Kromac, Champion of the Wurm: Difference between revisions

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''Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.”
[[Circle Orboros]] [[Devourer's Host]] [[Scout]] [[Tharn]] [[Warlock]]   
 
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Scout|Scout]] [[:Category:Tharn|Tharn]] [[:Category:Warlock|Warlock]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])


[[Category:Devourer's Host]]  
[[Category:Devourer's Host]]  
Line 12: Line 10:
[[Category:Scout]]
[[Category:Scout]]


=Model stats and abilities=
==Model stats and abilities==
 
{{Model-stats  
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
| name  = Kromac 2
| name  = Kromac 2
| base  = 50 mm
| base  = 50 mm
Line 28: Line 22:
| arc  = 7
| arc  = 7
| ctrl  = 12
| ctrl  = 12
}}
| fa = C
</td>
| abilities =
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
{{AbilitySingle|Pathfinder}}{{AbilityComplex|main=Field Marshal|main1=|sub1=Hyper-Aggressive}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                  
{{AbilityOptions|Body Snatcher|Heart Eater|Blood Rage|Death Feast|Meat for the Beast}}      
          {{Field Marshal | ability = Hyper-Aggressive}}          
          {{Body Snatcher | ability = Heart Eater
          {{Body Snatcher | ability = Blood Rage}}
          {{Body Snatcher | ability = Death Feast}}
          {{Body Snatcher | ability = Meat for the Beast}}
 
}}
}}


      </table> </td>
===Weapons===
</table>
{{Weapon | weapon= Rathrok| type = M | rng = 2 | rof = - | aoe = - | pow = 17| loc = - | abilities = {{AbilitySingle|Magical damage}} {{AbilitySingle|Grievous Wounds}}  }}


{{Warcaster}}


=Weapons=
===Spells===
  <table style="border-collapse: collapse;>      <tr>
{{Spellbox|Awakened Spirit}}
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
{{Spellbox|Carnage}}
  </tr>
{{Spellbox|Sunder Spirit}}
        {{Rathrok}}
{{Spellbox|Vengeful}}
</table>


=Feat=
===Warlock Rules===
{{Category:Warlock}}
====Feat====
Bloodlust
Bloodlust
*While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
*While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
*While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
*While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
*Bloodlust lasts one turn.
*Bloodlust lasts one turn.
{{#ifexist: Template:Errata-Bloodlust|
{{Template:Errata-Bloodlust}}
|  }}
=Spells=
{{Awakened Spirit}}
{{Carnage}}
{{Sunder Spirit}}
{{Vengeful}}
==Spell Rack==
Legacy warlocks have no access to spell racks.
=Errata=
See individual errata.


=Changes and Updates=
==Changes and Updates==
==Mk3 to Mk4==
===Mk3 to Mk4===
*Added Scout tag.
*Added Scout tag.
*Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
*Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
Line 81: Line 54:
*Lost spell Primal Shock
*Lost spell Primal Shock
*Gained spell Sunder Spirit
*Gained spell Sunder Spirit
*Feat changes:
**No longer casts Carnage for free. Traded for fury efficiency of free charges.
**No longer buffs ARM and STR by 2 for living battlegroup models. Traded for +3 SPD.
===Recent updates===
* 2022/11/02: ARC 6 to ARC 7


