Scallywag: Difference between revisions

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{{Mercbox|[[Mercenary]] {{Privateer}} {{Character}} {{Light Warjack}} }} [[Category:Model]] [[Category: Mercenary]]
[[Mercenary]] [[Talion Charter]] [[Privateer]] [[Light]] [[Warjack]]
{{4P|Talion Charter}}


''Captain Phinneus Shae has long been fond of the Buccaneer, finding it eminently useful both for labor and fighting. After one of his favorites lost its arm in a scrap, Shae took it to Engines West in Ceryl for repairs and was talked into paying for a complete weapons overhaul, commissioning a pair of axes, one equipped with an integrated cannon. While it took the machine a few weeks to adjust, Scallywag now seems to enjoy blasting enemies with its cannon and only occasionally tries to use either axe as its missing gaff hook.
[[Category:Legacy Mercenary]]
[[Category:Privateer]]
[[Category:Talion Charter]]
[[Category:Light]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Cohort]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Scallywag
| image = Scallywag.jpg
| base= 40mm
| base  = Medium
| hp    = 26
| spd  = 6
| spd  = 6
| str  = 8
| mat  = 7
| mat  = 7
| rat   = 6
| rat = 6
| def  = 13
| def  = 13
| arm  = 16
| arm  = 16
| fa    = C
| cost  = 9
| cost  = 9
| hp    = 26
| abilities =
| fa    = C
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Amphibious}}
{{AbilitySingle|Bounding Leap}}
{{AbilitySingle|Gang Fighter}}
{{AbilitySingle|Overtake}}
{{AbilityMultiPlainText|main=Bond-Shae|sub1=If Scallywag begins the game in Shae's battlegroup, it is bonded to him. Scallywag is not considered to be bonded while under your opponent's control. While Scallywag is bonded to Shae and in his battlegroup, it gains Extended Control Range.{{AbilitySubordinate|Extended Control Range}}}}
 
}}
}}
=Weapons=
{{Weapon|weapon=Axe-Cannon|type = R |rng = 10 |rof = 1|aoe = - |pow = 12| loc = L| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=Battle Axe|type = M |rng = 1 |rof = - |aoe = - |pow = 13| loc = R| abilities =  }}
{{Weapon|weapon=Axe Blade|type = M |rng = 1 |rof = - |aoe = - |pow = 12| loc = L| abilities =  }}


{{Warjack}}
===Abilities===
* {{Amphibious}}
* {{Construct}}
* {{Parry}}
* {{Bond|Shae|Scallywag gains Extended Control Range}} (''{{Extended Control Range-alt}}'')
* {{Bounding Leap|spend 1 focus point}}
* {{Gang Fighter}}
* {{Overtake}}
* {{Point-Blank}}


===Weapons ===
==Warjack Rules==
{|class="wikitable"
{{Category:Warjack|Warjack}}
{{ranged-loc|Axe-Cannon|10|12|loc=Left| }}
{{melee-loc|Axe Blade|1|4|12|loc=Left| }}
{{melee-loc|Battle Axe|1|4|12|loc=Right| }}
|}


===Theme Forces===
==Errata==
* ''When taken by '''[[Shae]]'''''
No Errata specifically for this model.
** {{Steelies}}
** {{The Irregulars}}
** {{The Talion Charter}}


* ''When taken by '''anyone else'''''
** {{The Talion Charter}}


==Changes and Updates==
===Mk3 to Mk4===


=Thoughts on the {{PAGENAME}}=
==Release Trivia==
==={{PAGENAME}} in a nutshell===
Scallywag is Shae's new character 'jack, but he is available to the entire charter. He is a light 'jack with all sorts of cool tricks. He brings a pretty wide-array of decent weapons for his size. Parry, Bounding Leap, and Overtake means he can pretty much go where he wants to. He will not survive much incoming hate, so you should play him on the wings picking off solos and ambushers if you want him to last.
 
He draws a lot of comparison to the [[Freebooter]] another fast Warjack that has to meet certain conditions to crack armour. He has a few extra bells and whistles in the form of a gun, leap, parry and overtake, but his weaker defensive stats (+1 Def, -2 Arm & -4 HP) mean you really need to have a plan for him or he will be wrecked that much easier.
 
===Combos & Synergies===
[[File:Shae1.jpeg|thumb|[[Shae1]] ]]
* [[Shae]], naturally, as it can go in deep without worrying about not being in CTRL range. He also gets free charges and a feat that adds to his assassination range (14 inch charge or 16 inch walk with bounding leap)
* [[Rahera]] with manifest destiny and gang fighter Scallywag can trade above his points cost.
 
===Talion Combos===
Anyone can take him in [[The Talion Charter]] which opens up a few more combos:
* Though it is counterintuitive, if you marshal Scallywag with [[Dirty Meg]] in Talion under Shae, he can use the Crush bonus on top of Gang Fighter and benefit from a free charge via Coup De Main making him quite punchy for a light (MAT 9, P+S 16 and four attacks before spending focus when you include Crush and Gang Fighter).
* Use a [[Powder Monkey]] or several for the focus.
* If you are going for a bounding leap assassination, [[Hawk]] can run in 14" with impunity beforehand and apply the Gang Fighter bonus.
* a [[Swamp Gobber River Raider]] can shoot your intended target, place itself in a way not to block Scallywag’s charge lane/landing zone and if it hits with its weapon it may just provide an additional DEF debuff.
 
