Marauder Crew Bosun

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Southern Kriels Brineblood Marauders Trollkin Command Attachment

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARM
Health = 8
FA = 4
Cost = 3671216
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Model Advantages and Abilities


Command AttachmentThis model is a Command Attachment. It can be added to the following:
Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum



Cleave
When a model with Cleave destroys one or more enemy models with a basic melee attack during its Combat Action, immediately after the attack is resolved the model can make one additional melee attack. A model can gain only one additional attack from Cleave per activation.

No errata for Cleave (Create)


Gang

When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains +2 to melee attack and damage rolls.

No errata for Gang (Create)

Granted

While this model is in play, models in its unit gain the following:


Vengeance - During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3 inches and make one basic melee attack.
No errata for Granted (Create)
No errata for Vengeance (Create)



No Quarter
This model can use No Quarter once per game at any time during the unit's activation. This activation, models in this unit gain Pathfinder. A model in this unit that charges as part of its Normal Movement gain +2 SPD. No Quarter lasts for one round.

No errata for No Quarter (Create)



Weapons

Anchor
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Critical
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects:
Knockdown - When a model is hit by an attack with this weapon, it becomes knocked down.
No errata for Critical (Create)
No errata for Knockdown (Create)


Changes and Updates

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