=Lore=
=Trivia=
=Battle Reports=
=Videos=
----------------legacy----------------
=Basic Info=
{{Infobox-Model
| name    = [[Kromac|Kromac2]]
| image  = Kromac2.jpg
| base    = Large
| spd    = 6
| str    = 10
| mat    = 8
| rat    irrelevant
| def    = 14
| arm    = 18
| cmd    irrelevant
| fury    = 7
| hp      = 19
| wbp    = +28
}}
* {{Warlock}}
=== Feat: Bloodlust===
# Kromac immediately casts Carnage (refer his Spell list) without spending fury.
# Additionally, while in Kromac's {{CTRL}} range, living models in his battlegroup gain +2 STR and ARM.
: Bloodlust lasts one round.
=== Abilities ===
* {{Pathfinder}}
* {{Death Feast}}
* {{Field Marshal|Hyper-Aggressive}} (''{{Hyper-Aggressive-alt|Hide_Cat=}}'')[[Category: Hyper-Aggressive Field Marshal]]
* {{Heart Eater}}
=== Weapons ===
{|class="wikitable"
{{Melee|Rathrok|2|7|17|
* {{Magical Weapon}}
* {{Grievous  Wounds}} }}
|}
=== Spells ===
{{Spellbox|
{{Awakened Spirit}}
{{Carnage}}
{{Primal Shock}}
{{Vengeful}}
}}
===Theme Forces ===
* {{si|Secret Masters}}
* {{The Bones of Orboros}}. He can start the game with friendly upkeeps in play in this theme.
* {{The Devourer's Host}}. He starts the game with one corpse token in this theme.
* {{The Wild Hunt}}
= Thoughts on Kromac2 =
=== Kromac2 in a nutshell===
Kromac2 is Circle's biggest facesmashing warlock. He himself can make a nasty beatdown with Rathrok, he throws his warbeasts into the teeth of the enemy with hyper-aggressive, and makes them accurate with Carnage.
The rest of his spell list is fairly mediocre but this just serves to emphasize he should be making his presence known by other means.
===Feat & Spell thoughts===
* If your looking to use [[Primal Shock]] the highest strengths in Circle come from the [[Storm Raptor]], the [[Woldwrath]] or the [[Wold Guardian]].
* [[Vengeful]] on Kromac can potentially shutdown a melee based assassination attempt and can stack nicely with damage from [[Spiny Growth]].  It also works in concert on warbeasts that are being attacked in their back arc because [[Hyper-Aggressive]] will cause a beast to turn towards their attacker.
* Kromac really likes [[Ghetorix]]'s animus [[Spiny Growth]].  He also likes the [[Warpwolf Stalker]]s animus [[Lightning Strike]].
=== Drawbacks & Downsides ===
* It's obvious what he does most of the time
* Kromac is a big target and he will often be in the thick of things, he can die easier then you might think.
* Limited board control
* Unlike the previous owner of the axe, Kromac can't throw it like a boomerang.
=== Tricks & Tips===
* Be careful when you're about to trigger Hyper-Agressive - make sure your opponent isn't just using it to draw your beast into the range of more attacks, or force them to face directly the wrong way.
** A good time to trigger it is towards the end of the opponent's turn, when they don't have many more attacks to make.
=List Building Advice=
===Strategy===
It can be tempting to rush Kromac into the thick of things early but it's often better to hold him back as a late game piece when the enemy has less models that can kill him.  That being said, if he can pick up a few corpse tokens for later he will usually be better off.  Don't be afraid to use his feat just for the +2 arm to his battlegroup.  If Kromac or his warbeasts get killed because your waiting for the perfect alpha they just lost you the game.
Kromac's biggest abilities help his battlegroup.
===Theme thoughts===
Kromac works pretty well in most themes.
{{Header|[[The Wild Hunt]]}}
Reduced animus costs and Awakened Spirit don’t really work but given your range of options and Warbeast focus this is a great theme for him.
* [[Shivers]] with Awakened Spirit and Mimicry you can get two animi at a bargain, so long as you use Awakened Spirit on a Warbeast with a RNG SELF animus.
* [[Brennos]] the old goat brings with him a great deal of trickery that isn’t in Kromac’s kit. His animus is a good target for awakened spirit and retaliatory strike can work well with his crit pitch horns or reach weapon.
{{Header|[[The Bones of Orboros]]}}
His obvious synergies with his battlegroup would normally say the Wild Hunt, but he's also fairly decent with [[The Bones of Orboros]] (although wolds don't gain the strength or arm buff from his feat).
{{Header|[[The Devourer's Host]]}}
He also offers a little to  [[The Devourer's Host]] via Carnage, while it can give him a heart token, meaning he's often seen there.
* Kromac can benefit from the [[Tharn Ravager Shaman]]'s spell Hunter's Grace which will make him immune to knockdown.
* The [[Tharn Ravager White Mane]] grants him +1 to attack rolls
{{Header| Support Models - Various Themes}}
* The [[Well of Orboros]] can load Kromac up with corpse tokens and add in to play a Tharn support model regardless of theme.
* [[Druid Wilder]] a free upkeep is always handy
{{Header|Minions}}
* The [[Boil Master & Spirit Cauldron]] can provide Kromac with corpses, [[Puppet Master]], and threat extension from [[Spectral Lash]].
=== Battlegroup ===
[[File:Ghetorix.jpg|thumb|[[Ghetorix]] is his pet warbeast that he can take in any theme.]]
* [[Ghetorix]] is his pet warbeast that he can take in any theme. It is very effective with the combination of murderous, overtake, and carnage for shredding infantry - and hits hard enough to shred beasts
* [[Warpwolf Stalker]] - Kromac gives it extra movement if people shoot it, Carnage helps it's mediocre mat and Kromac loves to be able to sprint away after he kills something.
* [[Pureblood Warpwolf]] - if he's going to buff damage you can safely bring the ranged one.
* [[Wold Guardian]] - although the feat doesn't affect the Guardians (other than Carnage) they are already high ARM and hit hard, but the synergy here is the combination of Hyper-Aggressive and Shield Guard on a model that's normally slow.
* [[Woldwarden]] - again missing the feat, the Warden gets a lot out of Carnage thanks to the chain attack.
* Satyrs- All three share similar weaknesses that Kromac shores up in some way: low hitting power, short range, low MAT.  Also, both the [[Gnarlhorn Satyr]] and [[Riphorn Satyr]]'s animi can be useful on Kromac.
* A [[Woldwrath]] will let you cast Primal Shocks with the highest POW available and with the animus you get an extra die on the attack roll as well. Carnage also helps with its poor MAT 6.
===Starting a 25 point Brawl Machine List===
[[Placeholder]]
{{Brawl}}
=Other=
===Trivia===
* His weapon was taken from the Trollblood warlock [[Madrak]]. Specifically, between [[Madrak2]] and [[Madrak3]].
* Released in [[Hordes: Devastation]] (2015)
* Kromac is trained as both a Tharn shaman and in the magic of the Blackclads.  He is the first Tharn known to have the Wilding.
===Other Circle models===
{{Index Circle}}
===Video Battle Reports ===
* [https://youtu.be/Bl6Olbw9iV8 2018.10 Arcane Assist] 75 points vs [[Anamag]] (Match 2)
* [https://youtu.be/UZAXaC24Elk 2018.10 Arcane Assist] 75 points vs [[Anamag]] (Match1)
* [https://youtu.be/bN7KZHVVC80 2018.03 Deathclock Dave] 75 points vs [[Orion]]
* {{VBR}}
===Rules Clarifications===
{{RCbox2|Name=Feat: Bloodlust
|list=* Since his feat specifically says he "casts" Carnage, it can be negated by normal anti-spell abilities. (Unlike, say [[Baldur2]]'s feat which just makes models be "affected" by Baldur's spell).
}}


