Tyrant Zaadesh: Difference between revisions

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{{Skornebox
[[Skorne]] [[Army of the Western Reaches]] [[Praetorian]] [[Solo]]
|n={{Tyrant}} Zaadesh
|{{Skorne}} {{Praetorian}} {{Character}} {{Solo}} - ([[Lesser Warlock]])
}} [[Category: Model]]
{{4P|Army of the Western Reaches}}


''Few house leaders demonstrate the cunning and ambition that Tyrant Zaadesh does, and only time will tell if he is destined for a fast rise or a tragic fall. His warbeasts respond to his will like regimented soldiers in an army, reacting in lockstep to their master. Together with him his beasts function as a cohesive force, each acting in concert with the others to trample his foes with incredible coordination.
[[Category:Skorne]]
 
[[Category:Army of the Western Reaches]]
=Basic Info=
[[Category:Prime]]
{{Infobox-Model
[[Category:Legacy]]
| name    = [[Zaadesh|Zaadesh1]]
[[Category:Solo]]
| image  = Tyrant_Zaadesh.jpg
[[Category:Praetorian]]
| spd    = 6
| str    = 6
| mat    = 6
| def    = 13
| arm    = 15
| cmd    irrelevant
| base    = small
| hp      = 5
| fury    = 4
| cost    = 3
| fa      = C
}}
 
===Abilities===
* {{Lesser Warlock}}
* {{Sacrificial Pawn|Battlegroup Warbeast|Battlegroup warbeast}}


===Weapons===
* '''Deathsong''' - 2" reach, POW 6, P+S 12 melee attack
** {{Magical Weapon}}


===Spells===
== Model stats and abilities ==
{{Spellbox|
{{Model-stats
{{First Blood}}
|name = Zaadesh 1
{{Tag Team}}
|base = 30mm
|fa = C
|hp = 5
|spd = 6
|mat = 6
|aat=4
|def = 13
|arm = 15
|cost = 4
|abilities =
{{AbilitySingle|Lesser Warlock}}
{{AbilitySingle|Sacrificial Pawn|Warbeast in this model's battlegroup}}
}}
}}
==== Weapons ====
{{Weapon | weapon=Deathsong| type = M | rng =2| rof = - | aoe = - | pow =12| loc =-| abilities = {{AbilitySingle|Damage Type-Magical}} }}


===Theme Forces ===
==Spells==
* {{Disciples of Agony}}
{{Spellbox|First Blood}}
* {{Masters of War}}. He gains [[Take Down|"Optional Take Down"]] in this theme.
{{Spellbox|Synergy}}
 
 
=Thoughts on Zaadesh1=
=== Zaadesh1 in a nutshell===
Zaadesh is a melee lesser warlock with a really nice battlegroup spell and a very difficult to use Zap. Often he justifies his existence as a battlegroup controller by reducing the burden on you Warlock as he casts an animus for them, he then throws himself into the thick of things in the late game. He's the cheap "no frills" skorne lesser warlock; [[Makeda of House Balaash]] is a point more expensive but provides support and weapon master attacks for that point.
 
=== Combos & Synergies ===
Other than [[Paingiver Beast Handlers]] the question is what to bring with him, and in particular what works in his tiny control area and how to keep him far enough back to not be sniped. These tend to fit three groups; beasts that somehow extend his control area, ranged beasts, and support warbeasts that don't worry to much about staying back.


Beasts that can somehow operate outside his control area:
==Solo Rules==
* [[Archidon]] also has a long leash and is a heavy(ish).
{{Category:Solo}}


Ranged and support beasts:
==Changes and Updates==
* [[Basilisk Krea]] - to spread its aura to protect your infantry from incoming fire. And then run it in to set up the tag team with Zaadesh being the finisher. Zaadesh himself can also run the aura making him harder to shoot. Finally you can make a boosted paralytic gaze shot from the Krea to enable you to land First Blood.
===Initial Release===
* [[Basilisk Drake]] - an all round good warbeast that flanks with the Krea or gives Zaadesh Tag Team
* [[Titan Gladiator]] - used to spam Rush and in the late game.
* [[The Terrorizer]] - the new warbeast with Rush and both far cheaper than the Gladiator (so less of a risk) and really able to make use of Tag Team.
* [[Titan Cannoneer]] - brought mostly for the shooting and staying away from the enemy to keep Zaadesh safe.
* [[Cyclops Raider]] - that's back far enough!
 
