Freebooter: Difference between revisions

From Warma-wiki
Jump to navigation Jump to search
wmu>Juckto
No edit summary
 
mNo edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Mercbox|[[Mercenary]] {{Privateer}} {{Heavy Warjack}} }} [[Category: Model]]
[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Privateer]] [[Heavy]] [[Warjack]]
{{4P|n=two Prime Armies|
* '''Mercenary: Soldiers of Fortune'''
* '''Mercenary: Talion Charter'''
}}


''Freebooters barrel across heaving decks to obliterate anything in their path. A favorite of sea captains everywhere, the Freebooter has undergone a number of mechanical alterations to turn this former labourjack to military use, and it takes to brawling with frightening enthusiasm. Many crews graft a jury-rigged arcane turbine to the engine that allows warcasters to shred a few gears for a quick surge of speed."
[[Category:Privateer]]
[[Category:Legacy Mercenary]]
[[Category:Soldiers of Fortune]]
[[Category:Talion Charter]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Cohort]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Freebooter
| image = Freebooter.jpeg
| base= 50 mm
| base  = Large
| hp    = 30
| spd  = 5
| spd  = 5
| str  = 11
| mat  = 6
| mat  = 6
| rat  = 5
| def  = 12
| def  = 12
| arm  = 18
| arm  = 18
| hp   = 30
| fa   = 4
| cost  = 9
| cost  = 9
| fa    = U
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Amphibious}}
{{AbilitySingle|Jury-Rigged}}
{{AbilitySingle|Lash}}
}}
}}
=Weapons=
{{Weapon|weapon=Clamp|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = X2 (L and R)| abilities =  {{AbilitySingle|Throw Power Attack}} {{AbilityOptions|Chain Attack|Grab & Smash}}{{AbilitySingle|Trash}} }}


{{Warjack}}
==Warjack Rules==
{{Category:Warjack|Warjack}}


=== Abilities ===
==Errata==
* {{amphibious}}
No Errata specifically for this model.
* {{Construct}}
* {{Jury Rigged|SPD|Movement}}
* {{Lash}}


=== Weapons ===
{|class="wikitable"
{{Melee|Clamp (x2)|1|3|14|
* {{Open Fist}}
* {{Chain Attack Grab & Smash}}
* {{Trash}} }}
|}


===Theme Forces ===
==Changes and Updates==
* '''''Mercenaries
===Mk3 to Mk4===
** {{Flame in the Darkness}}
** {{Llaelese Resistance}}
** {{Operating Theatre}}
** {{Soldiers of Fortune}}
** {{Strange Bedfellows}}
** {{The Irregulars}}. If it is [['jack marshal]]led in this theme, it gains [[Flank]] [Warrior]
** {{The Kingmaker's Army}}
** {{The Talion Charter}}


* '''''Other Factions
==Release Trivia==
** '''[[Convergence]]''' players can use this warjack in the {{Strange Bedfellows|notbold=}} theme, or by putting it in [[Aurora2]]'s, [[Asphyxious4]]'s, or [[Nemo4]]'s battlegroup in various themes.
** '''[[Cryx]]''' players can use this warjack by putting it in [[Asphyxious4]]'s battlegroup in various themes.
** '''[[Cygnar]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme, or by putting it in [[Nemo4]]'s battlegroup in various themes.
** '''[[Infernal]]''' players can take this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Crosse2]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Khador]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme.
** Aside from that, Mercenary warjacks can be taken in a plethora of Faction's themes via by putting it under the control of a Mercenary [['Jack Marshal]] or Mercenary [["Junior Warcaster"]] (see [[#Who can take this warjack?]]). However the "Faction Type" of the warjack doesn't change when you do it this way.
 
 
= Thoughts on {{PAGENAME}} =
=== {{PAGENAME}} in a nutshell===
It's a beatstick heavy at a bargain price - but if the target cannot be knocked down, it only hits as hard as a light warjack.
 
Even aside from trashing knocked down targets, Freebooters are full of neat tricks. For instance suddenly charging 10" (thanks to Jury-Rigged) and then throwing their charge target (thanks to Grab & Smash) - not many models in the game can make Power Attacks when starting so far away.
 
