Boneswarm: Difference between revisions

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{{Minionbox|{{Minion}} {{Gatorman}} {{Light Warbeast}} }} [[Category: Model]] [[Category:Gatorman Warbeast]]
[[:Category:Mercenary|Mercenary]] [[:Category:Blindwater Congregation|Blindwater Congregation]] [[:Category:Gatorman|Gatorman]] [[:Category:Light|Light]] [[:Category:Warbeast|Warbeast]]
{{4P|Blindwater Congregation}}
 
[[Category:Legacy Mercenary]]
[[Category:Prime]]
[[Category:Blindwater Congregation]]
[[Category:Legacy]]
[[Category:Light]]
[[Category:Warbeast]]
[[Category:Gatorman]]


''The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.''


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = {{PAGENAME}}
| name  = Boneswarm
| image = Boneswarm.jpg
| base  = 40mm
| base  = Medium
| hp    = 20
| spd  = 5
| spd  = 5
| str  = 8
| mat  = 6
| mat  = 6
| rat  irrelevant
| def  = 13
| def  = 13
| arm  = 15
| arm  = 15
| cmd  irrelevant
| fury  = 3
| fury  = 3
| thrs  = 9
| thr  = 9
| hp   = 20
| fa   = 4
| cost  = 7
| cost  = 6
| fa    = U
| abilities =
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle |Gladiator}}
{{AbilitySingle |Amphibious}}
{{AbilitySingle |Undead}}
{{AbilitySingle |Death-Powered}}
{{AbilitySingle |Steady}}
{{AbilityComplex|main=Body Snatcher|sub1=Heart Eater|sub2=Death Feast}}
}}
}}
=Weapons=
{{Weapon | weapon=Bone Strike| type = M | rng =2 | rof = - | aoe = - | pow =12| loc = -| abilities=}}


{{Warbeast}}
==Warbeast Rules==
 
{{Category:Warbeast|Warbeast}}
=== Abilities===  
* {{Amphibious}}
* {{Pathfinder}}
* {{Undead}}
* {{Bone Picker}}
* {{Death Feast}}
* {{Death Powered}}
* {{Steady}}
 
===Weapons ===
{|class="wikitable"
{{Melee|Bone Strike (x2)|1|4|12| }}
|}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Swarm}}
{{Swarm}}
}}


===Theme Forces===
==Changes and Updates==
* '''''Minion
===Mk3 to Mk4===
** {{Blindwater}}
** {{The Thornfall Alliance}} (only if in [[Midas]]'s battlegroup). It gains [[Salvage]] in this theme.
** {{Will Work for Food}}


* '''''Other Factions
==Lore==
** '''[[Skorne]]''' players can use this warbeast in the {{Disciples of Agony|notbold=}} theme.
''The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.''
** If taken by a Gatorman Lesser Warlock  ([[Wrong Eye]] or [[Underchief Mire]]), it can be taken in a butt-load more themes (omitted for brevity).
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===  
The Boneswarm is a cheap light melee warbeast with Steady and Pathfinder. If you have a good way to power it up with corpse tokens (e.g. a Boil Master & Spirit Cauldron) it's definitely worth it - if you can't power it up it's probably too pillow fisted.
 
===Combos & Synergies===
* [[Boil Master & Spirit Cauldron]] hands out corpse tokens. Suddenly this light beast will pack a bigger punch.
* [[Gatorman Witch Doctor]] - it's already undead, so Death Ride is useful.
* Park it in a blob of [[Gatorman Bokor & Bog Trog Swamp Shamblers]] to create a truly obnoxious tarpit.  
* [[Maelok the Dreadbound]] can bump the Boneswarm all the way up to armor 20 on his feat if it's sitting on max corpse tokens.
* [[Barnabas, Lord of Blood]] can stack Execration of Blackest Night on top of the Boneswarm's Swarm animus to make it effectively debuff enemy attack rolls by ''-4'' , promoting the warbeast from being simply annoying to legitimately a problem. Plus Barney's Boneshakers are essentially pocket sized Boneswarms. It's like poetry, it rhymes.
* in [[Disciples of Agony]] they can benefit from Enrage and Prodding, which mean they hit just as hard as an [[Archidon]].
 
