Night Troll
Blinded by generations in subterranean lairs, night trolls rely on other senses to stalk their prey under cover of darkness. When trollkin warlocks impel them to venture out into the daylight they can become lethal allies. Even enemies fortunate enough to survive an encounter with one of these terrifying creatures are forever haunted by the memory of it hypnotizing their comrades and tearing them apart with venomous, paralyzing claws.
Basic Info
Abilities
Weapons
Wicked Claw (x2) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
1 | 4 | 12 | ||||||||||||
Bite | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
0.5 | 3 | 11 | ||||||||||||
Animus
{{Category: Template:Hypnotic Gaze }}[[Category: Template:Hypnotic Gaze ]]
Theme Forces
- Trollbloods
- Template:Band of Heroes
- Template:Kriel Company
- Template:Power of Dhunia. In this theme, when this warbeast casts its own animus the COST is reduced by 1 (to a minimum of 0).
- Template:Storm of the North
- Template:Vengeance of Dhunia
- Other Factions
- Minion players can also use this warbeast in Vengeance of Dhunia.
Thoughts on Night Troll
Night Troll in a nutshell
The Night Troll is currently the joint cheapest troll light warbeast, (alongside the Troll Basher, Winter Troll & Storm Troll) it looks cool, and is the only Trollblood model with Stealth. Often regarded as a meta dependent warbeast, due to low damage output and low threat range. It does sport 3 initial melee attacks and paralyse for its living targets. So it has the potential to be a assassin, with little fury investment needed, but it does needs a caster with a speed boost as most infantry will be in charge range before it can sneak up on them.
Defensively the Night Troll is the easiest Troll beast to kill in melee (or at range if your opponent can mitigate stealth). However with the Krielstone in faction and being so cheap you may not even notice it’s -1 armour over its brothers. This makes its animus that locks people in melee strange (as it needs to survive to keep the effect going on other models) however it is still a useful animus as a disruption tool that forces your opponents order of activation; as you shouldn’t really be casting it unless you are playing in Power of Dhunia or can catch multiple models in the effect.
Combos & Synergies
- The Krielstone - If you want to lock models in with your animus you need to be as durable as possible.
- Rok - As the cheapest trollblood warbeast with 3 initial attacks it is a great target for a fire and forget Primal.
- Borka2 - Counter charge paralysis is a useful combo, Man Eater also reduces the strain on his fury pool if this model is solo hunting. Also benefits from the Northkin UA helping to improve his threat range
- Lanyssa Ryssyl, Ledfoot & Tredz, Boomhowler3 and the Troll Axer give it the speed buffs it needs to engage.
- With a damage buff from a Pyre Troll or Slag Troll it starts to hit above its weight class with its three initials.
- Doomshaper2 loves Dire Trolls, but a cheap bullet with 3 initials and overtake works as a harassing piece.
- Ragnor - Weight of stone and paralysis will really screw with anything living. Add in the feat and your denial elements are improved.
- Helga2 - On Feat, Highway to Hell, the Night Troll can be pushed further in by making a full advance into enemy lines. Coupled with making the night Troll cavalry (so boosted charge attack rolls) and with a +2 speed boost from Escort, Helga offers everything the night Troll needs.
Drawbacks & Downsides
- It doesn't hurt heavies & will struggle vs lights
- It has a short threat range of 9inch makes it hard to get the jump on warriors.
- It doesn't worry high DEF infantry.
- If you want something hard to kill for the cost get a Troll Bouncer.
Tricks & Tips
- Reasons to use Hypnotic Gaze:
- Disrupt opponents activation and force targeting of Night Troll.
- Expose enemy back arcs.
- If all goes well and you positioned correctly generate free strikes by forcing models to move toward Night Troll.
- Be aware that Hypnotic Gaze only effects models who start their activation within 3 of the night trolls front arc, this means spells and effects like banish, befuddle and telekinesis can really limit its effectiveness.
- With 2 initials + 3 boughts, with a 1" reach, he can clear infantry over a large area.
Other
Trivia
Released in Hordes: Gargantuans (2013)
Other Trollblood models
Rules Clarifications
Template:RC Warbeast Template:RC Eyeless Sight Template:RC Stealth Template:RC Man-Eater Template:RC Regeneration