Torch

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Khador 5th Division Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARM
Health = 34
FA = C
Cost = 165851020
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Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Bond
If Torch begins the game in Strakhov's battlegroup, then it is bonded to Strakhov. Torch is not considered to be bonded while under your opponent's control. While Torch is bonded to Strakhov and in their control range, it gains Sprint.
At the end of an activation in which it destroyed or removed from play one or more enemy models with melee attacks, a model with Sprint can immediately make a full advance, then its activation ends.


No errata for Sprint (Create)


No errata for Bond (Create)



Weapons

Grenade Launcher
 RNG   ROF   AOE   POW   LOCATION 
10 1 2 10/5 X2 (L&R)

Arcing Fire
When attacking with this weapon, this model can ignore intervening models.

No errata for Arcing Fire (Create)


Targeting Flare
Instead of making an attack with this weapon, you can place a 3" template anywhere completely within 10" of this model, with a center point in this model's LOS, ignoring intervening models. While a model is within this template, it loses Stealth and models can ignore cloud effects when determining LOS to it. The template remains in play for one turn.

No errata for Targeting Flare (Create)

Flamethrower
 RNG   ROF   AOE   POW   LOCATION 
Spraty 8 1 - 12 L
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Fire
Damage Type-Fire
This weapon causes fire damage.

No errata for Damage Type-Fire (Create)

Continuous Effect-Fire
Continuous Effect-Fire
On a critical hit, the model hit by this attack suffers the Fire continuous effect.

No errata for Continuous Effect-Fire (Create)

Spiked Fist
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 R
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Rip Saw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 18 R

Sustained Attack
During this model's activation, when it makes an attack with this weapon against the last model hit by the weapon this activation, this attack automatically hits.

No errata for Sustained Attack (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Released in the Warmachine: Wrath expansion (2011)

Mk3 to Mk4

Lore

The favored warjack of Kommander Strakhov is a relentless engine of destruction. Virtually nothing can prevent Torch from reaching its target; it burns and batters enemy troops from its path, while its whirling saw and pounding fist reduce warjacks to scrap. The massive ’jack can charge through forests, thick undergrowth, or the corpses of its felled enemies as easily as it moves across an open field.