Tyrant Commander & Standard Bearer: Difference between revisions

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{{Skornebox
[[Skorne]] [[Army of the Western Reaches]] [[Unit]]
|n={{Tyrant}} Commander & Standard Bearer
 
|{{Skorne}} {{unit}}
[[Category:Skorne]]
}} [[Category: Model]]
[[Category:Army of the Western Reaches]]
{{4P|Army of the Western Reaches}}
[[Category:Prime]]
[[Category:Legacy]]
[[Category:Unit]]


''Tyrants are the warlords whose efforts ultimately bring the skorne to victory by dictating the precise flow of battle while serving the ranking dominars. Equal parts tactician and warrior, a tyrant stands alongside his men to lend his strength and battle prowess to their efforts. The mere presence of such a commander and his standard bearer brings exceptional precision to the army.


=Basic Info=
== Tyrant stats and abilities ==
{{Infobox-Model
{{Model-stats
| name   = Tyrant Commander{{/}}Standard Bearer
|name = Tyrant
| image  = Tyrant_Commander_and_Standard_Bearer.png
|base = 40 mm
| cost  = 5
|fa =2
| size  = 2
|hp = 8
| fa    = 2
|spd = 5
| spd   = 5
|mat = 8
| str  = 7 / 6
|def = 12
| mat   = 8 / 6
|arm = 16
| def   = 12{{/}}13
|cost = 5
| arm   = 16{{/}}14
|cpm = 2.5 (2 grunts)
| cmd  = 10{{/}}8
|abilities =
| base  = Medium{{/}}Small
{{AbilitySingle|Tough}}
| hp    = 8{{/}}5
{{AbilityComplex|main=Battle Plan|sub1=March|sub2=Precision Strike|sub3=Reveille}}
{{AbilitySingle|Set Defense}}
}}
}}
==== Tyrant Weapons====
{{Weapon | weapon=Halberd| type = M| rng =2| rof = - | aoe = - | pow =12| loc =-| abilities ={{AbilitySingle|Weapon Master}}  }}


===Abilities===
== Standard Bearer stats and abilities ==
* '''''Tyrant
{{Model-stats
** {{Officer}}
|name = Standard Bearer
** {{Tough}}
|base = 30mm
** {{Battle Plan}}
|fa =2
*** {{March|Faction}}
|hp = 5
*** {{Push to the Limit|Faction warrior}}
|spd = 5
*** {{Reveille}}
|mat = 6
** {{Set Defense}}
|def = 13
 
|arm = 14
* '''''Standard Bearer
|cost = 5
** {{Standard Bearer}}
|cpm = 2.5 (2 grunts)
 
|abilities =
===Weapons===
{{AbilityComplex|main=Granted|sub1=Inspiration|sub2=Rise}}
* '''''Tyrant
}}
** '''Halberd''' - 2" reach, POW 5, P+S 12 melee weapon
==== Standard Bearer Weapons====
*** {{Weapon Master}}
{{Weapon | weapon=Sword| type = M| rng =1| rof = - | aoe = - | pow =9| loc =-| abilities = }}
 
* '''''Standard Bearer
** '''Sword''' - 0.5" reach, POW 3, P+S 9 melee weapon
 
===Theme Forces ===
* {{Masters of War}}. They gain [[Take Down|"Optional Take Down"]] in this theme. They may be taken as a requisition option in this theme.
 
 
= Thoughts on {{PAGENAME}} =
=== {{PAGENAME}} in a nutshell===
The Tyrant Commander is all about the battle plans (although they can fight a little). Speed, pathfinder on a stick, or standing everyone up. As a rule of thumb the Tyrant Commander is most wanted for his Push to the Limit battle plan.
 
The standard bearer might be the most pointless and half-assed model in the game, allowing the unit to spread out further while it remains within 5" of the Tyrant. (OK, so it adds a little to Reveille). Meaning the main use of what is effectively the army battle standard is as a bullet catcher. Unlike many Standard Bearers, at least it has a weapon, even if it's not a good one.


=== Combos & Synergies ===
==Unit Rules==
* Ranged units get 2" extra on their threat range, that is [[Cataphract Arcuarii]] and [[Cataphract Incindiarii]]
{{Category:Unit}}
* Shield wall units ([[Cataphract Cetrati]], [[Praetorian Karax]]) aren't so painfully slow with Push to the Limit.
* [[Praetorian Ferox]] love the extra speed from Push To The Limit as it combines with the flying leap.
* Tough models and units ([[Nihilators]], or anything via the [[Mortitheurge Willbreaker]]) love being allowed to stand up.


Also a couple of warlocks love Push to the Limit (normally to try to pull off their melee assassinations where a charge can't be lined up)
==Changes and Updates==
* [[Master Aescetic Naaresh]] makes a full advance via Cyclone and doesn't have any natural form of Pathfinder.
===Initial Release===
* [[Lord Assassin Morghoul]] gains an extra 2" of range when not charging, which is common to choose orientation for the feat, or because you are using shadow play to kill something on the other side of a house.
* [[Makeda & the Exalted Court]] - Between battle driven and Vortex of Destruction she can assassinate well. Plus, as she is a unit her attendant statues also benefit.
 