=== Combos & Synergies ===
* Anything that causes Knockdown turns the Freebooter into a heavy hitter since it can get extra dice on its initial attacks
* [[Captain Phinneus Shae]] makes it even faster. He also makes it charge for free which is absolutely awesome if you are using it with a [['Jack Marshal]] as this enables it to charge and use the Crush drive for decent damage and an extra attack. Charging with a Freebooter and using a Grab and Smash throw to knock down the opposing caster enables quick assassinations.
* [[Magnus the Warlord]] makes it faster with Escort for a 13" threat range, and Unyielding works pretty well with its low low cost.
* Lash has its uses when paired with tough models
* The Freebooter works really well as a marshalled jack in [[The Irregulars]] as Flank (and frequently the Crush drive) lets it hit like a "real" heavy warjack.
* [[Jakes2]] in Flames in the Darkness can pilot some Freebooters to great effect, giving them Sprint, Escort and Positive Charge and a turn of 2" reach and e-leaps on feat turn.
 
=== Drawbacks & Downsides ===
* Steady and Serpentine models aren't much fun for the Freebooter. Throw them at the opposing caster.
* The Freebooter is an excellent jack for the points, but you can not rely on it as your armour cracker. There is simply a lot of models in the game that cannot be knocked down (see [[:Category: Anti-Knockdown]]) which make the Freebooter sad. So you're normally forced to take another heavy to fill the arm-cracking role.
 
=== Tricks & Tips===
* Remember that only the final point of damage on the movement system matters. If you don't Jury Rig on turn 1 you'll almost certainly last the game before it trashes itself.
* Run multiple Freebooters. Charge with the first one and use the chain attack to throw the target heavy back towards your other Freebooters and on down the line if necessary.
* If you want freebooters on the cheap, the The Undercity boardgame contains two plastic ones. Officially these aren't tournament legal but when painted are indistinguishable (except by weight and bendiness).
 
 
=Other=
===Trivia===
===Trivia===
* Released in [[Forces of Warmachine: Pirates of the Broken Coast]] (2007)
* Released in [[Forces of Warmachine: Pirates of the Broken Coast]] (2007)
* The [[Mariner]] & [[Swabber]] share the Freebooter's chassis.
* The [[Mariner]] & [[Swabber]] share the Freebooter's chassis.
* The Undercity boardgame contains two plastic ones.


===Who can take this warjack?===
==Battle Reports==
{{Index Mercenary Warcasters}}
 
===Other Mercenary models===
{{Index Mercenaries}}
 
===Rules Clarifications===
{{RC Trash}}
{{RC Open Fist}}


==Videos==


{{RC Warjack}}
==Lore==
{{RC Amphibious}}
''Freebooters barrel across heaving decks to obliterate anything in their path. A favorite of sea captains everywhere, the Freebooter has undergone a number of mechanical alterations to turn this former labourjack to military use, and it takes to brawling with frightening enthusiasm. Many crews graft a jury-rigged arcane turbine to the engine that allows warcasters to shred a few gears for a quick surge of speed."
{{RC Construct}}
{{RC Jury Rigged}}
{{RC Lash}}

Latest revision as of 21:39, 3 November 2024

Mercenary Soldiers of Fortune Talion Charter Privateer Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 30
FA = 4
Cost = 9561218
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Jury-Rigged
This model can use Jury-Rigged at the start of its activation. This activation, this model gains +2 SPD. At the end of the activation, this model suffers 1 damage point to its first available Movement system box. This model cannot use Jury-Rigged if its Movement system is crippled. Jury-Rigged can be used only once per activation.

No errata for Jury-Rigged (Create)


Lash
This model and friendly warrior models B2B with it cannot become knocked down.

No errata for Lash (Create)


Weapons

Clamp
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 X2 (L and R)
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Chain Attack
A chain attack occurs when a model hits with both initials on the weapon(s) with the Chain Attack Rule. This Chain Attack grants the following:
Grab & Smash - If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it can immediately make a head-butt or throw power attack against that model even if it charged that activation.
No errata for Chain Attack (Create)
No errata for Grab & Smash (Create)




Trash
Gain an additional die on damage rolls with this weapon against knocked down targets.

No errata for Trash (Create)


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

Trivia

Battle Reports

Videos

Lore

Freebooters barrel across heaving decks to obliterate anything in their path. A favorite of sea captains everywhere, the Freebooter has undergone a number of mechanical alterations to turn this former labourjack to military use, and it takes to brawling with frightening enthusiasm. Many crews graft a jury-rigged arcane turbine to the engine that allows warcasters to shred a few gears for a quick surge of speed."