Probably the two most popular combinations with him are a single Scarab Pack exploiting Tag Team and Hunting Pack or a drake/krea combination (an enraged, flanking, tag teaming krea is a MAT 8 POW 16 warbeast with an extra dice on damage rolls (!))
 
=== Drawbacks & Downsides ===
* He's squishy
* If he dies, it's very hard to get those beasts back.
* First Flood is a bit of a trap, often needing you to boost both the hit and damage roll to maybe get the effect.
* Tag Team is the same sort of trap Flank is on the [[Reptile Hound]]; Zaadesh can only support a small battle group and Tag Team doesn't help the first model to go in.
* In ''Masters of War'' [[Makeda of House Balaash]] is always worth the extra point over Tyrant Zaadesh (unless another Makeda is your main caster so you can't take her); +2" threat range on any of your units can be huge. (In ''Disciples of Agony'' it's not so clear cut).
 
=== Tricks & Tips===
* First Blood is toward, not directly toward, which allows you to move laterally in order to have a line to support models or get the backstrike bonus.
* If you can keep him safe, and have the points, Zaadesh makes a great tool for Rush, if you bind him to a Gladiator.
 
=Other=
===Trivia===
* Released in [[Hordes: Exigence]] 2014  
* Released in [[Hordes: Exigence]] 2014  
* His grown up, full warlock version is [[Lord Tyrant Zaadesh]]
* His full warlock version is [[Lord Tyrant Zaadesh]]


===Other Skorne models===
==Lore==
{{Index Skorne}}
''Few house leaders demonstrate the cunning and ambition that Tyrant Zaadesh does, and only time will tell if he is destined for a fast rise or a tragic fall. His warbeasts respond to his will like regimented soldiers in an army, reacting in lockstep to their master. Together with him his beasts function as a cohesive force, each acting in concert with the others to trample his foes with incredible coordination.
 
===Rules Clarifications===
{{RC Magical Weapon}}
 
{{RC Lesser Warlock}}
{{RC Sacrificial Pawn}}
 
{{RC First Blood}}
{{RC Tag Team}}

Latest revision as of 18:57, 25 December 2024

Skorne Army of the Western Reaches Praetorian Solo


Model stats and abilities

Model Statistics

Base size = 30mmSPDAATMATDEFARM
Health = 5
FA = C
Cost = 46461315
-
-

Model Advantages and Abilities


Lesser Warlock
This model is not a warlock or leader, but has the following warlock special rules: Battlegroup controller, fury manipulation, healing, spellcaster, and transferring damage. This model must have at least one warbeast in its battlegroup at the start of the game.

No errata for Lesser Warlock (Create)


Sacrificial Pawn
When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal Warbeast in this model's battlegroup model within 3 inches of this model directly hit instead. That model is automatically hit, and suffers all damage and effects.

No errata for Sacrificial Pawn (Create)


Weapons

Deathsong
 RNG   ROF   AOE   POW   LOCATION 
2 - - 12 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Spells

First Blood Cost RNG AOE POW DUR OFF
2 10 - 10 - Yes
WWhen an enemy model is damaged by First Blood, immediately after the attack is resolved, one model in the spellcaster's battlegroup that is currently in its control range can make a full advance toward the damaged model. A model can advance as a result of First Blood only once per turn.
No errata for First Blood (Create)
Synergy Cost RNG AOE POW DUR OFF
2 Self Ctrl - Upkeep No
While in the spellcaster's control range, models in this model's battlegroup gain a +1 cumulative bonus on melee attack and melee damage rolls for each other model in the battlegroup that hit an enemy model with a melee attack this turn while in the spellcaster's control rang.e This cumulative bonus cannot exceed +3.
No errata for Synergy (Create)


Solo Rules

Solos are independent warrior models.

Changes and Updates

Initial Release

Lore

Few house leaders demonstrate the cunning and ambition that Tyrant Zaadesh does, and only time will tell if he is destined for a fast rise or a tragic fall. His warbeasts respond to his will like regimented soldiers in an army, reacting in lockstep to their master. Together with him his beasts function as a cohesive force, each acting in concert with the others to trample his foes with incredible coordination.