Also, the additional movement of Push to the Limit works on Sprint movement, available to your warlock from the animus of the [[Archidon]].
 
=== Drawbacks & Downsides ===
* It's a support choice in a game that's very easy to overload on the support. Keep the Ty Comm's melee potential in mind when you play.
* The standard bearer seems to be a casualty in the crossfire of the Std. Bearer redesign since most other Std. Bearers attach to units and affect their formation area. This Std. bearer is in a two-man unit, making its effect on formation just plain silly.
* Wording is a little misleading on Push to the Limit; it does NOT add distance to charges or runs, but it adds to Sprint (and some spells like Cyclone; basically anything that state a Full Advance).
* Not exactly a downside, but of the commonly used units, the ranged ones generally don't have a critical need for Pathfinder. [[Paingiver Bloodrunners]] and [[Praetorian Ferox]] have Pathfinder already, [[Praetorian Swordsmen]] and the [[Legends of Halaak]] get Relentless Charge, and [[Immortals]] turn Incorporeal. That's enough choices for melee infantry without adding a support unit. If you're getting the TyCom, then it's either for a shieldwall unit, a better ranged threat, or both.
* It's expensive enough that you need to leverage a lot out of his support, or be very good at getting an entire extra turn out of their melee game to be worth the cost. [[Master of War]] has negated that problem.
 
=== Tricks & Tips===
* Remember it's a two person unit and take zones.
* You can battle plan, then run/charge.
* The Battle Standard have some boxes and half-decent armor, so he can withstand some light shooting while contesting.
* The Standard Bearer can take out most infantry on a charge, if he hits.
* The TyCom hits fairly hard.
* The Standard Bearer is a bullet stopper and one you don't have to worry about losing.
* Although he wears the armour the Tyrant Commander is not a [[Cataphract]]
 
=Other=
===Trivia===
* Released in [[Hordes: Metamorphosis]] (2009)
* Released in [[Hordes: Metamorphosis]] (2009)
 
==Lore==
===Other Skorne models===
''Tyrants are the warlords whose efforts ultimately bring the skorne to victory by dictating the precise flow of battle while serving the ranking dominars. Equal parts tactician and warrior, a tyrant stands alongside his men to lend his strength and battle prowess to their efforts. The mere presence of such a commander and his standard bearer brings exceptional precision to the army.
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Weapon Master}}
{{RC Officer}}
{{RC Tough}}
{{RC Battle Plan}}
{{RC March}}
{{RC Push to the Limit}}
{{RC Reveille}}
{{RC Set Defense}}
 
{{RC Standard Bearer}}

Latest revision as of 06:01, 26 December 2024

Skorne Army of the Western Reaches Unit


Tyrant stats and abilities

Model Statistics

Base size = 40 mmSPDMATDEFARM
Health = 8
FA = 2
Cost = 5581216
Cost per model = 2.5 (2 grunts)
-

Model Advantages and Abilities

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum


Battle Plan

This model can use one of the following plans at any time during its activation:


March - RNG 5: Target friendly Faction warrior model/unit. If the model is in range, it gains Pathfinder for one turn.

Pathfinder Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)

Precision Strike - While within 10 inches of this model, friendly models ignore other friendly models when determining Line of Sight (LOS). Firnely models can advance through other friendly models within 10 inches of this model if they have enough movement to move completely past them.Precision Lasts for one turn.
Reveille - Knocked down friendly Faction models within 10 inches of this model immediately stand up. Models that become knocked down this turn are not affected by Reveille.
No errata for Battle Plan (Create)
No errata for March (Create)
No errata for Precision Strike (Create)
No errata for Reveille (Create)



Set Defense
Models suffer -2 on charge and slam power attack rolls against this model.

No errata for Set Defense (Create)


Tyrant Weapons

Halberd
 RNG   ROF   AOE   POW   LOCATION 
2 - - 12 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)


Standard Bearer stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARM
Health = 5
FA = 2
Cost = 5561314
Cost per model = 2.5 (2 grunts)
-

Model Advantages and Abilities

Granted

While this model is in play, models in its unit gain the following:


Inspiration - Models in its unit gain +1 to attack rolls.
Rise - Models in this model's unit that are knocked down at the beginning of your Maintenance Phase stand up.
No errata for Granted (Create)
No errata for Inspiration (Create)
No errata for Rise (Create)


Standard Bearer Weapons

Sword
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Initial Release

Lore

Tyrants are the warlords whose efforts ultimately bring the skorne to victory by dictating the precise flow of battle while serving the ranking dominars. Equal parts tactician and warrior, a tyrant stands alongside his men to lend his strength and battle prowess to their efforts. The mere presence of such a commander and his standard bearer brings exceptional precision to the army.