Necrosurgeon Initiates

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Cryx Necrofactorium Unit

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARM
Health = 1
FA = 4
Cost = 4 for 3 Grunts651412
Cost per model = 1.33
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Model Advantages and Abilities

Undead
Undead
This model is an undead model and not a living model.

No errata for Undead (Create)


Anatomical Precision
When this model's melee damage roll fails to exceed the ARM of the living model hit, that model suffers 1 damage point. A model disabled by a melee attack made by this model cannot make a Tough roll.

No errata for Anatomical Precision (Create)

Special Action

A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:


Grim Returns - RNG 5: Target friendly trooper model. If the model is in range, return one destroyed Grunt to its unit. The Grunt returns with one unmarked damage box. Place the returned Grunt within 2 inches of the target trooper model. Returned Grunt must forfeit its Normal Movement and Combat Actions the turn it is returned to play.
Necrosurgery - RNG1. Target friendly undead faction model. If the model is in range, remove d3+1 damage points from it.
No errata for Special Action (Create)
No errata for Grim Returns (Create)
No errata for Necrosurgery (Create)


Magic Ability

This model can make the following Special Attacks or Special Actions. Doing so counts as casting a spell. If a Cost is listed, the model does not pay that cost. A cost might be listed because the Special Action or Special Attack is also a Spell listed on a Leader model.

If a model uses a Special Action or Special Attack to cast a spell in this manner, they cannot buy additional melee or ranged attacks unless otherwise stated in the spell, because using a Special Action or Special Attack is a Combat Action choice other than using Initial Attacks.






Weapons

Implement of Death
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

Added to App 05/08/2024

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