Hutchuk, Ogrun Bounty Hunter

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File:Mercenary Logo.jpg File:Minion Logo.jpg File:CG Logo.jpg Template:FH2

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Armed with a mace large enough to crush a man in a single stroke and potent alchemical compounds derived from formulas known to only a few, Hutchuck possesses a combination of brute force and adaptability that makes him one of the most sought-after bounty hunters operating within the Iron Kingdoms. Hutchuck offers his services only to those with deep pockets.

Basic Info

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Mercenary - This model will work for Template:Crucible Guard Partisan, Template:Cygnar Mercenary, or Template:Khador Mercenary.

Minion - This model will work for Template:Circle Minion, Template:Skorne Minion, or Template:Trollblood Minion.

Weapons

Abilities

Theme Forces

  • Other Factions
    • Trollblood players can use this model in the Vengeance of Dhunia theme.
    • Furthermore, Mercenary/Minion models can be hired by other Factions. Normally those Factions' themes will have a limit on how many models they can hire. Refer to #Other Theme Forces, below.


Thoughts on Hutchuk, Ogrun Bounty Hunter

Hutchuk, Ogrun Bounty Hunter in a nutshell

Hutchuck is a hybrid combat and support solo who prefers to ambush, then lob a grenade and charge if he can. It forces your opponent to be pretty cautious around the board edges. As a free solo, he's pretty good, but he faces stiff competition in the mercenaries faction.

In Crucible Guard his value really comes through, Rust works well as an alternative to Withering Humor for constructs and the faction has plenty of layered buffs and debuffs, being allowed in either theme and being an expensive Requisition option makes him one of the best first purchases for the faction.

Combos & Synergies

In Mercenaries

  • He works well with a unit/model that like to be on the flank, such as Croe's Cutthroats. If the enemy come towards the flank to deal with those guys, Hutchuk can ambush them.
  • He works well with other ambushing models to setup a one-two punch, with Hutchuk applying Rust or knock down before the other ambush model(s) activate and attack the same model.

In Crucible Guard

  • Baldwin offers deceleration to push his armour into ‘difficult to remove’ territory and his feat makes landing the quake shot for an assassination easier.

Drawbacks & Downsides

  • He dies pretty fast after he ambushes so make it count.
  • Quake only knocks down models on a direct hit, and Hutchuk has a hard time getting a direct hit against models with even moderately high DEF unless he can get behind them.

Tricks & Tips

  • Wild Shot lets Hutchuck throw a bomb and then charge something - effectively a more versatile assault, though Assault gets the projectile farther down range
  • Brain damage stops spells and animi, Quake must directly hit an enemy model to knock down. Rust now works on all constructs. Plan ahead.
  • To get the most out of Hutchuk, be realistic about his survivability and what he can reasonably accomplish. If you bring him in on ambush with no protection to attempt a low-odds caster knockdown/brain damage or to take out a DEF 15+ solo, he is probably going to accomplish nothing and die. However, if you can, for example, bring him in behind terrain to contest a zone or flag, or to kill a low-DEF unit CA or solo, or to knockdown or rust a low-DEF warjack/beast, then he might get some things done and even survive a few turns. Don't expect your opponent to give you any good targets, though.
  • The threat of an ambushing Hutchuk and the threat of his attacks often have more impact on the game than actually making any attacks with him.

Other

Trivia

  • Hutchuk appeared briefly in The Malcontents Book One: Into the Storm, by Larry Correia and was originally an IKRPG character created by his son.
  • Released 2016.02

Other Theme Forces

Template:Cygnar merc solo themes Template:Khador merc solo themes Template:Circle minion solo themes Template:Skorne minion solo themes Template:Trollblood minion solo themes

Other Faction models

Template:Index Minions Template:Index Mercenary

Rules Clarifications

Template:RC Attack Type Template:RC Brain Damage Template:RC Quake Template:RC Rust

Template:RC Tough Template:RC Alchemical Mask Template:RC Ambush Template:RC Take Down Template:RC Wild Shot