Servath Reznik, Wrath of Ages: Difference between revisions

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{{Protbox|{{Protectorate}} [[Cavalry]] [[Battle Engine]] [[Warcaster]]}} [[Category:Model]]
[[Protectorate of Menoth]]  [[Final Interdiction]] [[Battle Engine]] [[Warcaster]]
{{4P|Final Interdiction}}
 
[[Category:Protectorate of Menoth]]
[[Category:Final Interdiction]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Warcaster]]
[[Category:Leader]]
[[Category:Battle Engine]]


''Perhaps no man so perfectly expresses the spirit of the Great Crusade as Servath Reznik, a living weapon of his faith. For Reznik the world is a crucible of flame, and humanity stands at the precipice of annihilation. He is a furious legacy of the ancient world, a pitiless instrument of Menoth’s divine justice and the reckoning of heresies from ages long past. Woe to those who would defy the True Law!''


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = [[Reznik|Reznik2]]
| name  = Reznik 2
| image = ServathReznikWrathofAges.jpg
| base  = 120mm
| base  = Huge
| hp    = 24
| spd  = 7
| spd  = 7
| str   = 8
| aat   = 7
| mat  = 7
| mat  = 7
| rat  irrelevant
| def  = 13
| def  = 13
| arm  = 19
| arm  = 19
| cmd   = 8
| arc   = 7
| focus = 7
| ctrl  = 14
| hp    = 25
|fa=C
| wjp  = +29
|abilities=
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Cavalry}}
{{AbilitySingle|Curse|Models in this model's battlegroup}}
{{AbilitySingle|Repairable}}
{{AbilitySingle|Reposition|3}}
{{AbilitySingle|Threshing Blades}}
}}
}}


{{Battle Engine}}
== Weapons ==
{{Weapon|weapon=Verdict|type = M |rng = 2 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Weapon Master}}}}
{{Weapon|weapon=Ram|type = M |rng = 2 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Critical Fire}}{{AbilityCritical|Knockdown}} }}


{{Warcaster}}
== Spells==
{{Spellbox|Boundless Charge}}
{{Spellbox|Death March}}
{{Spellbox|Lamentation}}
{{Spellbox|Spellpiercer}}
{{Spellbox|The Flesh Is Weak}}


===Feat : Purge the Faithless===
== Warcaster  Rules ==
When an enemy model is boxed by a melee or ranged attack in Reznik's {{CTRL}} range, center a 4" AOE on the boxed model, then [[RFP]] that model. Enemy models in the AOE are hit and suffer an unboostable POW 14 [[fire damage]] roll. This damage is not considered to have been caused by an attack. Purge the Faithless lasts for one turn. [[Category: Remove From Play Feat]] [[Category: Fire Damage Feat]]
=== Feat: Purge the Faithless===
When an enemy model is boxed by a melee or ranged attack while in Reznik's control range, enemy models within 2 inches of the boxed models suffer an unboostable POW 12 fire damage roll. After resolving this damage, the boxed model is removed from play. The damage is not considered to have been caused by an attack. Purge the Faithless lasts for one turn.  


===Abilities===
=== Additional Rules ===
* {{Cavalry}}
{{Category:Warcaster}}
* {{Pathfinder}}
* {{Curse|nolink=Battlegroup|battlegroup|style={{CMD}} }}
* {{Lamentations of Suffering}}
* {{Repairable}}
* {{Reposition 3}}


===Weapons ===
== Changes and Updates ==
* '''Verdict''' - 2" reach, P+S 14 melee attack.
** {{Weapon Master}}
** {{Magical Damage}}
* '''Mount''' - 0.5" reach, POW 12 mount attack.
** {{Continuous Fire}}
** {{Critical Knockdown}}


===Spells===
==Release Trivia==
{{Spellbox|
* Released in the [[Warmachine: Vengeance]] expansion (2014)
{{Boundless Charge}}
{{Death March}}
{{The Flesh is Weak}}
{{Lamentation}}
{{Spellpiercer}}
}}


===Theme Forces ===
* '''''Protectorate
** {{Exemplar Interdiction}}
** {{Guardians of the Temple}}
** {{The Creator's Might}}
** {{The Faithful Masses}}
** {{Warriors of the Old Faith}}. This theme includes a mix of Khador and Protectorate models, and Reznik can mix what kinds of warjacks he has in his battlegroup.


* '''''Other Factions
==Battle Reports==
** '''[[Khador]]''' players can also use him in the {{Warriors of the Old Faith|notbold=}} theme mentioned above.


