Category:Wraith Walker
At the end of your Control Phase, this model can gain Incorporeal for one round unless it gained Incorporeal during the last round.
This model roams the battlefield in spectral form. Models that are Incorporeal:
- do not count as intervening models.
- are immune to continuous effects and non-magical damage.
- cannot be moved by a push, slam, or throw.
- treat all non-impassable terrain as open terrain while advancing.
- can move through obstructions and other models if they has enough movement to move completely past them.
- do not stop their movement when contacting an obstacle, obstruction, or another model during charging, slamming, or trampling.
- are moved through when a slammed, pushed, or thrown model has enough movement to move completely past.
- do not forfeit their Combat Action when they advance or are placed out of one or more enemy models' melee ranges during Normal Movement.
- do not apply Disengaging rules to an enamy model.
- lose Incorporeal when making melee or ranged attacks, before the attack roll is made. The loss of Incorporeal lasts until the start of their next activation.
No errata for Incorporeal (Create)
From Page: Wraith Walker
Description for Wraith Walker
At the end of your Control Phase, this model can gain Incorporeal for one round unless it gained Incorporeal during the last round.
Many rules inbound.
No errata for Incorporeal (Create)
No errata for Incorporeal (Create)
Icon for Wraith Walker
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Errata and Rules Clarifications
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