Field}}
{{RC Corrosion Damage}}


{{RC Warjack}}
==Lore==
{{RC Construct}}
''The Desecrator rises from the ocean's deep, black waters, a terrible sight to behold. The soldiers of the mainland dread encountering its hulking alien form, as their armored formations are no protection from the flesh-eating death its plague bringer renders. Troops have been known to turn their weapons upon themselves rather then suffer its wasting fire. Those who survive the Desecrator's initial volley find the machine already upon them and their blood-curdling shrieks cut short as its vivisector minces their flesh.''
{{RC Steady}}
{{RC Accumulator}}
{{RC Amphibious}}
{{RC Pathfinder}}

Revision as of 04:17, 20 February 2024

Cryx Dark Host Heavy

Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 30
FA = 4
Cost = 125651218
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Accumulator
When this model begins its activation within 3 inches of one or more friendly Bane models, this model gains 1 focus point.

No errata for Accumulator (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)


Weapons

Plague Bringer
 RNG   ROF   AOE   POW   LOCATION 
12 1 3 14/8 Left
Damage Type-Corrosion
Damage Type-Corrosion
This causes corrosion damage.

No errata for Damage Type-Corrosion (Create)

Vivisector
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 Right
Critical Shred
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Shred
After the attack is resolved, this model can make one additional attack with this weapon against the model hit.
No errata for Shred (Create)




Grievous Wounds

A model hit by this weapon loses Tough and cannot have damage removed from it for one round.

No errata for Grievous Wounds (Create)


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

  • Originally released in Warmachine: Wrath (2011).
  • The Desecrator was released when the "crab-jack" kit was upgraded from metal to plastic.

Battle Reports

Videos

Lore

The Desecrator rises from the ocean's deep, black waters, a terrible sight to behold. The soldiers of the mainland dread encountering its hulking alien form, as their armored formations are no protection from the flesh-eating death its plague bringer renders. Troops have been known to turn their weapons upon themselves rather then suffer its wasting fire. Those who survive the Desecrator's initial volley find the machine already upon them and their blood-curdling shrieks cut short as its vivisector minces their flesh.