{{RC Magical Weapon}}
==Lore==
{{RC Grievous  Wounds}}
''Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.''
==Trivia==


{{RC Warlock}}
==Battle Reports==
{{RC Pathfinder}}
{{RC Death Feast}}
{{RC Field Marshal}}
{{RC Hyper-Aggressive}}
{{RC Heart Eater}}


{{RC Awakened Spirit}}
==Videos==
{{RC Carnage}}
{{RC Primal Shock}}
{{RC Vengeful}}

Latest revision as of 02:23, 23 May 2024

Circle Orboros Devourer's Host Scout Tharn Warlock

Model stats and abilities

Model Statistics

Base size = 50 mmSPDAATMATDEFARMARCCTRL
Health = 19
FA = C
Cost = Free6681418712
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Field Marshal
Field Marshal grants the following ability/abilities to the cohort models in this model's battlegroup.
Hyper-Aggressive - When a model with Hyper-Aggressive suffers damage from an enemy attack, after the attack is resolved it can immediately make a full advance directly toward the attacking model.
No errata for Field Marshal (Create)
No errata for Hyper-Aggressive (Create)
Body Snatcher
This model can gain Corpse Tokens. Models cannot gain corpse tokens from friendly models destroyed by friendly attacks, such as from trample power attacks or spray attacks that hit friendly models.
Heart Eater - When this model destroys a living or undead enemy model with a melee attack, this model gains the destroyed model's corpse token. This model can have up to three corpse tokens at a time.
Blood Rage - During its combat action, this model can spend corpse tokens to make additional attacks. It can make one additional attack for each token spent.
Death Feast - During its activation, this model can spend corpse tokens to remove d3 damage points for each token spent.
Meat for the Beast - During its Combat Action, this model can spend corpse tokens to boost one attack or damage roll for each token spent.
No errata for Body Snatcher (Create)
No errata for Heart Eater (Create)
No errata for Blood Rage (Create)
No errata for Death Feast (Create)
No errata for Meat for the Beast (Create)