==Videos==


=Thoughts on Reznik2=
==Lore==
===Reznik2 in a nutshell===
''Perhaps no man so perfectly expresses the spirit of the Great Crusade as Servath Reznik, a living weapon of his faith. For Reznik the world is a crucible of flame, and humanity stands at the precipice of annihilation. He is a furious legacy of the ancient world, a pitiless instrument of Menoth’s divine justice and the reckoning of heresies from ages long past. Woe to those who would defy the True Law!''
Despite the fluff, his huge base and respectable melee prowess, eReznik is rather a support and denial caster, than a melee powerhouse. Though his personal threat is nothing to be sneezed at, his main duty is to provide boosts for his army, and shut down enemy spells.
* Reznik is another Menite of Khadoran origin, similar to Vladimir. Reznik was born and raised in the northern mountains of Khador amongst one of the strictest sects of Menoth.


He has a whole lot of special rules, that give the unique flavour of his playstyle.
==Other==


* Curse: making you and your jacks super accurate against a selected target. With the added support of the Choir, not many opponent will escape them. Don't forget, it is limited to your 8" CMD zone, rather than CTRL.
* Lamentations of Suffering: you probably want to leave a focus on you for occasional Power Field reinforcement anyway, and now, that focus will make shooting up your large base much more difficult. AoEs can still scatter at you, but you are well armoured not to worry too much about them. There are only 2 things to consider: magic shots (even the ones enhanced by [[Explosivo]]), and Eiryss1.
* Reposition, combined with Pathfinder will give you a surprising mobility. It might help you to catch crucial models in your Lamentation or feat bubble, or fall back from the enemy's retaliation range.
* Repairable: this will come up rarely, thanks to your above-average speed. Your only repair source is the Vassal Mechanic, and he has to be in B2B with you to conduct repairs. 
===Feat Thoughts ===
An offensive-support feat, Purge the Faithless is mainly useful to clear up clumps of infantry, thanks to the resulting AoEs. Since the AoE harms only enemy models, feel free to walk up close with your [[Daughters of the Flame|elusive troops to slice their throats from the back]]. Though the feat AoE won't trigger a chain reaction, it is very useful against shield-guarded formations. Heavy targets nearby won't care too much about a POW 14 damage, but supporting models near a destroyed jack will likely to be taken out. Don't forget, the damage is not blast, so blast-immune troops still can be hurt. It's also one of the few sources of RFP in faction, making it valuable against armies that collect souls/corpses or use recursion.
===Spell Thoughts===
* ''Boundless Charge'' - cast it on you for a 14" threat range. Cast it on your SPD4 warjack, and now it can get further with charge, than with run.
* ''Death March'' - Especially useful on multi-wound troops, like the Exemplar Bastions, or Vengers, as it is already being triggered on damage.
* ''The Flesh is Weak'' - thanks to its high cost, you won't spam it too often. If you have the focus though, don't forget, that it triggers on a hit, rather than on a direct hit, so you can shut down a melee brawler warbeast, basically limiting it to walk-and-punch attacks. It also thwarts counter-charges.
* ''Lamentation'' - your #1 choice, when going against strong spellcasters, like Haley, or Deneghra. Due to its huge cost, you might want to cast it on turn 1, and don't let it drop. Thanks to his huge base, he covers larger area than a FOCUS 8 caster on a small base. It works on animi, but useless against Magic Abilities.
* ''Spellpiercer'' - Universal tool against many denial tactics, be it Incorporeal spam, or various support spells on your target. That goes for Reznik's weapon too.
===Drawbacks & Downsides===
* Huge base with all its inherited weakness. Though you are defended adequately against non-magical shooting, a couple of things can still get you.
* It is hard to set up charges with a huge base, if there are intervening models. Unlike many battle engines and battle engine casters, he cannot trample through or slam targets away from his path, so a single Tough grunt can stop his charge.
* Enemies with fire immunity, or with an extensive battlegroup will rarely, if ever going to worry about your feat.
