Marauder

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Khador 5th Division Armored Korps Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 34
FA = 4
Cost = 9471020
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Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Ram Piston
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 X2 (L&R)

Siege Weapon
This weapon gains an additional die to its damage rolls against buildings and huge-based models.

No errata for Siege Weapon (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Combo Smite - The model hit is slammed d6" directly away from the model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. When resolving damage for this attack, the model hit suffers a damage roll with POW equal to the POW of this weapon. The POW of collateral damage is equal to the POW of this weapon.
No errata for Special Attack (Create)
No errata for Combo Smite (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Originally released in Warmachine: Prime (2003)

Mk3 to Mk4

Lore

Khador’s mechaniks build their warjacks to last. The Marauder uses its piston-driven battering rams to deliver pulverizing impacts that can hurl enemy warjacks away with effortless ease.