Weapons

Rathrok
 RNG   ROF   AOE   POW   LOCATION 
2 - - 17 -

Magical damage
  • This weapon causes magical damage. Magical damage can affect models with the Incorporeal advantage. Damage from spells and arcane attacks is also magical damage.

No errata for Magical damage (Create)


Grievous Wounds

A model hit by this weapon loses Tough and cannot have damage removed from it for one round.

No errata for Grievous Wounds (Create)


Spells

Awakened Spirit Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target warbeast in the spellcaster's battlegroup can cast its animus once during its activation without being forced. A warbeast that casts its animus as a result of Awakened Spirit cannot also be forced to cast its animus that activation.
No errata for Awakened Spirit (Create)
Carnage Cost RNG AOE POW DUR OFF
2 Self Ctrl - Turn No
Friendly Faction models gain +2 to melee attack rolls against enemy models in the spellcaster's control range. Carnage lasts for one turn.
No errata for Carnage (Create)
Sunder Spirit Cost RNG AOE POW DUR OFF
2 10 - 12 Rnd Yes
An enemy warbeast damaged by Sunder Spirit loses its animus for one round.
No errata for Sunder Spirit (Create)
Vengeful Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly faction model gains
Retaliatory Strike:
If a model with Retaliatory Strike is hit by an enemy melee attack during your opponent's turn, after that attack is resolved the model with Retailatory Strike can immediately make one basic melee attack against the attacking model. A model with Retaliatory Strike can make only one Retaliatory Strike per turn.
No errata for Retaliatory Strike (Create)
No errata for Vengeful (Create)


Warlock Rules

Warlock

Warlock Rules
  • A warlock is
  • Warlocks use Fury Manipulation
    • Uses ARC to determine how many fury points it gains each turn.
    • Begins the game with a number of fury points equal to its ARC.
    • Cannot exceed its ARC stat in fury points as a result of leeching.
    • Can spend fury points only during its activation (unless a special rule states otherwise) for the following:
      • Buy additional attacks
      • Boost attack rolls
      • Boost damage rolls
      • Shake some effects
    • Can leach fury points from warbeasts in its battlegroup in its control range.
    • Spirit Bond allows the warlock to gain a fury for each of its dead battlegroup warbeasts.
    • Reaving allows the warlock to pull fury points from a warbeast in its battlegroup when it dies.

Feat

Bloodlust

  • While in Kromac's control range, warbeasts in his battlegroup can charge and make slam power attacks without being forced.
  • While in Kromac's control range, a model in Kromac's battlegroup declaring a charge or slam power attack gains +3 SPD that activation.
  • Bloodlust lasts one turn.

Changes and Updates

Mk3 to Mk4

  • Added Scout tag.
  • Drop to spell attack rolls by 1 (FURY 7 to AAT 6).
  • Drop to CTRL by 2 (14 to 12).
  • Heart Eater ability modified so that it splits out the Blood Rage and Meat for the Beast (extra attacks or boosting), and now encompasses Death Feast as a sub-item.
  • Lost spell Primal Shock
  • Gained spell Sunder Spirit
  • Feat changes:
    • No longer casts Carnage for free. Traded for fury efficiency of free charges.
    • No longer buffs ARM and STR by 2 for living battlegroup models. Traded for +3 SPD.

Recent updates

  • 2022/11/02: ARC 6 to ARC 7


Lore

Kromac’s howl is the first and final note in a chorus of a thousand untamed beasts. Now in possession of the axe Rathrok, the World Ender, he has achieved mastery over his bestial form and no longer feels the need to return to a human guise. Through Kromac’s bond with the Beast of All Shapes, the nations of man are sure to fall.

Trivia

Battle Reports

Videos