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{{Circlebox
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Warbeast|Warbeast]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])
|n=Winter {{Argus}}
|{{Circle}} {{Light Warbeast}} }} [[Category: Model]]
{{4P|Devourer's Host}}


''The savage winter argus stalk the dark, frozen hinterlands of the Scarsfell Forest and Blackroot Wood, prowling under cover of great northern storms. Gouts of gelid breath freeze the argus’ victims in place until the pack closes in for the feast. Though feared by many, the creatures are prized by northern druids for their savagery and the supernatural cold they can manifest to cripple the enemies of the Circle Orboros.''
[[Category:Devourer's Host]]
[[Category:Prime]]
[[Category:Legacy]]
[[Category:Circle Orboros]]
[[Category:Warbeast]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = {{PAGENAME}}
| name  = Argus
| image = Winter Argus.jpg
| base  = 40mm
| base  = Medium
| hp    = 21
| spd  = 6
| spd  = 6
| str  = 8
| mat  = 5
| mat  = 5
| rat   = 5
|rat=4
| def  = 14
| def  = 14
| arm  = 15
| arm  = 15
| cmd  irrelevant
| fury  = 3
| fury  = 3
| thrs = 9
| thr = 9
| hp    = 21
| cost = 7
| cost  = 7
| fa = 4
| fa    = U
| abilities =  
          {{AbilitySingle | Pathfinder}}                   
          {{AbilitySingle  | Slam Power Attack}}
          {{AbilitySingle  | Headbutt Power Attack}} 
          {{AbilitySingle  | Resistance Cold}}
          {{AbilitySingle  | Dual Attack}}
}}
}}


{{Warbeast}}
==Weapons==
{{Weapon | weapon= Frost Breath| type = R | rng = Sp 6 | rof = 1 | aoe = - | pow = 12| loc = X2  | abilities = {{WpnAbility|Pistol}}{{WpnAbility|Damage Type Cold}}{{WpnAbility|Critical Freeze}} }}
{{Weapon | weapon= Bite| type = M | rng = 1 | rof = - | aoe = - | pow = 10| loc = X2  | abilities =  }}


===Abilities ===
* {{Pathfinder}}
* {{Circular Vision}}
* {{Immunity: Cold}}


===Weapons===
==Warbeast Rules==
{|class="wikitable"
{{Category:Warbeast|Warbeast}}
{{ranged|Frost Breath (x2)|SP6|12|
===Animus===
* {{Cold Damage}}
{{Spellbox|Winter Coat}}
* {{Critical Freeze}} }}


{{melee|Bite (x2)|0,5|4|12| }}
==Errata==
|}
No Errata specifically for this model.


=== Animus ===
==Changes and Updates==
{{Spellbox|
===Mk3 to Mk4===
{{Winter Coat}}
}}


===Theme Forces===
* {{Secret Masters}}
* {{si|The Bones of Orboros}}
* {{The Devourer's Host}}
* {{The Wild Hunt}}. In this theme, when {{PAGENAME}} casts its own animus, the COST is reduced by 1.


==Lore==
''The savage winter argus stalk the dark, frozen hinterlands of the Scarsfell Forest and Blackroot Wood, prowling under cover of great northern storms. Gouts of gelid breath freeze the argus’ victims in place until the pack closes in for the feast. Though feared by many, the creatures are prized by northern druids for their savagery and the supernatural cold they can manifest to cripple the enemies of the Circle Orboros.''


= Thoughts on the {{PAGENAME}} =
==Trivia==
=== {{PAGENAME}} in a nutshell===
The Winter Argus is a cheap warbeast with two short ranged low RAT sprays for clearing infantry, or freezing harder targets with a lucky crit. Its animus generally means opponents might devote effort to killing it in melee or just shooting it to death as making models stationary is really obnoxious to an opponents battle plan.
 