* The Flesh is Weak won't work on construct warbeasts and warjacks.
===Tricks & Tips===
* Reznik is a member of his own battlegroup, so will benefit from Curse.
* Despite the Repairable and Battle Engine rules, he's still a living model, and thus affected by rules and abilities which interact with such models (Life drinker, Bleed, Butcher 3's feat, Poison, Annoyance, Burning Ash, Ashen Veil, etc.).
* The feat RFPs enemy models, not the attacks made under his feat, so it shuts down feats like [[Cyenia1]]'s or [[Goreshade4]]'s.
=List Building Advice=
===Strategy===
Reznik works on an attrition/denial strategy. Lamentation is his bread and butter spell; the affected area is huge, and can effectively shut down many spellcasters' plans from turn 2 and onwards. Watch out for [[Resourceful]] casters, though. You can shut down key enemy warbeasts with The Flesh is Weak, and/or enhance your heavy hitters with Death March and Boundless Charge.
===Theme thoughts===
{{Header|[[Exemplar Interdiction]]}}
* [[Fire of Salvation]] - Fastest of the [[Crusader]] class, it already has Righteous Vengeance.
* [[Exemplar Vengers]] are good recipients for Death March, as it stacks nicely with Battle Driven.
* The [[Exemplar Warder]] can raise his DEF in melee to 15 as well as Parry, and is a Shield Guard that occasionally stands up after getting knocked down.
* [[Severius0]] provides the always-useful Eye of Menoth, as well as a warjack that doesn't require his resources. Additionally, you can Boundless Charge his warjacks, granting it a total of a 5" threat extension with Road to War.
{{Header|[[Guardians of the Temple]]}}
* [[Daughters of the Flame]] can get into enemy lines and easily trigger Reznik's feat against single-wound living infantry models.
* [[Blood of Martyrs]] is a highly mobile warjack with Side Step, allowing you to dance between enemy infantry as you trigger the feat. Grievous Wounds ensures that Tough won't stop your feat from going off.
{{Header|[[Faithful Masses]]}}
* As Reznik 2 doesn't have a damage buff of his own, he greatly appreciates Hand of Vengeance buffing his warjacks offensive potential.
* [[Initiates of the Order of the Wall]] are self-sufficient, durable Shield Guards that are immune to most control effects.
* The whole slew of [[Paladin]] solos can be taken here as well. The buff each other with Girded and Righteous Vengeance and are valuable contesting and combat pieces.
* The [[Covenant of Menoth]] furthers Reznik's spell denial.
* The [[Avatar of Menoth]] greatly appreciates both Spellpiercer and Boundless Charge, and its MAT is already so high that not benefitting from Curse isn't a big deal.
{{Header|[[Creator's Might]]}}
* [[Severius0]], the [[Exemplar Warder]], and [[Avatar of Menoth]] are all available in the theme, and all good choices to take with Reznik.
* [[Visgoth Juviah Rhoven & Honor Guard]] are one of two Friendly Faction units in theme. Powerful on the offense, they come with two durable Shield Guards, while Rhoven can provide Eyeless Sight to one model.
* The [[Vessel of Judgement]] can be sped up with Boundless Charge, and Reznik appreciates a boostable high POW gun, especially since its Admonisher might allow you to set off even more feat targets. However, it has a rather prohibitive cost,
{{Header|[[Warriors of the Old Faith]]}}
* Khador's various battle engines (the [[Winter Guard Gun Carriage]] and Man o War Chariots) appreciate the speed boost from Boundless Charge and the ability to bypass enemy defenses with Spell Piercer. Additionally, all are potent infantry killers due to their high POW impact attacks and Linebreaker and/or their guns, making them absolutely disgusting against infantry-heavy armies under Reznik's feat.
* All Paladin models, Vengers, Archons and Flame Bringers are all in this theme, too.
* The [[Victor]] is a pretty good jack for him. Its RAT is disappointingly low, which Curse fixes and with Hymn of Battle it goes up to POW 22 on the main gun and POW 14 on the Flack Field, meaning it can kill multiple closely packed models and trigger feat explosions. With Spell Piercer it can also snipe out some gremlin swarms and the like.
* There are a plethora of highly effective melee solos in this theme (as in Paladins and Gravus), all of which love Boundless Charge. The [[Menite Archon]] and [[Yuri the Axe]] also have Thresher, which becomes quite silly under the feat.
