Major Aline Bennet

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Crucible Guard Rocketman Scout Warcaster

Model stats and abilities

Model Statistics

Base size = 40SPDAATRATDEFARMARCCTRL
Health = 16
FA = C
Cost = free8671714612
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Model Advantages and Abilities

Gunfighter
Gunfighter
When this model makes a ranged attack while engaged, it does not have to target the model engaging it with the attack.

No errata for Gunfighter (Create)

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

  Errata-Razor Wall (2023-12-28)
Question: Does a model with flight still take damage going over a razor wall?
Answer: Yes.
Explanation: Because Flight does not state a specific interaction with Razor Wall, and Razor Wall does not state any specific interaction with Flight, one can safely conclude that there are no special interactions. A model with Flight will suffer the damage point if it enters or ends its activation in the area of the wall template.
Infernal Ruling: Unofficial Answer - PP Community forum



Dodge
This model can advance up to two inches immediately after an enemy attack that missed it is resolved.

  Errata-Dodge (2023-7-17)
Question: So if a target model is missed by an AOE and dodges away, does it still take the blast damage roll if it is no longer in the range of the AOE weapon?
Answer: Yes.
Explanation: RNG doesn’t matter after the target has been checked to be within RNG.
Infernal Ruling: Dark Legacy - PP Community forum


  Errata-AOE Miss (2023-7-17)
Question: When an AOE misses, does it trigger "on miss" actions?
Answer: AOEs that miss will trigger “on miss” triggers.
Explanation: 
Infernal Ruling: Dark Legacy - PP Community forum




Flying High
  1. Ranged attacks targeting a model with Flying High suffer -3 RNG.
  2. Friendly models can advance through a model with Flying High if they have enough movement to move completely past its base.
  3. Models lose Flying High if they lose Flight.

    No errata for Flying High (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)



Weapons

Flamethrower
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 X2
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Fire
Damage Type-Fire
This weapon causes fire damage.

No errata for Damage Type-Fire (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Both Barrels - This model gains +4 to the damage roll for this attack. This model cannot make additional ranged attacks with this weapon during an activation in which it makes a Both Barrels attack.
No errata for Special Attack (Create)
No errata for Both Barrels (Create)


Spells

Arcane Propulsion Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target non-huge based Cohort model in the spellcaster's battlegroup gain +2 SPD, +2 DEF, and Flight.
No errata for Arcane Propulsion (Create)
Firepower Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains +2 to its ranged attack damage rolls.
No errata for Firepower (Create)
Occultation Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains Stealth.
Stealth:
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
No errata for Stealth (Create)
No errata for Occultation (Create)
Tides of War Cost RNG AOE POW DUR OFF
2 Self Ctrl - Turn No
While in the spellcaster's control range, models in its battlegroup gain Reposition[3"].
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.


No errata for Reposition (Create)

No errata for Tides of War (Create)
Windstorm Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
When a friendly faction model is targeted by a ranged attack while in the spellcaster's control range, the attack suffers -3 RNG. Additionally, while in the spellcaster's control range, friendly models gain Blast Resistance. Windstorm lasts for one round.
Resistance-Blast:
When this model suffers a blast damage roll, remove one die from the damage roll.
No errata for Resistance-Blast (Create)
No errata for Windstorm (Create)


Warcaster Rules

Feat: Air Support

Put a Rocketman unit and a Rocketman Ace solo into play. Place each model completely within 3 inches of Bennet.

Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Changes and Updates

Release

Released 2020.12 as a Riot Quest model.===Mk3 to Mk4===

Lore

Aline Bennet was once a star ace among Rocketman Corps, as well as a warcaster in training among the Crucible Guard. When the apocalypse came, most of Bennet’s Corps unfortunately perished. Instead of drowning in sorrow, however, Bennet buried her comrades and used their scavenged gear to build herself a new suit of armor, a suit that combined her skills as a warcaster with that of a high flying rocketman.

Despite her tragedy, Aline is cheerful, altruistic, and dedicated to making the wastes a safer place. She patrols the ruined Iron Kingdoms in search of evildoers, whom she happily eradicates with her paired flamethrowers. After scouring a region of evil, Aline will land briefly to deliver a wink, a smile, and a thumbs-up before blasting off again.