If Circle had more casters who leveraged ranged attacks this beast may see more play. But right now it’s quite muddled, it doesn’t have the power to hurt heavies or the accuracy to hit infantry so it tends to burn through fury hoping for some lucky crits. By that point the [[Wild Argus]] charging and using its animus saving 1 point is often a better deal.
 
=== Combos & Synergies ===
* [[Baldur2]] ups its DEF and ARM with Rock Wall and Roots of the Earth, respectively. Using both seriously increases its survivability in melee, and if your opponent wants to kill it they'll likely over-commit to avoid being Stationary the next turn.
* [[Kromac1]] can use its sprays to trigger Warpath, although you're generally better off using more accurate attacks.
* [[Morvahna2]] increases its defense against shooting via Fog of War, and allows you to reroll attack rolls to help get that Crit Stationary.
* [[Tanith the Feral Song|Tanith]] increases its accuracy via Affliction and melee damage with Scything Touch. Putting Admonition on it might allow you to catch enemies with 1" or less melee in a trap, backing up just enough so you can still affect them via Freezer.
* [[Argus Moonhound]] helps it hit
* [[Call of the Wild]] - its animus is at 0 cost in this theme force
 
=== Drawbacks & Downsides ===
* Poor stats
* Sentry Stones & Mannikins provide more sprays for cheaper
* You need to boost every attack to hit with the sprays. Very FURY-inefficient.
 
=== Tricks & Tips ===
* Best used against a number of Khador warcasters or Trollblood Warlocks who like freezing people solid.
 
 
=Other=
===Trivia===
Released in [[Hordes: Domination]] (2011)
Released in [[Hordes: Domination]] (2011)


===Other Circle models===
==Battle Reports==
{{Index Circle}}
 
===Rules Clarifications===
{{RC Cold}}
{{RC Freeze}}


{{RC Warbeast}}
==Videos==
{{RC Pathfinder}}
{{RC Circular Vision}}
{{RC Winter Coat}}

Latest revision as of 17:10, 3 February 2024

Circle Orboros Devourer's Host Warbeast (Legacy Prime)

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARMFURYTHR
Health = 21
FA = 4
Cost = 7654141539
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)


Resistance Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance Cold (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)



Weapons

Frost Breath
 RNG   ROF   AOE   POW   LOCATION 
Sp 6 1 - 12 X2

Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum

Damage Type Cold

This weapon causes cold damage.
No errata (Create)

Critical Freeze

On a critical hit, a model hit becomes stationary for one round unless it has Resistance to Cold.
No errata (Create)

Bite
 RNG   ROF   AOE   POW   LOCATION 
1 - - 10 X2


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Winter Coat Cost RNG AOE POW DUR OFF
1 Self - - Round No
The spellcaster gains Resistance:Cold and Freezer for one round.
Resistance Cold:
When this model suffers a cold damage roll, remove one die from the damage roll.
Freezer:
When an enemy model without Resistance to Cold ends its activation within 2 inches of a model with Freezer, the enemy model becomes stationary for one round.
While stationary, a model:
  • does not have a melee range, engage other models, and cannot be engaged by them, and is never in melee with another model.
  • cannot advance, make special actions, make attacks, cast spells, use feats, or be used to channel a spell.
  • has a base DEF of 5.
  • is automatically hit by melee attacks.
  • is never in melee, nor are models ever in melee with the stationary model.
    No errata for Stationary (Create)


No errata for Resistance Cold (Create)
No errata for Freezer (Create)
No errata for Winter Coat (Create)


Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Lore

The savage winter argus stalk the dark, frozen hinterlands of the Scarsfell Forest and Blackroot Wood, prowling under cover of great northern storms. Gouts of gelid breath freeze the argus’ victims in place until the pack closes in for the feast. Though feared by many, the creatures are prized by northern druids for their savagery and the supernatural cold they can manifest to cripple the enemies of the Circle Orboros.

Trivia

Released in Hordes: Domination (2011)

Battle Reports

Videos