{{Header|Support models - Various themes}}
* [[Wrack]] - you will often want to save a focus for Lamentation of Suffering - why not get it from a suffering sinner, then?
* The [[Choir]] and a [[Vassal of Menoth]] is as useful as ever, as is the [[Hierophant]] for Harmonious Exaltation and the increased range on spells from Spiritual Conduit.
* A Shield Guard is crucial for him, and an arc node can also come handy if you want to strike with The Flesh is Weak form afar.
* The [[Menite Archon]] is a really great target for his feat. Being able to Thresh a bunch of dudes, which explode on a kill. The explosions are fire damage, so they receive Fuel for the Flames, cranking them up to POW 16. Among Swift Vengeance on the Archon(s) and Death March induced Vengeance on a unit, the enemy will have a hard time shooting targets without retaliation.
{{Header|Mercenaries}}
* [[Madelyn Corbeau]] can use Parlay to prevent warrior models (including warcasters and warlocks) from hitting him. When she is B2B with him and uses Parlay, even 2" reach can't hit him.
* The [[Hermit of Henge Hold]] brings a gaggle of useful support abilities for Reznik, such as a damage buff in the form of Whisper at the Gates, or a damage negate to keep him safe.
===Battlegroup===
[[File:ScourgeofHeresy.jpg|thumb|[[Scourge of Heresy]] is his pet warjack that he can take in any theme.]]
* [[Scourge of Heresy]] is Reznik's pet warjack so he can take him in any theme. Lamentation paired with Arcane Vortex can set up really sweating situations for spellcasters. 
* [[Redeemer]] - Spellpiercer-enhanced rockets can threaten incorporeal models with their blasts.
* A [[Devout]] can run and keep B2B with him to prevent spells from hitting him
=Other=
===Trivia===
* Released in the [[Warmachine: Vengeance]] expansion (2014)
* Reznik is another Menite of Khadoran origin, similar to Vladimir. Reznik was born and raised in the northern mountains of Khador amongst one of the strictest sects of Menoth.
* Real world origin of the word "Reznik"
* Real world origin of the word "Reznik"
** Jewish (eastern Ashkenazic): occupational name for a Jewish ritual slaughterer, from Yiddish reznik (of Slavic origin).
** Jewish (eastern Ashkenazic): occupational name for a Jewish ritual slaughterer, from Yiddish reznik (of Slavic origin).
** Czech (Řezník) and Slovak (Reznik): occupational name for a butcher.
** Czech (Řezník) and Slovak (Reznik): occupational name for a butcher.
* Possible real-world origin of his first name (Servath) is from the ancient Armenian bishop, Servatius of Tongeren.<br>Servatius was a fervent prosecutor of Arianism, a theological view, that later became branded as heresy by the church. According to the legend, Saint Peter gave him the keys of the Heaven so he could redeem the sinners, and could decide who can enter to the heaven.
* Possible real-world origin of his first name (Servath) is from the ancient Armenian bishop, Servatius of Tongeren.<br>Servatius was a fervent prosecutor of Arianism, a theological view, that later became branded as heresy by the church. According to the legend, Saint Peter gave him the keys of the Heaven so he could redeem the sinners, and could decide who can enter to the heaven.
===Video Battle Reports ===
* [https://youtu.be/uU2LLbwgORw 2018.11 Arcane Assist] 75 points vs [[Dr Arkadius]]
* [https://youtu.be/yCYkyv8_9zU 2018.04 Deathclock Dave] 75 points vs [[Orion]]
* {{VBR}}
===Other Protectorate models===
{{Index Menoth}}
===Rules Clarifications===
{{RCbox2
|Feat - Purge the Faithless
|2=
* Models that are RFP'd are being RFP'd by the feat, not by the model that made the attack that triggered the feat.
* The AOE damage and destruction is not from the attack.
* As a result, any of your opponent's rules that are worded "when RFP'd by an enemy attack" (such as [[Cyrenia1]]'s feat) won't work.
* That aside, Scourge of Heresy's bond will trigger from an attack made by Reznik2 while the feat is active.
* ('''[https://privateerpressforums.com/showthread.php?279373-Rez2-Feat-and-Who-is-RFPing-the-model&p=3881421&viewfull=1#post3881421 Infernal Ruling]''')
}}
{{RC Weapon Master}}
{{RC Magical Damage}}
{{RC Fire}}
{{RC Knockdown}}
{{RC Cavalry}}
{{RC Battle Engine}}
{{RC Pathfinder}}
{{RC Curse}}
{{RC Lamentations of Suffering}}
{{RC Repairable}}
{{RC Reposition}}
{{RC Boundless Charge}}
{{RC Death March}}
{{RC The Flesh is Weak}}
{{RC Lamentation}}
{{RC Spellpiercer}}

