Blind Walker: Difference between revisions

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==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name  = Wrastler
| name  = Blind Walker
| base  = 50mm
| base  = 50mm
| hp    = 29
| hp    = 29
| spd  = 5
| spd  = 5
| mat  = 7
| mat  = 5
| def  = 12
| def  = 10
| arm  = 19
| arm  = 20
| fury  = 4
| fury  = 3
| thr  = 8
| thr  = 10
| fa    = 4
| fa    = 4
| cost  = 13
| cost  = 10
| abilities =
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle |Gladiator}}
{{AbilitySingle|Eyeless Sight}}
{{AbilitySingle |Amphibious}}
{{AbilitySingle |Amphibious}}
{{AbilitySingle |Man-Eater}}
{{AbilitySingle |Channeler}}
{{AbilitySingle |Rise}}
{{AbilitySingle |Shield Guard}}
{{AbilitySingle |Snacking}}
}}
}}
=Weapons=
=Weapons=
{{Weapon | weapon=Tusks| type = M | rng =2 | rof = - | aoe = - | pow = 16| loc = -| abilities=}}
{{Weapon | weapon=Claw| type = M | rng =1 | rof = - | aoe = - | pow = 15| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}}}
{{Weapon | weapon=Claw| type = M | rng =1 | rof = - | aoe = - | pow = 17| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}{{AbilitySingle|Beat Back}}{{AbilitySingle|Chain Attack:Grab & Smash}}}}


==Warbeast Rules==
==Warbeast Rules==
{{Category:Warbeast|Warbeast}}
{{Category:Warbeast|Warbeast}}
===Animus===
===Animus===
{{Spellbox|Indomitable}}
{{Spellbox|Whispering Veil}}
 
==Errata==
No Errata specifically for this model.
 


==Changes and Updates==
==Changes and Updates==
Line 50: Line 44:


==Lore==
==Lore==
 
''Massive gators of voracious appetite, blackhide wrastlers easily drag the mightiest foes down to be shredded in a flurry of teeth and claws. Moreover, a bokor can subjugate and ritually alter a blackhide to create an even darker threat: a blind walker. The beast becomes a necromantic conduit—a mindless horror that lives only to obey its master’s commands.''
===Trivia===  
===Trivia===  
==Battle Reports==
==Videos==
-----------LEGACY--------
''Massive gators of voracious appetite, blackhide wrastlers easily drag the mightiest foes down to be shredded in a flurry of teeth and claws. Moreover, a bokor can subjugate and ritually alter a blackhide to create an even darker threat: a blind walker. The beast becomes a necromantic conduit—a mindless horror that lives only to obey its master’s commands.''
=Basic Info=
{{Infobox-Model
| name    = {{PAGENAME}}
| image  = BlindWalker.jpg
| spd    = 5
| str    = 11
| mat    = 5
| def    = 10
| arm    = 20
| cmd    irrelevant
| base    = Large
| hp      = 29
| fury    = 3
| thrs    = 10
| cost    = 9
| fa      = U
}}
{{Warbeast}}
=== Abilities===
* {{Amphibious}}
* {{Eyeless Sight}}
* {{Shield Guard}}
===Weapons ===
{| class="wikitable"
{{Melee|Claw (x2)|1|3|14|
* {{Open Fist}} }}
|}
===Animus===
{{Spellbox|
{{Rites of Power}}
}}
===Theme Forces===
* '''''Minion
** {{Blindwater}}
** {{Will Work for Food}}
* '''''Other Factions
** '''[[Skorne]]''' players can use this warbeast in {{Disciples of Agony|notbold=}}.
** If taken by a Gatorman Lesser Warlock (ie [[Wrong Eye]] or [[Underchief Mire]]), it can be in dozens of theme forces. Omitted here for brevity.
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Blind Walker is a heavy with the toughness of a heavy, an arc node, Shield Guard, and the points cost of a light. So where's the catch? It hits like a light and it isn't good at channeling.
===Combos & Synergies===
* [[Calaban the Grave Walker]] The offensive spell slinger loves something to channel through
* [[Maelok the Dreadbound]] Mortality and Venom are both excellent spells to channel and Maelok sends its already high ARM upwards on feat turn.
* [[Blackhide Wrastler]] - it might have a low MAT but with two claws and three Fury it's still worth putting Rage on.
* [[Makeda3]] - Similar in cost and general ability to a [[Cyclops Brute]]. Less accurate, hit harder and probably overall harder to kill. [[Incite]] push his offensive stat well into the respectable category. Arc nodes also aren't a bad thing to have with her.
===Drawbacks & Downsides===
* MAT 5, P+S 14 - the Blind Walker can't do the work of a heavy and shouldn't be thought of as one. Fortunately it now has the cost of a light.
* The channeling animus has a number of issues
** It hurts the Blind Walker to use (obviously)
** Because it requires the animus the Blind Walker needs to activate before the caster
** No running and animusing means no running and channeling.
===Tricks & Tips===
* Remember you can slam. Frequently the best use of the offensive capabilities of the Blind Walker
=Other=
===Trivia===
Released in [[Hordes: Devastation]] (2015)
Released in [[Hordes: Devastation]] (2015)


===Who can control this warbeast?===
==Community Input==
{{Index Gatorman Warlocks}}
===Battle Reports===
 
===Videos===
===Other Minion models===
===Galleries===
{{Index Minions}}
 
===Rules Clarifications===
{{RC Warbeast}}
{{RC Amphibious}}
{{RC Eyeless Sight}}
{{RC Shield Guard}}
{{RC Open Fist}}
{{RC Rites of Power}}

Revision as of 18:56, 9 February 2024

Mercenary Blindwater Congregation Gatorman Heavy Warbeast


Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 29
FA = 4
Cost = 10551020310
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Channeler
While this model is in {{{2}}}'s control range, {{{2}}} can channel spells through it. ‎

  Errata-Channeler (2023-9-15)
Question: Does the Arc Node being in range of an ability that modifies dice matter when the spellcaster is outside range?
Answer: Only the caster matters.
Explanation: A model arcing a spell through the Arc Node would have to be in the control area to be affected. They will not be affected by Captain Athena diBaro's feat if they were outside the feat but the Arc Node was.
Infernal Ruling: Dark Legacy - PP Community forum



Shield Guard
When a friendly model is directly hit by a non-spray ranged attack while within 3 inches of a model with Shield Guard, you can choose to have the model with Shield Guard be directly hit instead.
  1. That model is automatically hit and suffers all damage and effects.
  2. A model can use Shield Guard only once per round.
  3. A model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
  4. Shield Guard can only be used once per attack.

    No errata for Shield Guard (Create)


Weapons

Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Whispering Veil Cost RNG AOE POW DUR OFF
2 Self - - Turn No
The spellcaster gains Telemetry.
Telemetry:
Other friendly Faction models gain +2 to arcane attack rolls against enemy models within 8 inches of a model with Telemetry.
No errata for Telemetry (Create)
No errata for Whispering Veil (Create)


Changes and Updates

Mk3 to Mk4

Lore

Massive gators of voracious appetite, blackhide wrastlers easily drag the mightiest foes down to be shredded in a flurry of teeth and claws. Moreover, a bokor can subjugate and ritually alter a blackhide to create an even darker threat: a blind walker. The beast becomes a necromantic conduit—a mindless horror that lives only to obey its master’s commands.

Trivia

Released in Hordes: Devastation (2015)

Community Input

Battle Reports

Videos

Galleries