Father Lucant, The Divinity Architect

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Convergence of Cyriss Warcaster

Model stats and abilities

Model Statistics

Base size = 50 mmSPDAATMATRATDEFARMARCCTRL
Health = 21
FA = C
Cost = Free66631417714
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Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Shield Guard
When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.

    No errata for Shield Guard (Create)

Field Marshal
Field Marshal grants the following ability/abilities to the {{{1}}} cohort models in this model's battlegroup.
Shield Guard - When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.
No errata for Field Marshal (Create)
No errata for Shield Guard (Create)



Template:AbiilitySingle


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)



Weapons

Apogee
 RNG   ROF   AOE   POW   LOCATION 
2 - - 16 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Stall
A warjack hit by this weapon becomes stationary for one round.

No errata for Stall (Create)

Spells

Deceleration Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
While in the spellcaster's control range, friendly faction models gain +2 ARM against ranged and arcane attack demage rolls.
No errata for Deceleration (Create)
Discontinuity Cost RNG AOE POW DUR OFF
3 Self Ctrl - Upkeep No
While in its spellcaster's control range, the melee weapons of models in its battlegroup gain Dispel
Dispel:
When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.
No errata for Dispel (Create)
No errata for Discontinuity (Create)
Dissolution Bolt Cost RNG AOE POW DUR OFF
2 8 - 12 Rnd Yes
A model hit by Dissolution Bolt cannot channel spells for one round.
No errata for Dissolution Bolt (Create)
Positive Charge Cost RNG AOE POW DUR OFF
2 6 - - Turn No
Target friendly Faction Chohort model gains +2 to melee attack and melee damage rolls.
While within 3 inches of the affected cohort model, other friendly Faction models gain +2 on melee attack and melee damage rolls.
No errata for Positive Charge (Create)
Watcher Cost RNG AOE POW DUR OFF
2 Self - - Upkeep No
Once per turn when an enemy model advances and ends its movement within 6 inches of the spellcaster, you can choose a Cohort model in the spellcaster's battlegroup that is in its control range. That Cohort model can immediately make a full advance toward the enemy model and then make one basic attack targeting the enemy model.
No errata for Watcher (Create)


Warcaster Rules

Feat: Clockwork Reinforcement

  1. While within Lucant's control range, friendly Faction models gain +4 ARM.
  2. When a friendly Faction model in Lucant's control range makes a Repair special action, add +2 to the damage removed.

Clockwork Reinforcement lasts for one round.

Other Warcaster Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Trivia

Release

Mk3 to Mk4

  • Spell Watcher lost boosted attack and damage roll.

2024 Jan Annual Upadte

  • Sideways update: Induction to 9 inches for warjacks.

Community

Battle Reports

Videos

Lore

Father Lucant has served Cyriss for over two hundred and fifty years and stands as both a prophet and a bastion of the spiritual truths the Convergence holds as incontrovertible. His presence inspires awe in all who have transcended to inhabit clockwork vessels, for it was his work that brought the process from theory to reality. It was Lucant who initiated the Great Work, and now he marches to battle to ensure its completion.