Winter Korps Infantry

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Khador Winter Korps Unit

Grunt stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 1
FA = 6
Cost = 6 (3 grunts and 2 support weapon troopers)6551313
Cost per model = 1.2
-

Model Advantages and Abilities

Combined Ranged Attack
Combined Ranged Attack
This model can participate in combined ranged attacks with other models in its unit.

No errata for Combined Ranged Attack (Create)


Support Weapons
Each time you add this unit to your army, choose two Support Weapon Troopers to add to the unit. You can add two of the same Support Weapon Troopers to add to the unit. You can add two of the same Support Weapon Troopers to the unit. The options for Support Weapon Troopers to add to this unit are below.

No errata for Support Weapons (Create)


Weapons

Military Rifle
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 11 -
Hand Weapon
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -


Weapon Support Troopers

Auto Cannon stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 1
FA = -
Cost = 0 (2 troopers)6551313
Cost per model = 1.2
-

Model Advantages and Abilities


Take Up
If this model is destroyed, you can choose a trooper in this unit within 1 inch of it to be destroyed instead.
  • Remove that trooper from the table instead of this model.
  • This model has the same number of unmarked damage boxes as the chosen trooper.

No errata for Take Up (Create)


Weapons

Auto Cannon
 RNG   ROF   AOE   POW   LOCATION 
10 D3+1 - 11 -

Lone Gunman
When attacking with this weapon, this model cannot participate in combined ranged attacks.

No errata for Lone Gunman (Create)


Volume Fire
Gain +1 to attack and damage rolls with this weapon against medium-based models and +2 to attack and damage rolls against larger based models.

No errata for Volume Fire (Create)

Hand Weapon
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -

Grenade Porter stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 1
FA = -
Cost = 0 (2 troopers)6551313
Cost per model = 1.2
-

Model Advantages and Abilities

Combined Ranged Attack
Combined Ranged Attack
This model can participate in combined ranged attacks with other models in its unit.

No errata for Combined Ranged Attack (Create)

Granted

While this model is in play, models in its unit gain the following:


Fragmentation Grenades - Fragmentation Grenade Weapons.
No errata for Granted (Create)
No errata for Fragmentation Grenades (Create)


Weapons

Military Rifle
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 11 -
Fragmentation Grenade
 RNG   ROF   AOE   POW   LOCATION 
8 1 2 12/8 -

Lone Gunman
When attacking with this weapon, this model cannot participate in combined ranged attacks.

No errata for Lone Gunman (Create)


Cumbersome
This model cannot attack with this weapon and with another weapon on the same activation.

No errata for Cumbersome (Create)

Hand Weapon
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -

Rocketeer stats and abilities

Model Statistics

Base size = 30mmSPDMATRATDEFARM
Health = 1
FA = -
Cost = 0 (2 troopers)6551313
Cost per model = 1.2
-

Model Advantages and Abilities


'Jack Hunter
This model gains an additional die on its melee and ranged damage rolls against warjacks.

No errata for 'Jack Hunter (Create)


Take Up
If this model is destroyed, you can choose a trooper in this unit within 1 inch of it to be destroyed instead.
  • Remove that trooper from the table instead of this model.
  • This model has the same number of unmarked damage boxes as the chosen trooper.

No errata for Take Up (Create)


Weapons

Rocket Launcher
 RNG   ROF   AOE   POW   LOCATION 
8 1 2 14/7 -

Lone Gunman
When attacking with this weapon, this model cannot participate in combined ranged attacks.

No errata for Lone Gunman (Create)

Hand Weapon
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

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