===Drawbacks & Downsides===
* They need Corpse Tokens to be anything other than walking casualties. And they don't have good threat ranges even with Pathfinder.
* Mediocre POW and short reach. You will need some additional damage buff for it to pull its weight.
* Undead mean it can't benefit from Primal or Abuse. Or from the feat of [[Naaresh]].
 
===Tricks & Tips===
* Use Gatorman Posse to screen it so that it can get up the field. The Posse is more durable than the bone swarm. With the Boneswarm hiding behind the gatormen/screening unit, it can use it's animus to make the Posse harder to hit in melee.
* Put Rage on the Boneswarm and it can hit much harder, combine this with it's corpse tokens and it can suddenly start denting heavies.
* Cheap Warbeast for Midas to revive with his feat and able to heal itself with corpse tokens.
 
=Other=
===Trivia===
[[File:Wm-h gourd-horde.jpg|thumb|Gourd Horde; Minicrate Exclusive.]]


===Trivia===
* The Boneswarm originally appeared as a model to accompany the Iron Kingdoms Roleplaying Game, which used the D&D 3.0 ruleset.
* The Boneswarm originally appeared as a model to accompany the Iron Kingdoms Roleplaying Game, which used the D&D 3.0 ruleset.
* It was released into the Hordes game in [[Hordes: Domination]] (2011)
* It was released into the Hordes game in [[Hordes: Domination]] (2011)
* {{LES|2021.11}}
* Released as a limited edition sculpt in 2021.11 as the Gourd Horde
 
===Who can take this warbeast ===
{{Index Gatorman Warlocks}}
Also, Midas can take this warbeast.
 
===Other Minion models===
{{Index Minions}}


===Rules Clarifications===
==Community==
{{RC Warbeast}}
===Battle Reports===
{{RC Amphibious}}
===Videos===
{{RC Pathfinder}}
===Gallery===
{{RC Undead}}
{{RC Bone Picker}}
{{RC Death Feast}}
{{RC Death Powered}}
{{RC Steady}}
{{RC Swarm}}

Latest revision as of 21:46, 3 November 2024

Mercenary Blindwater Congregation Gatorman Light Warbeast


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARMFURYTHR
Health = 20
FA = 4
Cost = 656131539
-
-

Model Advantages and Abilities

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)

Undead
Undead
This model is an undead model and not a living model.

No errata for Undead (Create)


Death-Powered
This model gains +1 ARM and +1 to its melee attack damage rolls for each corpse token currently on it.

No errata for Death-Powered (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)

Body Snatcher

This model can gain Corpse Tokens. Models cannot gain corpse tokens from friendly models destroyed by friendly attacks, such as from trample power attacks or spray attacks that hit friendly models.


Heart Eater - When this model destroys a living or undead enemy model with a melee attack, this model gains the destroyed model's corpse token. This model can have up to three corpse tokens at a time.
Death Feast - During its activation, this model can spend corpse tokens to remove d3 damage points for each token spent.
No errata for Body Snatcher (Create)
No errata for Heart Eater (Create)
No errata for Death Feast (Create)


Weapons

Bone Strike
 RNG   ROF   AOE   POW   LOCATION 
2 - - 12 -


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Swarm Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
The spellcaster gains concealment. Living enemy models suffer -2 to attack rolls while within 2 inches of the spellcaster.
Concealment:
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.
No errata for Concealment (Create)
No errata for Swarm (Create)


Changes and Updates

Mk3 to Mk4

Lore

The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.

Trivia

  • The Boneswarm originally appeared as a model to accompany the Iron Kingdoms Roleplaying Game, which used the D&D 3.0 ruleset.
  • It was released into the Hordes game in Hordes: Domination (2011)
  • Released as a limited edition sculpt in 2021.11 as the Gourd Horde

Community

Battle Reports

Videos

Gallery