Wyvern

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Khymaera Shadowflame Shard Dragonspawn Super Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 80mmSPDMATRATDEFARMFURYTHR
Health = 36
FA = 2
Cost = 19776121949
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Model Advantages and Abilities

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

No errata for Flight (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)

Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)


Warping Winds
When a friendly model is targeted by a ranged attack while within three inches of a model with Warping Winds, the attack suffers -3 RNG. Additionally, while within three inches of this model, friendly models gain Resistance Blast.

No errata for Warping Winds (Create)


Weapons

Flame Breath
 RNG   ROF   AOE   POW   LOCATION 
Sp 12 1 - 14 -
Damage Type-Fire
Damage Type-Fire
This weapon causes fire damage.

No errata for Damage Type-Fire (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)

Bite
 RNG   ROF   AOE   POW   LOCATION 
2 - - 16 -
Talon
 RNG   ROF   AOE   POW   LOCATION 
2 - - 15 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Tail Strike
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 X2
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)


Critical Smite
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects:
  • The model hit can be slammed d6 inches directly away from the model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the POW of this weapon.

No errata for Critical Smite (Create)


Super Heavy Warbeast Rules

Category:Super Heavy

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Draconic Aura Cost RNG AOE POW DUR OFF
1 Self - - Rnd No
When an enemy model suffers a filre damage roll while within 10 inches of the spellcaster, add +2 to the roll. Fire continuous effects affecting enemy models within 10 inches of the spellcaster cannot expire. Draconic Aura lasts one round.
No errata for Draconic Aura (Create)


Errata

No Errata specifically for this model.

Changes and Updates

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