Latest revision as of 17:03, 3 November 2024

Protectorate of Menoth Final Interdiction Battle Engine Warcaster


Model stats and abilities

Model Statistics

Base size = 120mmSPDAATMATDEFARMARCCTRL
Health = 24
FA = C
Cost = Free7771319714
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Cavalry
Cavalry
This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

No errata for Cavalry (Create)


Curse

This model can use Curse once per activation at any time. Choose an enemy model/unit within 10 inches of this model. Models in this model's battlegroup gain +2 to attack rolls against the chosen model/unit. Curse lasts for one turn.

No errata for Curse (Create)


Repairable

This model can be targeted with Repair special actions as if it were a construct model.


No errata for Repairable (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)


Threshing Blades

This model gains +4 to its trample power attack damage rolls.


No errata for Threshing Blades (Create)



Weapons

Verdict
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Ram
 RNG   ROF   AOE   POW   LOCATION 
2 - - 14 -
Critical Fire
Critical Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Critical Fire (Create)

Critical Knockdown
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Knockdown
When a model is hit by an attack with this weapon, it becomes knocked down.
No errata for Knockdown (Create)


Spells

Boundless Charge Cost RNG AOE POW DUR OFF
2 6 - - Turn No
During its activation, target friendly Faction model can charge without spending focus or being forced and gains +2 SPD and Pathfinder when it charges.
Pathfinder Pathfinder:
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.
No errata for Pathfinder (Create)
No errata for Boundless Charge (Create)
Death March Cost RNG AOE POW DUR OFF
3 6 - - Upkeep No
Target friendly Faction unit gains +2 MAT and Vengeance.
Vengeance:
During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3 inches and make one basic melee attack.
No errata for Vengeance (Create)
No errata for Death March (Create)
Lamentation Cost RNG AOE POW DUR OFF
3 Self Ctrl - Upkeep No
When an enemy model casts a spell while in the spellcaster's control range, double the COST of the spell. Additionally, enemy models must pay double to upkeep spells on models/units in the spellcaster's control range.
  Errata-Spell Slave (2023-10-9)
Question: Do abilites that affect the cost paid to cast a spell prevent it from being cast by Spell Slave?
Answer: No.
Explanation: The COST is not actually modified until it’s time to pay it. Additionally, the Spell Spave model is using a special action or attack to cast, so the model never pays a cost in the first place. Finally, abilities don't modify the cost of the spell on the card, they modify how much is paid to cast the spell.
Infernal Ruling: STAFF - PP Community forum
Spellpiercer Cost RNG AOE POW DUR OFF
2 Self Ctrl - Turn No
While in the spellcaster's control range, the weapons of friendly Faction models gain Blessed and Damage Type: Magical. Spellpiercer lasts for one turn.
Blessed Blessed:
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.


No errata for Blessed (Create)


Damage Type-Magical Damage Type-Magical:
This weapon causes magical damage.


No errata for Damage Type-Magical (Create)

No errata for Spellpiercer (Create)
The Flesh Is Weak Cost RNG AOE POW DUR OFF
3 8 3 13/7 * Yes
Living and undead models damaged by the Flesh Is Weak cannot run, charge, or make slam or trample power attacks for one round.
No errata for The Flesh Is Weak (Create)


Warcaster Rules

Feat: Purge the Faithless

When an enemy model is boxed by a melee or ranged attack while in Reznik's control range, enemy models within 2 inches of the boxed models suffer an unboostable POW 12 fire damage roll. After resolving this damage, the boxed model is removed from play. The damage is not considered to have been caused by an attack. Purge the Faithless lasts for one turn.

Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Changes and Updates

Release Trivia


Battle Reports

Videos

Lore

Perhaps no man so perfectly expresses the spirit of the Great Crusade as Servath Reznik, a living weapon of his faith. For Reznik the world is a crucible of flame, and humanity stands at the precipice of annihilation. He is a furious legacy of the ancient world, a pitiless instrument of Menoth’s divine justice and the reckoning of heresies from ages long past. Woe to those who would defy the True Law!

  • Reznik is another Menite of Khadoran origin, similar to Vladimir. Reznik was born and raised in the northern mountains of Khador amongst one of the strictest sects of Menoth.

Other

  • Real world origin of the word "Reznik"
    • Jewish (eastern Ashkenazic): occupational name for a Jewish ritual slaughterer, from Yiddish reznik (of Slavic origin).
    • Czech (Řezník) and Slovak (Reznik): occupational name for a butcher.
  • Possible real-world origin of his first name (Servath) is from the ancient Armenian bishop, Servatius of Tongeren.
    Servatius was a fervent prosecutor of Arianism, a theological view, that later became branded as heresy by the church. According to the legend, Saint Peter gave him the keys of the Heaven so he could redeem the sinners, and could decide who can enter to the heaven.