Desolator

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Infernals Heavy Horror


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATRATDEFARMESS
Health = 24
FA = 4
Cost = 1456611193
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-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Resistance-Corrosion
Resistance-Corrosion
When this model suffers a Corrosion damage roll, remove one die from the damage roll.
  • This model is immune to the Corrosion continuous effect.

No errata for Resistance-Corrosion (Create)

Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)


Anathema
When this model is summoned, center a cloud effect template on it. The template is a hazard that remains in play for one round. A model without Resistance-Corrosion entering or ending its activation in the template suffers 1 point of corrosion damage.

No errata for Anathema (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)



Weapons

Black Bile
 RNG   ROF   AOE   POW   LOCATION 
Sp 8 1 - 10 X2
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Damage Type-Corrosion
Damage Type-Corrosion
This causes corrosion damage.

No errata for Damage Type-Corrosion (Create)

Continuous Effect-Corrosion
Continuous Effect-Corrosion
The corrosion continuous effect deals 1 point of corrosion damage each turn to the affected model during its controller's Maintenance Phase until it expires. Models with Resistance:Corrosion never suffer this continuous effect.

No errata for Continuous Effect-Corrosion (Create)


Withering Humor
On a direct hit, living and undead models hit by this attack suffer -2 ARM and lose Tough for one turn unless they can ignore gas effects.

No errata for Withering Humor (Create)

Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 X2


Horror Rules

Category:Horror

Changes and Updates

Release Trivia

  • Released with the Faction launch (2019.06)

Mk3 to Mk4

Lore

The larger horrors sent forth by the infernals are massive hulks, their strange hides resistant to cutting and resilient against all but the mightiest blows. Desolators are terrifying to behold, their bodies festooned with myriad tumor-like bulbous sacs, each serving as a bladder for caustic liquids this horror unleashes through the maws of its attack limbs to obliterate its foes. Enemies closing with a Desolator are soon shredded by its upper limbs, which end in exceedingly sharp long-bladed claws.

  • In the IKRPG this Horror and the Tormentor were known as a "Quevash".