Warpborn Skinwalkers: Difference between revisions

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{{Circlebox2|{{PAGENAME}}
[[Circle Orboros]] [[Secret Dominion]] [[Wolf Sworn]] [[Unit]]
|{{Circle}} {{Wolf Sworn}} {{Skinwalker}} {{Unit}}
|Alpha
|[[Command Attachment]]
}} [[Category: Model]]
{{4P|Secret Dominion}}


'' Warpborn Skinwalkers are Devourer worshippers who chose to undergo a partial transformation that leaves their minds more human while empowering them with a bestial strength. These monsters wade through opposing formations, ripping soldiers apart with their jaws or their hefty polearms.
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Circle Orboros]]
[[Category:Secret Dominion]]
[[Category:Wolf Sworn]]
[[Category:Unit]]


''Ravenous and brutal, warpborn alphas are fearsome combatants that lay low enemies and feast upon them even as they die screaming.
==Model stats and abilities==
 
{{Model-stats
=Basic Info=
| name  = Grunt
{{Infobox-Model
| base  = 40mm
| name  = {{PAGENAME}}
| hp    = 8
| image = Warpborn Skinwalkers.jpg
| base  = Medium
| spd  = 5
| spd  = 5
| str  = 8
| mat  = 6
| mat  = 7/ 6
| rat  irrelevant
| def  = 12
| def  = 12
| arm  = 16
| arm  = 16
| cmd  = 9/7
| fa = 2
| hp    = 8
| cost = 7 (3 grunts)
| size  = 3{{or}}5 +1 CA
| cpm = 2.33
| cost  = 8{{or}}13 +3 CA
|abilities=
| cost_note = 2.7 pts each (incl CA)
{{AbilitySingle|Pathfinder}}{{AbilitySingle|Hyper-Regeneration}}{{AbilitySingle|Unyielding}}
| fa    = 2
}}
}}
== Weapons ==
{{Weapon|weapon=Pole Axe|type = M|rng = 2|rof = -|aoe = - |pow = 13| loc = -| abilities = }}


=== Abilities===
== Unit Rules ==
* '''''Everyone
{{Category:Unit}}
** {{Hyper-Regeneration}}
** {{Relentless Charge}}
** {{Unyielding}}
 
* '''''Alpha only
** {{Officer|Hide_Cat=}}
** {{Night Howls|Hide_Cat=}}
** {{Tactics|Gang|Hide_Cat=}} (''{{Gang-alt|Hide_Cat=}}'')
 
=== Weapons  ===
* '''''Everyone
{|class="wikitable"
{{melee|Pole Axe|2|4|12| }}
|}
 
===Theme Forces ===
* {{The Wild Hunt}}
 
 
=Thoughts on {{PAGENAME}}=
[[File:Warpborn Skinwalker Alpha.jpg|thumb|Command Attachment]]
==={{PAGENAME}} in a Nutshell===
Warpborn Skinwalkers are some of the toughest infantry in the game. The only other infantry with as many wounds as they do are either Convergence and made of metal or Khador's Man-O-Wars. The Alpha's Gang ability gives them the offence they need.
 
Circle isn’t really a faction that leverages hard to kill models very well and you will notice that a few will die to ranged attacks before they can reach the front lines. Their biggest issue however is the low volume of attacks you get for quite a steep points package.
 
===Combos & Synergies===
The tough benefit from being tougher. Anything that gives a mass ARM buff
* [[Baldur the Stonesoul]] with his feat.
* [[Morvahna the Autumnblade]] - Restoration gives +2 ARM and they get revived at effectively 1+d3 hp and Mortality lets them hit at effective MAT 10 and P+S 16.
* [[Morvahna the Dawnshadow]] finds them a great unit to bring back with her feat and a good target for Carnivore.
* [[Brennos]] can heal them up after they have been revive or otherwise taken damage.
* [[Grayle the Farstrider]] has Tactician:Wolf Sworn and the Death March spell, both of which work well for them.
 
===Drawbacks & Downsides===
* One mediocre attack per model. They are hard to kill - but don't do much work themselves. A shield not a sword.
* One of the few circle options without pathfinder.
 
===Tricks & Tips===
* Without unyielding, their arm isn't that great.  Running to engage can often make them safer than not.


=Other=
==Trivia==
===Trivia===
=== Release ===
* Base unit released in [[Forces of Hordes: Circle Orboros]] (2010)
* Base unit released in [[Forces of Hordes: Circle Orboros]] (2010)
* CA released in [[Hordes: Gargantuans]] (2013)
* CA released in [[Hordes: Gargantuans]] (2013)
=== MK3 to MK IV ===
* Price drop from 8 to 7.
* Lost Relentless Charge
* Gained Pathfinder


===Other Circle models===
==Community==
{{Index Circle}}
===Battle Reports===
 
===Videos===
===Rules Clarifications===
===Lore===
{{RC Hyper-Regeneration}}
'' Warpborn Skinwalkers are Devourer worshippers who chose to undergo a partial transformation that leaves their minds more human while empowering them with a bestial strength. These monsters wade through opposing formations, ripping soldiers apart with their jaws or their hefty polearms.
{{RC Relentless Charge}}
{{RC Unyielding}}
 
{{RC Officer}}
{{RC Night Howls}}
{{RC Tactics}}
{{RC Gang}}


{{Edbox|To edit the CA's tagged abilities, [{{FULLURL: Warpborn Skinwalkers : Alpha (CA)|action=edit}} Click here]}}
''Ravenous and brutal, warpborn alphas are fearsome combatants that lay low enemies and feast upon them even as they die screaming.

Latest revision as of 22:43, 27 May 2024

Circle Orboros Secret Dominion Wolf Sworn Unit

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARM
Health = 8
FA = 2
Cost = 7 (3 grunts)561216
Cost per model = 2.33
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Hyper-Regeneration
Remove d3 damage points from this model at the start of each of its activations.

No errata for Hyper-Regeneration (Create)


Unyielding
This model gains +2 ARM against melee damage rolls.

No errata for Unyielding (Create)


Weapons

Pole Axe
 RNG   ROF   AOE   POW   LOCATION 
2 - - 13 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Trivia

Release

MK3 to MK IV

  • Price drop from 8 to 7.
  • Lost Relentless Charge
  • Gained Pathfinder

Community

Battle Reports

Videos

Lore

Warpborn Skinwalkers are Devourer worshippers who chose to undergo a partial transformation that leaves their minds more human while empowering them with a bestial strength. These monsters wade through opposing formations, ripping soldiers apart with their jaws or their hefty polearms.

Ravenous and brutal, warpborn alphas are fearsome combatants that lay low enemies and feast upon them even as they die screaming.