===Vengeance of Dhunia Combos===
Oddly enough Scallywag can be taken in Vengeance of Dhunia in only one specific instance: If he's marshalled by [[Raluk Moorclaw]]. Scally will turn friendly faction to the rest of your list and benefit from drives.
* Specifically, Raluk will grant Scally Assault, letting it take a POW 12 shot every time it charges, which is neat, under Crush! it gains an extra attack and +2 damage to melee attack rolls, too.
* [[Pyre Troll]] or [[Slag Troll]] - Your resident damage buff, which also affects Point Blank attacks.
* [[Krielstone]] - +1 STR and +2 ARM makes him hit above his weight class and take a surprising amount of punch for a light war jack.
* [[Grissel1]] - Boundless Charge hands out a free charge, which is very important for marshalled jacks and Calamity is always great.
* [[Kolgrimma]]'s Hunter's Mark is the only other way to give Scally a free charge.
 
===Drawbacks & Downsides===
* With Gangfighter it hits at effective P+S 14 in melee and has three attacks, which is impressive... for a light jack. It will still fail to crack most heavily armored targets.
* It can be difficult to get warrior models in to spots where the Scallywag can actually benefit from Gangfighter. It can be difficult to both make full use of Overtake & full use of Gangfighter.
* If you get him stuck between enemy models the enemy will easily be able to get rid of him during their turn. It's defensive profile is not great.
 
===Tricks & Tips===
* Thanks to Point Blank it has three initial melee attacks it can use to Overtake its way through enemy infantry.
* Use Bounding Leap to get into the back arcs of things.
 
=Other=
===Trivia===
* Released at Adepticon (2019.03)
* Released at Adepticon (2019.03)
* In the lore it has the same chassis as the [[Buccaneer]] & [[Swashbuckler]]. They are sold as separate kits, but the torso & legs are the same for each.
* In the lore it has the same chassis as the [[Buccaneer]] & [[Swashbuckler]]. They are sold as separate kits, but the torso & legs are the same for each.


===Who can control this warjack?===
==Battle Reports==
{{Index Mercenary Warcasters}}


===Other Mercenary models===
==Videos==
{{Index Mercenary}}


===Rules Clarifications===
==Lore==
{{RC Warjack}}
''Captain Phinneus Shae has long been fond of the Buccaneer, finding it eminently useful both for labor and fighting. After one of his favorites lost its arm in a scrap, Shae took it to Engines West in Ceryl for repairs and was talked into paying for a complete weapons overhaul, commissioning a pair of axes, one equipped with an integrated cannon. While it took the machine a few weeks to adjust, Scallywag now seems to enjoy blasting enemies with its cannon and only occasionally tries to use either axe as its missing gaff hook.
{{RC Amphibious}}
{{RC Construct}}
{{RC Parry}}
{{RC Bond}}
{{RC Extended Control Range}}
{{RC Bounding Leap}}
{{RC Gang Fighter}}
{{RC Overtake}}
{{RC Point-Blank}}

Latest revision as of 21:38, 3 November 2024

Mercenary Talion Charter Privateer Light Warjack

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARM
Health = 26
FA = C
Cost = 96761316
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Bounding Leap
Once per activation, after making a full advance as its Normal Movement, but before performing a Combat Action, this model can spend 1 focus point to be placed completely within 5 inches of its current location.

No errata for Bounding Leap (Create)


Gang Fighter
When making a melee attack targeting an enemy model in the melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.

No errata for Gang Fighter (Create)


Overtake
When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.

No errata for Overtake (Create)

Bond-Shae
  • If Scallywag begins the game in Shae's battlegroup, it is bonded to him. Scallywag is not considered to be bonded while under your opponent's control. While Scallywag is bonded to Shae and in his battlegroup, it gains Extended Control Range.
When checking to see if this model is in its controller's control range, double the range.


No errata for Extended Control Range (Create)


Weapons

Axe-Cannon
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 12 L
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Battle Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 R
Axe Blade
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 L


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released at Adepticon (2019.03)
  • In the lore it has the same chassis as the Buccaneer & Swashbuckler. They are sold as separate kits, but the torso & legs are the same for each.

Battle Reports

Videos

Lore

Captain Phinneus Shae has long been fond of the Buccaneer, finding it eminently useful both for labor and fighting. After one of his favorites lost its arm in a scrap, Shae took it to Engines West in Ceryl for repairs and was talked into paying for a complete weapons overhaul, commissioning a pair of axes, one equipped with an integrated cannon. While it took the machine a few weeks to adjust, Scallywag now seems to enjoy blasting enemies with its cannon and only occasionally tries to use either axe as its missing gaff hook.