Efaarit Scouts

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Tribal nomads native to the Bloodstone Desert, the efaarit are a hardy race of talented survivalists. Atop their belligerent bletcher mounts, efaarit scout teams cross even the most punishing terrain to outflank an enemy. Precise fire from their powerful hunting rifles can bring down even massive warbeasts, as these scouts target joints and gaps in their adversaries’ armor with prodigious accuracy.

Basic Info

Template:Infobox-Model

Minion - This model will work for Template:Circle minion, Template:Skorne minion, and Template:Trollblood minion.

Abilities

Weapons

Theme Forces

Minions

Other Factions

  • As a Minion solo, this model can be hired in a bunch of other Faction's themes. Refer to #Other Theme Forces.


Thoughts on Efaarit Scouts

Efaarit Scouts in a nutshell

The Efaarit Scout is a fast moving run-and-gun sniper, able to put a few points of damage into a heavy or kill a solo with a single shot.

Combos & Synergies

  • Farrow Slaughterhousers love having someone doing some damage for them
  • Another scout, or any other long range attacker, so that they can disable a warbeast/warjack's system in one turn.
  • The Efaarit Scout is the one of the most expensive models you can get for free in The Thornfall Alliance.
  • Helga1 likes them as backstops on her feat turn.

Drawbacks & Downsides

  • The rifle itself don't have a very long range. The reposition should leave you safe from most melee attackers, but not from most ranged units.
  • Despite AP, it doesn't do a lot of damage overall.
  • Rather fragile. Use their mobility to convince your opponent to look elsewhere.

Tricks & Tips

  • Efaarit are speedy enough to often get in the back of your opponent. That's useful both for the backstrike bonus and to protect them.
  • Efaarit are best used to remove solos, unit supports, or finish system rather than to do raw damage.
  • Since the Efaarit has a mount weapon, but no regular melee weapon, charges are a bit weird:
    • You can declare a charge, and make Impact Attacks during the charge movement.
    • If you make a successful charge, you can't attack the charge target. Because you can't use the Mount as a charge attack on turns you charge (as per the cavalry rules) and you can't use your rifle when you charge.
      So instead you do nothing with your Combat Action except stare balefully at your charge target, then Reposition away.
    • If you don't charge, you can use the Mount weapon to make an initial melee attack (as per the cavalry rules).


Other

Trivia

Released in Hordes: Exigence (2014)

Other Theme Forces

Template:Circle minion solo themes Template:Skorne minion solo themes Template:Trollblood minion solo themes

Other Minion models

Index Minions

Rules Clarifications

Template:RC Armor Piercing Template:RC Cavalry Template:RC Pathfinder Template:RC Marksman Template:RC Reposition